if clicked item is quartz named "&8Bandage":
if player have 5 of iron nugget named "&8Cloth":
remove 5 of iron nugget named "&8Cloth" from player
give 1 quartz named "&8Bandage" to player
if clicked item is blaze rod named "&8Medical Syringe":
if player have 10 of iron nugget named "&8Cloth" and 5 of iron ingot named "&8Metal Fragments" and 5 of stick named "&8Low Grade Fuel":
remove 10 of iron nugget named "&8Cloth" and 5 of iron ingot named "&8Metal Fragments" and 5 of stick named "&8Low Grade Fuel" from player
give 1 blaze rod named "&8Medical Syringe" to player
if clicked item is sugar cane item named "&8Large Medkit":
if player have 2 of blaze rod named "&8Medical Syringe" and 10 of stick named "&8Low Grade Fuel":
remove 2 of blaze rod named "&8Medical Syringe" and 10 of stick named "&8Low Grade Fuel" from player
give 1 sugar cane item named "&8Large Medkit" to player
if clicked item is gunpowder named "&8Gun Powder":
if player have 2 of gold ingot named "&8Sulfur" and 3 of charcoal named "&8Charcoal":
remove 2 of gold ingot named "&8Sulfur" and 3 of charcoal named "&8Charcoal" from player
give 1 gunpowder named "&8Gun Powder" to player
if clicked item is nether brick item named "&8Pistol Bullet":
if player have 2 of gunpowder named "&8Gun Powder" and 5 of iron ingot named "&8Metal Fragments":
remove 2 of gunpowder named "&8Gun Powder" and 5 of iron ingot named "&8Metal Fragments" from player
give 1 nether brick named "&8Pistol Bullet" to player
if clicked item is purple dye named "&85.56 Rifle Ammo":
if player have 3 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments":
remove 3 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments" from player
give 1 purple dye named "&85.56 Rifle Ammo" to player
if clicked item is egg named "&8Beancan Grenade":
if player have 50 of gunpowder named "&8Gun Powder" and 15 of iron ingot named "&8Metal Fragments":
remove 50 of gunpowder named "&8Gun Powder" and 15 of iron ingot named "&8Metal Fragments" from player
give 1 egg named "&8Beancan Grenade" to player
if clicked item is clay ball named "&8Explosive":
if player have 50 of gunpowder named "&8Gun Powder" and 10 of gold inot named "&8Sulfur" and 5 of iron ingot named "&8Metal Fragments" and 2 of stick named "&8Low Grade Fuel":
remove 50 of gunpowder named "&8Gun Powder" and 10 of gold inot named "&8Sulfur" and 5 of iron ingot named "&8Metal Fragments" and 2 of stick named "&8Low Grade Fuel" from player
give 1 clat ball named "&8Explosive" to player
if clicked item is flint named "&8Handmade Shell":
if player have 5 of gunpowder named "&8Gun Powder" and 5 of slime ball named "&8Stone":
remove 5 of gunpowder named "&8Gun Powder" and 5 of slime ball named "&8Stone" from player
give 1 flint named "&8Handmade Shell" to player
if clicked item is bone named "&812 Gauge Buckshot":
if player have 7 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments":
remove 7 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments" from player
give 1 bone named "&812 Gauge Buckshot" to player
if clicked item is wood button named "&8Satchel Charge":
if player have 4 of egg named "&8Beancan Grenade" and 5 of iron nugget named "&8Cloth" and 1 of Light Blue Dye named "&8Rope":
remove 4 of egg named "&8Beancan Grenade" and 5 of iron nugget named "&8Cloth" and 1 of Light Blue Dye named "&8Rope" from player
give 1 wood button named "&8Satchel Charge" to player
if clicked item is stone button named "&8Timed Explosive Charge":
if player have 20 of Clay ball named "&8Explosive" and 10 of iron nugget named "&8Cloth" and 2 of Bone Meal named "&8Tech Trash":
remove 20 of Clay ball named "&8Explosive" and 10 of iron nugget named "&8Cloth" and 2 of Bone Meal named "&8Tech Trash" from player
give 1 stone button named "&8Timed Explosive Charge" to player
Pytanie
Bodziusiu2 4
Witam
Ten kawałek kodu strasznie laguję
if clicked item is quartz named "&8Bandage": if player have 5 of iron nugget named "&8Cloth": remove 5 of iron nugget named "&8Cloth" from player give 1 quartz named "&8Bandage" to player if clicked item is blaze rod named "&8Medical Syringe": if player have 10 of iron nugget named "&8Cloth" and 5 of iron ingot named "&8Metal Fragments" and 5 of stick named "&8Low Grade Fuel": remove 10 of iron nugget named "&8Cloth" and 5 of iron ingot named "&8Metal Fragments" and 5 of stick named "&8Low Grade Fuel" from player give 1 blaze rod named "&8Medical Syringe" to player if clicked item is sugar cane item named "&8Large Medkit": if player have 2 of blaze rod named "&8Medical Syringe" and 10 of stick named "&8Low Grade Fuel": remove 2 of blaze rod named "&8Medical Syringe" and 10 of stick named "&8Low Grade Fuel" from player give 1 sugar cane item named "&8Large Medkit" to player if clicked item is gunpowder named "&8Gun Powder": if player have 2 of gold ingot named "&8Sulfur" and 3 of charcoal named "&8Charcoal": remove 2 of gold ingot named "&8Sulfur" and 3 of charcoal named "&8Charcoal" from player give 1 gunpowder named "&8Gun Powder" to player if clicked item is nether brick item named "&8Pistol Bullet": if player have 2 of gunpowder named "&8Gun Powder" and 5 of iron ingot named "&8Metal Fragments": remove 2 of gunpowder named "&8Gun Powder" and 5 of iron ingot named "&8Metal Fragments" from player give 1 nether brick named "&8Pistol Bullet" to player if clicked item is purple dye named "&85.56 Rifle Ammo": if player have 3 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments": remove 3 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments" from player give 1 purple dye named "&85.56 Rifle Ammo" to player if clicked item is egg named "&8Beancan Grenade": if player have 50 of gunpowder named "&8Gun Powder" and 15 of iron ingot named "&8Metal Fragments": remove 50 of gunpowder named "&8Gun Powder" and 15 of iron ingot named "&8Metal Fragments" from player give 1 egg named "&8Beancan Grenade" to player if clicked item is clay ball named "&8Explosive": if player have 50 of gunpowder named "&8Gun Powder" and 10 of gold inot named "&8Sulfur" and 5 of iron ingot named "&8Metal Fragments" and 2 of stick named "&8Low Grade Fuel": remove 50 of gunpowder named "&8Gun Powder" and 10 of gold inot named "&8Sulfur" and 5 of iron ingot named "&8Metal Fragments" and 2 of stick named "&8Low Grade Fuel" from player give 1 clat ball named "&8Explosive" to player if clicked item is flint named "&8Handmade Shell": if player have 5 of gunpowder named "&8Gun Powder" and 5 of slime ball named "&8Stone": remove 5 of gunpowder named "&8Gun Powder" and 5 of slime ball named "&8Stone" from player give 1 flint named "&8Handmade Shell" to player if clicked item is bone named "&812 Gauge Buckshot": if player have 7 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments": remove 7 of gunpowder named "&8Gun Powder" and 7 of iron ingot named "&8Metal Fragments" from player give 1 bone named "&812 Gauge Buckshot" to player if clicked item is wood button named "&8Satchel Charge": if player have 4 of egg named "&8Beancan Grenade" and 5 of iron nugget named "&8Cloth" and 1 of Light Blue Dye named "&8Rope": remove 4 of egg named "&8Beancan Grenade" and 5 of iron nugget named "&8Cloth" and 1 of Light Blue Dye named "&8Rope" from player give 1 wood button named "&8Satchel Charge" to player if clicked item is stone button named "&8Timed Explosive Charge": if player have 20 of Clay ball named "&8Explosive" and 10 of iron nugget named "&8Cloth" and 2 of Bone Meal named "&8Tech Trash": remove 20 of Clay ball named "&8Explosive" and 10 of iron nugget named "&8Cloth" and 2 of Bone Meal named "&8Tech Trash" from player give 1 stone button named "&8Timed Explosive Charge" to playerI co z nim jest nie tak
Edytowane przez Bodziusiu2Odnośnik do komentarza
https://skript.pl/temat/48388-skrypt-strasznie-laguj%C4%99/Udostępnij na innych stronach
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