if level of fortune of player's tool is not set:
chance of 1%:
if {drop.1.%player%} is true:
give a random number between 1 and 1 of diamond to the player
stop
else:
if player's tool is pickaxe of fortune 1:
chance of 99%:
if {drop.1.%player%} is true:
give a random number between 1 and 1 of diamond to the player
stop
else:
if player's tool is pickaxe of fortune 2:
chance of 99%:
if {drop.1.%player%} is true:
give a random number between 1 and 1 of diamond to the player
stop
else:
if player's tool is pickaxe of fortune 3:
chance of 99%:
if {drop.1.%player%} is true:
give a random number between 1 and 1 of diamond to the player
stop
Gracz jak ma kilof wyłącznie z fortune to dropi normalnie lecz jak ma np. na kilofie 2 enchanty to już nic nie dropi.
Edytowane przez xNightPower_
Naprawiam formatowanie na ciemnym stylu, umieszczam krótki kod w code.
Pytanie
Anide 0
if level of fortune of player's tool is not set: chance of 1%: if {drop.1.%player%} is true: give a random number between 1 and 1 of diamond to the player stop else: if player's tool is pickaxe of fortune 1: chance of 99%: if {drop.1.%player%} is true: give a random number between 1 and 1 of diamond to the player stop else: if player's tool is pickaxe of fortune 2: chance of 99%: if {drop.1.%player%} is true: give a random number between 1 and 1 of diamond to the player stop else: if player's tool is pickaxe of fortune 3: chance of 99%: if {drop.1.%player%} is true: give a random number between 1 and 1 of diamond to the player stopGracz jak ma kilof wyłącznie z fortune to dropi normalnie lecz jak ma np. na kilofie 2 enchanty to już nic nie dropi.
Edytowane przez xNightPower_Naprawiam formatowanie na ciemnym stylu, umieszczam krótki kod w code.
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