Jak zrobić aby nie można było wyjmować główki gracza z eq?
on join:
if {pierwsze.wejscie.%player%} is not true:
set {Kills.%player%} to 0
set {Deads.%player%} to 0
set {pierwsze.wejscie.%player%} to true
variables:
{wykopany.stone.%player%} = 0
{wykopany.obsydian.%player%} = 0
{zjedzone.koxy.%player%} = 0
{zjedzone.refile.%player%} = 0
{postawione.bloki.%player%} = 0
on mine of stone:
add 1 to {wykopany.stone.%player%}
on mine of obsidian:
add 1 to {wykopany.obsydian.%player%}
on eat of enchanted golden apple:
add 1 to {zjedzone.koxy.%player%}
on eat of golden apple:
add 1 to {zjedzone.refile.%player%}
on place:
add 1 to {postawione.bloki.%player%}
command /staty [<text>]:
trigger:
open chest with 1 rows named "&9Statystyki" to player
wait 1 tick
format slot 0 of player with 1 of blue stained glass pane named " " to be unstealable
format slot 1 of player with 1 of blue stained glass pane named " " to be unstealable
format slot 2 of player with 1 of blue stained glass pane named " " to be unstealable
format slot 3 of player with 1 of blue stained glass pane named " " to be unstealable
format slot 5 of player with 1 of blue stained glass pane named " " to be unstealable
format slot 6 of player with 1 of blue stained glass pane named " " to be unstealable
format slot 7 of player with 1 of blue stained glass pane named " " to be unstealable
format slot 8 of player with 1 of blue stained glass pane named " " to be unstealable
set player's current inventory's slot 4 to ("%player%" parsed as offline player)'s skull named "&7Statystyki " with lore "&8» &7Zabojstwa: &a%{Kills.%player%}%||&8» &7Zgony: &a%{Deads.%player%}%||&8» &7Wykopany stone: &a%{wykopany.stone.%player%}%||&8» &7Wykopany obsydian: &a%{wykopany.obsydian.%player%}%||&8» &7Zjedzone refile: &a%{zjedzone.refile.%player%}%||&8» &7Zjedzone koxy: &a%{zjedzone.koxy.%player%}%||&8» &7Postawione bloki: &a%{postawione.bloki.%player%}% "
on death of player:
add 1 to {Deads.%victim%}
add 1 to {Kills.%attacker%}
Pytanie
Jamnior 2
Jak zrobić aby nie można było wyjmować główki gracza z eq?
on join: if {pierwsze.wejscie.%player%} is not true: set {Kills.%player%} to 0 set {Deads.%player%} to 0 set {pierwsze.wejscie.%player%} to true variables: {wykopany.stone.%player%} = 0 {wykopany.obsydian.%player%} = 0 {zjedzone.koxy.%player%} = 0 {zjedzone.refile.%player%} = 0 {postawione.bloki.%player%} = 0 on mine of stone: add 1 to {wykopany.stone.%player%} on mine of obsidian: add 1 to {wykopany.obsydian.%player%} on eat of enchanted golden apple: add 1 to {zjedzone.koxy.%player%} on eat of golden apple: add 1 to {zjedzone.refile.%player%} on place: add 1 to {postawione.bloki.%player%} command /staty [<text>]: trigger: open chest with 1 rows named "&9Statystyki" to player wait 1 tick format slot 0 of player with 1 of blue stained glass pane named " " to be unstealable format slot 1 of player with 1 of blue stained glass pane named " " to be unstealable format slot 2 of player with 1 of blue stained glass pane named " " to be unstealable format slot 3 of player with 1 of blue stained glass pane named " " to be unstealable format slot 5 of player with 1 of blue stained glass pane named " " to be unstealable format slot 6 of player with 1 of blue stained glass pane named " " to be unstealable format slot 7 of player with 1 of blue stained glass pane named " " to be unstealable format slot 8 of player with 1 of blue stained glass pane named " " to be unstealable set player's current inventory's slot 4 to ("%player%" parsed as offline player)'s skull named "&7Statystyki " with lore "&8» &7Zabojstwa: &a%{Kills.%player%}%||&8» &7Zgony: &a%{Deads.%player%}%||&8» &7Wykopany stone: &a%{wykopany.stone.%player%}%||&8» &7Wykopany obsydian: &a%{wykopany.obsydian.%player%}%||&8» &7Zjedzone refile: &a%{zjedzone.refile.%player%}%||&8» &7Zjedzone koxy: &a%{zjedzone.koxy.%player%}%||&8» &7Postawione bloki: &a%{postawione.bloki.%player%}% " on death of player: add 1 to {Deads.%victim%} add 1 to {Kills.%attacker%}Odnośnik do komentarza
https://skript.pl/temat/39003-staty-mo%C5%BCliwo%C5%9B%C4%87-wyjmowanie-item%C3%B3w/Udostępnij na innych stronach
3 odpowiedzi na to pytanie
Rekomendowane odpowiedzi
Dołącz do dyskusji
Możesz dodać zawartość już teraz a zarejestrować się później. Jeśli posiadasz już konto, zaloguj się aby dodać zawartość za jego pomocą.