Witam, zauważyłem ostatnio, że po wejściu na serwer w konsoli wysyła takie coś:
[16:11:32 WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@1631ba97[id=dc0e5838-56c1-378d-98bd-eb546c51dcbf,name=adadass,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:79) ~[patched_1.12.2.jar:git-Paper-1381]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:180) [patched_1.12.2.jar:git-Paper-1381]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:173) [patched_1.12.2.jar:git-Paper-1381]
at com.destroystokyo.paper.profile.WrappedMinecraftSessionService.fillProfileProperties(WrappedMinecraftSessionService.java:67) [patched_1.12.2.jar:git-Paper-1381]
at com.destroystokyo.paper.profile.CraftPlayerProfile.complete(CraftPlayerProfile.java:173) [patched_1.12.2.jar:git-Paper-1381]
at net.minecraft.server.v1_12_R1.LoginListener$LoginHandler.fireEvents(LoginListener.java:301) [patched_1.12.2.jar:git-Paper-1381]
at net.minecraft.server.v1_12_R1.LoginListener$2.run(LoginListener.java:206) [patched_1.12.2.jar:git-Paper-1381]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) [?:1.8.0_161]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) [?:1.8.0_161]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_161]
Wydaje mi się, że nie powinno być takiego czegoś. Sprawia to również, że TPS'y są nieco niższe.
Pytanie
Nieaktywny
Witam, zauważyłem ostatnio, że po wejściu na serwer w konsoli wysyła takie coś:
[16:11:32 WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@1631ba97[id=dc0e5838-56c1-378d-98bd-eb546c51dcbf,name=adadass,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:79) ~[patched_1.12.2.jar:git-Paper-1381]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:180) [patched_1.12.2.jar:git-Paper-1381]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:173) [patched_1.12.2.jar:git-Paper-1381]
at com.destroystokyo.paper.profile.WrappedMinecraftSessionService.fillProfileProperties(WrappedMinecraftSessionService.java:67) [patched_1.12.2.jar:git-Paper-1381]
at com.destroystokyo.paper.profile.CraftPlayerProfile.complete(CraftPlayerProfile.java:173) [patched_1.12.2.jar:git-Paper-1381]
at net.minecraft.server.v1_12_R1.LoginListener$LoginHandler.fireEvents(LoginListener.java:301) [patched_1.12.2.jar:git-Paper-1381]
at net.minecraft.server.v1_12_R1.LoginListener$2.run(LoginListener.java:206) [patched_1.12.2.jar:git-Paper-1381]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) [?:1.8.0_161]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) [?:1.8.0_161]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_161]
Wydaje mi się, że nie powinno być takiego czegoś. Sprawia to również, że TPS'y są nieco niższe.
Czy ktoś już kiedyś spotkał się z czymś takim?
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