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zmienna tylko do itemu


necek123

Pytanie

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Ok mam, tylko zrobiłem bardzo długi kod, nie idzie dodać jakiejś pentli czy coś?

if lore of tool of player is "30":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "29"stopif lore of tool of player is "29":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "28"stopif lore of tool of player is "28":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "27"stopif lore of tool of player is "27":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "26"stopif lore of tool of player is "26":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "25"stopif lore of tool of player is "25":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "24"stopif lore of tool of player is "24":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "23"stopif lore of tool of player is "23":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "22"stopif lore of tool of player is "22":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "21"stopif lore of tool of player is "21":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "20"stopif lore of tool of player is "20":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "19"stopif lore of tool of player is "19":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "18"stopif lore of tool of player is "18":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "17"stopif lore of tool of player is "17":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "16"stopif lore of tool of player is "16":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "15"stopif lore of tool of player is "15":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "14"stopif lore of tool of player is "14":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "13"stopif lore of tool of player is "13":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "12"stopif lore of tool of player is "12":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "11"stopif lore of tool of player is "11":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "10"stopif lore of tool of player is "10":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "9"stopif lore of tool of player is "9":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "8"stopif lore of tool of player is "8":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "7"stopif lore of tool of player is "7":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "6"stopif lore of tool of player is "6":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "5"stopif lore of tool of player is "5":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "4"stopif lore of tool of player is "4":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "3"stopif lore of tool of player is "3":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "2"stopif lore of tool of player is "2":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "1"stopif lore of tool of player is "1":shoot a snowball from player at speed 3play raw sound "random.pop" at player with pitch 1 volume 2set lore of the player's tool to "0"stop
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