on damage of player:
attacker is a player
projectile doesn't exist
if distance between attacker and victim is bigger than 5:
cancel event
set {reach.%player%} to true
kick attacker due to "{@reach}"
else:
stop
6 LINIJKA NIE DZIALA! set {reach.%player%} to true
Pytanie
marsjanin 0
on damage of player: attacker is a player projectile doesn't exist if distance between attacker and victim is bigger than 5: cancel event set {reach.%player%} to true kick attacker due to "{@reach}" else: stop
6 LINIJKA NIE DZIALA! set {reach.%player%} to true
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