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Skrypt na komendę /knock w gui


Pytanie

Czy mógłby ktoś mi zrobić skrypt na komendę /knock w gui i że można zakupić tam miecze enchant knockback 1 ,2 i 3 np. enchant knockback 1 kosztuje 50 emeraldów ,knockback 2 100 emeraldów ,a knockback 3 200 emeraldów. Za pomoc dziękuję :)

Edytowane przez PiTeKLive
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https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/
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12 odpowiedzi na to pytanie

Rekomendowane odpowiedzi

  • 0
options:
	NazwaGUI: &4Knock
	CenaKnock1: 50
	CenaKnock2: 100
	CenaKnock3: 200

command/knock:
	trigger:
		wait 2 tick
		open chest with 1 rows named "{@NazwaGUI}" to player
		format slot 0 of player with diamond sword of knockback 1 with lore "&aCena:||&e{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"]
		format slot 6 of player with diamond sword of knockback 2 with lore "&aCena:||&e{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"]
		format slot 9 of player with diamond sword of knockback 3 with lore "&aCena:||&e{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"]

command /kupknock [<text>]:
	trigger:
		if arg 1 is "1":
			if player has {@CenaKnock1} emeralds:
				remove {@CenaKnock1} emeralds from player
				give diamond sword of knockback 1 to player
				send "&7Kupiles miecz knockback 1!"
			else:
				send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock1}&7)"
		is arg 1 is "2":
			if player has {@CenaKnock2} emeralds:
				remove {@CenaKnock2} emeralds from player
				give diamond sword of knockback 2 to player
				send "&7Kupiles miecz knockback 2!"
			else:
				send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock2}&7)"
		if arg 1 is "3":
			if player has {@CenaKnock3} emeralds:
				remove {@CenaKnock3} emeralds from player
				give diamond sword of knockback 3 to player
				send "&7Kupiles miecz knockback 3!"
			else:
				send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock3}&7)"

Jak są błędy to pisz ;)

Edytowane przez SayJacoB
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https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142495
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  • 0

Jakieś błędy? Cokolwiek?

EDIT

Już widzę, na pewno tylko knock 2?

options:
	NazwaGUI: &4Knock
	CenaKnock1: 50
	CenaKnock2: 100
	CenaKnock3: 200

command /knock:
	trigger:
		wait 2 tick
		open chest with 1 rows named "{@NazwaGUI}" to player
		format slot 0 of player with diamond sword of knockback 1 with lore "&aCena:||&e{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"]
		format slot 6 of player with diamond sword of knockback 2 with lore "&aCena:||&e{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"]
		format slot 9 of player with diamond sword of knockback 3 with lore "&aCena:||&e{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"]

command /kupknock [<text>]:
	trigger:
		if arg 1 is "1":
			if player has {@CenaKnock1} emeralds:
				remove {@CenaKnock1} emeralds from player
				give diamond sword of knockback 1 to player
				send "&7Kupiles miecz knockback 1!"
			else:
				send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock1}&7)"
		is arg 1 is "2":
			if player has {@CenaKnock2} emeralds:
				remove {@CenaKnock2} emeralds from player
				give diamond sword of knockback 2 to player
				send "&7Kupiles miecz knockback 2!"
			else:
				send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock2}&7)"
		if arg 1 is "3":
			if player has {@CenaKnock3} emeralds:
				remove {@CenaKnock3} emeralds from player
				give diamond sword of knockback 3 to player
				send "&7Kupiles miecz knockback 3!"
			else:
				send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock3}&7)"

 

Edytowane przez SayJacoB
Odnośnik do komentarza
https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142669
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  • 0

Tak ,napewno bo resztę sprawdzałem. Dzięki :)

A ,jeszcze jedno poprawiłbyś mi to ,bo mam sporo błędów ,zmieniałem tylko text i dodałem szkło wokół

options:
	NazwaGUI: &8»&6Knock&8«
	CenaKnock1: 50
	CenaKnock2: 100
	CenaKnock3: 200
command /knock:
	trigger:
		open chest with 3 rows named "{@NazwaGUI}" to player
		wait 2 tick
		format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"]
		format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"]
		format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"]
        format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
        format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
command /kupknock [<text>]:
	trigger:
		if arg 1 is "1":
			if player has {@CenaKnock1} emeralds:
				remove {@CenaKnock1} emeralds from player
				give diamond sword of knockback 1 to player
				send "&8» &6Kupiles &7miecz &6knockback 1&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)"
		is arg 1 is "2":
			if player has {@CenaKnock2} emeralds:
				remove {@CenaKnock2} emeralds from player
				give diamond sword of knockback 2 to player
				send "&8» &6Kupiles &7miecz &6knockback 2&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)"
		if arg 1 is "3":
			if player has {@CenaKnock3} emeralds:
				remove {@CenaKnock3} emeralds from player
				give diamond sword of knockback 3 to player
				send "&8» &6Kupiles &7miecz &6knockback 3&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)"

 

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https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142670
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  • 0
options:
	NazwaGUI: &8»&6Knock&8«
	CenaKnock1: 50
	CenaKnock2: 100
	CenaKnock3: 200
command /knock:
	trigger:
		open chest with 3 rows named "{@NazwaGUI}" to player
		wait 2 tick
		format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"]
		format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"]
		format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
		format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"]
        	format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
        	format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable
command /kupknock [<text>]:
	trigger:
		if arg 1 is "1":
			if player has {@CenaKnock1} emeralds:
				remove {@CenaKnock1} emeralds from player
				give diamond sword of knockback 1 to player
				send "&8» &6Kupiles &7miecz &6knockback 1&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)"
		is arg 1 is "2":
			if player has {@CenaKnock2} emeralds:
				remove {@CenaKnock2} emeralds from player
				give diamond sword of knockback 2 to player
				send "&8» &6Kupiles &7miecz &6knockback 2&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)"
		if arg 1 is "3":
			if player has {@CenaKnock3} emeralds:
				remove {@CenaKnock3} emeralds from player
				give diamond sword of knockback 3 to player
				send "&8» &6Kupiles &7miecz &6knockback 3&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)"

wytabowałem dobrze ale i tak są błędy ,zauważyłem że w gui nie widać czerwonego szkła od 27 do 37 linijki

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  • 0

Bo tam nie dałeś tabów tylko spacje, masz dobry.

options:
	NazwaGUI: &8»&6Knock&8«
	CenaKnock1: 50
	CenaKnock2: 100
	CenaKnock3: 200
command /knock:
	trigger:
		open chest with 3 rows named "{@NazwaGUI}" to player
		wait 2 tick
		format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"]
		format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"]
		format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"]
		format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
		format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«"
command /kupknock [<text>]:
	trigger:
		if arg 1 is "1":
			if player has {@CenaKnock1} emeralds:
				remove {@CenaKnock1} emeralds from player
				give diamond sword of knockback 1 to player
				send "&8» &6Kupiles &7miecz &6knockback 1&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)"
		is arg 1 is "2":
			if player has {@CenaKnock2} emeralds:
				remove {@CenaKnock2} emeralds from player
				give diamond sword of knockback 2 to player
				send "&8» &6Kupiles &7miecz &6knockback 2&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)"
		if arg 1 is "3":
			if player has {@CenaKnock3} emeralds:
				remove {@CenaKnock3} emeralds from player
				give diamond sword of knockback 3 to player
				send "&8» &6Kupiles &7miecz &6knockback 3&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)"

 

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  • 0

Może byś je podał?

Teraz działa.

options:
	NazwaGUI: &8»&6Knock&8«
	CenaKnock1: 50
	CenaKnock2: 100
	CenaKnock3: 200
command /knock:
	trigger:
		open chest with 3 rows named "{@NazwaGUI}" to player
		wait 2 tick
		format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"]
		format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"]
		format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"]
		format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
		format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close
command /kupknock [<text>]:
	trigger:
		if arg 1 is "1":
			if player has {@CenaKnock1} emeralds:
				remove {@CenaKnock1} emeralds from player
				give diamond sword of knockback 1 to player
				send "&8» &6Kupiles &7miecz &6knockback 1&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)"
		is arg 1 is "2":
			if player has {@CenaKnock2} emeralds:
				remove {@CenaKnock2} emeralds from player
				give diamond sword of knockback 2 to player
				send "&8» &6Kupiles &7miecz &6knockback 2&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)"
		if arg 1 is "3":
			if player has {@CenaKnock3} emeralds:
				remove {@CenaKnock3} emeralds from player
				give diamond sword of knockback 3 to player
				send "&8» &6Kupiles &7miecz &6knockback 3&7!"
			else:
				send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)"

 

Edytowane przez SayJacoB
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https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142686
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