PiTeKLive 19 Opublikowano 20 sierpnia 2017 Udostępnij Opublikowano 20 sierpnia 2017 (edytowane) Czy mógłby ktoś mi zrobić skrypt na komendę /knock w gui i że można zakupić tam miecze enchant knockback 1 ,2 i 3 np. enchant knockback 1 kosztuje 50 emeraldów ,knockback 2 100 emeraldów ,a knockback 3 200 emeraldów. Za pomoc dziękuję Edytowane 20 sierpnia 2017 przez PiTeKLive Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/ Udostępnij na innych stronach Więcej opcji udostępniania...
0 SayJacoB 44 Opublikowano 20 sierpnia 2017 Udostępnij Opublikowano 20 sierpnia 2017 (edytowane) options: NazwaGUI: &4Knock CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command/knock: trigger: wait 2 tick open chest with 1 rows named "{@NazwaGUI}" to player format slot 0 of player with diamond sword of knockback 1 with lore "&aCena:||&e{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 6 of player with diamond sword of knockback 2 with lore "&aCena:||&e{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 9 of player with diamond sword of knockback 3 with lore "&aCena:||&e{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&7Kupiles miecz knockback 1!" else: send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock1}&7)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&7Kupiles miecz knockback 2!" else: send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock2}&7)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&7Kupiles miecz knockback 3!" else: send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock3}&7)" Jak są błędy to pisz Edytowane 20 sierpnia 2017 przez SayJacoB PiTeKLive i vkvbuss 1 1 Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142495 Udostępnij na innych stronach Więcej opcji udostępniania...
0 PiTeKLive 19 Opublikowano 21 sierpnia 2017 Autor Udostępnij Opublikowano 21 sierpnia 2017 (edytowane) Nie działa tylko kupno knocka 2 niewiem czemu poprawiłbyś? Edytowane 21 sierpnia 2017 przez PiTeKLive Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142647 Udostępnij na innych stronach Więcej opcji udostępniania...
0 SayJacoB 44 Opublikowano 21 sierpnia 2017 Udostępnij Opublikowano 21 sierpnia 2017 (edytowane) Jakieś błędy? Cokolwiek? EDIT Już widzę, na pewno tylko knock 2? options: NazwaGUI: &4Knock CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command /knock: trigger: wait 2 tick open chest with 1 rows named "{@NazwaGUI}" to player format slot 0 of player with diamond sword of knockback 1 with lore "&aCena:||&e{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 6 of player with diamond sword of knockback 2 with lore "&aCena:||&e{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 9 of player with diamond sword of knockback 3 with lore "&aCena:||&e{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&7Kupiles miecz knockback 1!" else: send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock1}&7)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&7Kupiles miecz knockback 2!" else: send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock2}&7)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&7Kupiles miecz knockback 3!" else: send "&7Nie masz wystarczajaco duzo emeraldow! (&a{@CenaKnock3}&7)" Edytowane 21 sierpnia 2017 przez SayJacoB Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142669 Udostępnij na innych stronach Więcej opcji udostępniania...
0 PiTeKLive 19 Opublikowano 21 sierpnia 2017 Autor Udostępnij Opublikowano 21 sierpnia 2017 Tak ,napewno bo resztę sprawdzałem. Dzięki A ,jeszcze jedno poprawiłbyś mi to ,bo mam sporo błędów ,zmieniałem tylko text i dodałem szkło wokół options: NazwaGUI: &8»&6Knock&8« CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command /knock: trigger: open chest with 3 rows named "{@NazwaGUI}" to player wait 2 tick format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&8» &6Kupiles &7miecz &6knockback 1&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&8» &6Kupiles &7miecz &6knockback 2&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&8» &6Kupiles &7miecz &6knockback 3&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)" Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142670 Udostępnij na innych stronach Więcej opcji udostępniania...
0 SayJacoB 44 Opublikowano 21 sierpnia 2017 Udostępnij Opublikowano 21 sierpnia 2017 W linijkach od 27 do 37 daj tab. Albo podaj te błędy to dam ci od razu gotowy Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142679 Udostępnij na innych stronach Więcej opcji udostępniania...
0 PiTeKLive 19 Opublikowano 21 sierpnia 2017 Autor Udostępnij Opublikowano 21 sierpnia 2017 options: NazwaGUI: &8»&6Knock&8« CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command /knock: trigger: open chest with 3 rows named "{@NazwaGUI}" to player wait 2 tick format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&8» &6Kupiles &7miecz &6knockback 1&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&8» &6Kupiles &7miecz &6knockback 2&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&8» &6Kupiles &7miecz &6knockback 3&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)" wytabowałem dobrze ale i tak są błędy ,zauważyłem że w gui nie widać czerwonego szkła od 27 do 37 linijki Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142682 Udostępnij na innych stronach Więcej opcji udostępniania...
0 SayJacoB 44 Opublikowano 21 sierpnia 2017 Udostępnij Opublikowano 21 sierpnia 2017 Bo tam nie dałeś tabów tylko spacje, masz dobry. options: NazwaGUI: &8»&6Knock&8« CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command /knock: trigger: open chest with 3 rows named "{@NazwaGUI}" to player wait 2 tick format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&8» &6Kupiles &7miecz &6knockback 1&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&8» &6Kupiles &7miecz &6knockback 2&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&8» &6Kupiles &7miecz &6knockback 3&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)" Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142683 Udostępnij na innych stronach Więcej opcji udostępniania...
0 PiTeKLive 19 Opublikowano 21 sierpnia 2017 Autor Udostępnij Opublikowano 21 sierpnia 2017 (edytowane) Dobrze już nie mam tylu błędów musiałem dodać na końcówkę dzięki za pomoc to be unstealable Edytowane 21 sierpnia 2017 przez PiTeKLive Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142684 Udostępnij na innych stronach Więcej opcji udostępniania...
0 SayJacoB 44 Opublikowano 21 sierpnia 2017 Udostępnij Opublikowano 21 sierpnia 2017 (edytowane) Może byś je podał? Teraz działa. options: NazwaGUI: &8»&6Knock&8« CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command /knock: trigger: open chest with 3 rows named "{@NazwaGUI}" to player wait 2 tick format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to close command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&8» &6Kupiles &7miecz &6knockback 1&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&8» &6Kupiles &7miecz &6knockback 2&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&8» &6Kupiles &7miecz &6knockback 3&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)" Edytowane 21 sierpnia 2017 przez SayJacoB Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142686 Udostępnij na innych stronach Więcej opcji udostępniania...
0 PiTeKLive 19 Opublikowano 21 sierpnia 2017 Autor Udostępnij Opublikowano 21 sierpnia 2017 (edytowane) Dalej knocka 2 kupić nie można Niewiem czemu Pomoże ktoś Edytowane 22 sierpnia 2017 przez PiTeKLive Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-142691 Udostępnij na innych stronach Więcej opcji udostępniania...
0 PiTeKLive 19 Opublikowano 27 sierpnia 2017 Autor Udostępnij Opublikowano 27 sierpnia 2017 Dobrze już to zrobiłem ,przy knocku 2 zamiast if było is. Problem rozwiązany SayJacoB 1 Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-143700 Udostępnij na innych stronach Więcej opcji udostępniania...
0 Gość Ewald Opublikowano 27 sierpnia 2017 Udostępnij Opublikowano 27 sierpnia 2017 Problem został rozwiązany. Odnośnik do komentarza https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/#findComment-143711 Udostępnij na innych stronach Więcej opcji udostępniania...
Pytanie
PiTeKLive 19
Czy mógłby ktoś mi zrobić skrypt na komendę /knock w gui i że można zakupić tam miecze enchant knockback 1 ,2 i 3 np. enchant knockback 1 kosztuje 50 emeraldów ,knockback 2 100 emeraldów ,a knockback 3 200 emeraldów. Za pomoc dziękuję
Edytowane przez PiTeKLiveOdnośnik do komentarza
https://skript.pl/temat/20957-skrypt-na-komend%C4%99-knock-w-gui/Udostępnij na innych stronach
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