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drop..


SkredoX

Pytanie

Chcialem sobie zrobic drop ze stone, ale oczywiscie cos mi musi pokrzyzowac plany.

Po reloadzie wyskakuje mi blad:

[11:21:51 ERROR]: can't understand this event: 'if player's y-coordinate is less than {@ylc}' (drop.sk, line 384: 'if player's y-coordinate is less than {@ylc}:')

co tu jest nie tak?

 

probowalem less zamienic na smaller, to samo.

 

 

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7 odpowiedzi na to pytanie

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variables:	{cobblestone.%player%} = true	{pktgornik.%player%} = 0	{lvlgornik.%player%} = 1options:# POZIOMY KOPANIA	ydc: 24 #od 24 poziomu do wykopania diament	yec: 30 	yzc: 30	yic: 65	yrc: 27	ylc: 27# SZANSA KOPANIA	dc: 0.70% # 0.70% szansy na diament	dcf1: 0.80%	dcf12: 0.40%	dcf23: 0.25%	dcf2: 0.75%	dcf22: 0.45%	dcf33: 0.30%	dcf3: 0.85%	dcf32: 0.50%	dcf33: 0.35%	zc: 2%	zcf1: 2.1%	zcf12: 1.9%	zcf13: 1.70%	zcf2: 2.2%	zcf22: 2%	zcf23: 1.80%	zcf3: 2.3%	zcf32: 2.1%	zcf33: 1.9%	ic: 2.5%	icf1: 2.6%	icf12: 2.4%	icf13: 2.2%	icf2: 2.7%	icf22: 2.5%	icf23: 2.3%	icf3: 2.8%	icf32: 2.6%	icf33: 2.4%	ec: 0.4%	ecf1: 0.5%	ecf12: 0.3%	ecf13: 0.1%	ecf2: 0.6%	ecf22: 0.4%	ecf23: 0.2%	ecf3: 0.7%	ecf32: 0.5%	ecf33: 0.3%	rc: 1%	rc2: 0.7% # 2 redstona	rc3: 0.4% # 3 redstona	lc: 1%	lc2: 0.7%	lc3: 0.4%	epc: 0.3%	sbc: 0.3%	cc: 3%	gc: 1%	gc2: 0.75%	gc3: 0.25%	sc: 1.5%	oc: 0.60%# WIADOMOSCI	domsg: &bDiamenty &cwypadaja ze stona! Wpisz &e/stone. #DiamondOreMSG	gomsg: &6Zloto &cwypada ze stona! Wpisz &e/stone. 	iomsg: &7Zelazo &cwypada ze stona! Wpisz &e/stone.	eomsg: &2Szmaragdy &cwypadaja ze stona! Wpisz &e/stone.	romsg: &4Redstoje &cwypada ze stona! Wpisz &e/stone.	lomsg: &3Lapis &cwypada ze stona! Wpisz &e/stone.	comsg: &8Wegiel &cwypada ze stona! Wpisz &e/stone.# PO WYKOPANIU RUDYon mine of diamond ore:	send "{@domsg}"	cancel event	set block to airon mine of gold ore:	send "{@gomsg}"	cancel event	set block to airon mine of iron ore:	send "{@iomsg}"	cancel event	set block to airon mine of emerald ore:	send "{@eomsg}"	cancel event	set block to airon mine of redstone ore:	send "{@romsg}"	cancel event	set block to airon mine of lapis lazuli ore:	send "{@lomsg}"	cancel event	set block to airon mine of coal ore:	send "{@comsg}"	cancel event 	set block to air# DROP ZE STONAon mine of stone:	if player's tool is pickaxe:	chance of {@cc}:		drop 1 coal			send "&2Znalazles: &8wegiel. &b+ 3 pkt &6+ 1 moneta"		add 3 to {pktgornik.%player%}		add 1 to player's balance	chance of {@epc}:		drop 1 ender pearl		send "&2Znalazles: &3ender pearl. &b+ 12 pkt &6+ 5 monet"		add 12 to {pktgornik.%player%}		add 5 to player's balance	chance of {@sbc}:		drop 1 slimeball		send "&2Znalazles: &aslimeball. &b+ 12 pkt &6+ 5 monet"	chance of {@gc}:		drop 1 gunpowder		send "&2Znalazles: &7gunpowder. &b+ 8 pkt &6+ 3 monety"		add 8 to {pktgornik.%player%}		add 3 to player's balance	chance of {@gc2}:		drop 2 gunpowder		send "&2Znalazles: &72 gunpowder. &b+ 9 pkt &6+ 4 monety"		add 9 to {pktgornik.%player%}		add 4 to player's balance	chance of {@gc3}:		drop 3 gunpowder		send "&2Znalazles: &73 gunpowder. &b+ 16 pkt &6+ 7 monet"		add 16 to {pktgornik.%player%}		add 7 to player's balance	chance of {@sc}:		drop 1 sand		send "&2Znalazles: &epiasek. &b+ 4 pkt &6+ 2 monety"		add 4 to {pktgornik.%player%}		add 2 to player's balance	chance of {@oc}:		drop 1 obsidian		send "&2Znalazles: &1obsydian. &b+ 12 pkt &6+ 5 monet"		add 12 to {pktgornik.%player%}		add 5 to player's balance					if %player's y-coordinate% is less than {@ydc}:	chance of {@dc}:		drop 1 diamond		send "&2Znalazles: &bdiament. &b+ 10 pkt &6+ 4 monet"		add 10 to {pktgornik.%player%}		add 4 to player's balance	if player's tool is pickaxe of fortune 1:		chance of {@dcf1}:			drop 1 diamond			send "&2Znalazles: &bdiament. &b+ 8 pkt &6+ 3 monety"			add 8 to {pktgornik.%player%}			add 3 to player's balance		chance of {@dcf12}:			drop 2 diamond			send "&2Znalazles: &b2 diamenty. &b+ 13 pkt &6+ 5 monet"			add 13 to {pktgornik.%player%}			add 5 to player's balance		chance of {@dcf13}:			drop 3 diamond			send "&2Znalazles: &b3 diamenty. &b+ 18 pkt &6+ 8 monet"			add 18 to {pktgornik.%player%}			add 8 to player's balance	if player's tool is pickaxe of fortune 2:		chance of {@dcf2}:			drop 1 diamond			send "&2Znalazles: &bdiament. &b+ 7 pkt &6+ 2 monety"			add 7 to {pktgornik.%player%}		chance of {@dcf22}:			drop 2 diamond			send "&2Znalazles: &b2 diamenty. &b+ 9 pkt &6+ 3 monety"			add 9 to {pktgornik.%player%}			add 3 to player's balance		chance of {@dcf23}:			drop 3 diamond			send "&2Znalazles: &b3 diamenty. &b+ 10 pkt &6+ 4 monety"			add 10 to {pktgornik.%player%}			add 4 to player's balance	if player's tool is pickaxe of fortune 3:		chance of {@dcf3}:			drop 1 diamond			send "&2Znalazles: &bdiament. &b+ 5 pkt + 2 monety"			add 5 to {pktgornik.%player%}			add 2 to player's balance		chance of {@dcf32}:			drop 2 diamond			send "&2Znalazles: &b2 diamenty. &b+ 7 pkt &6+ 3 monety"			add 7 to {pktgornik.%player%}			add 3 to player's balance		chance of {@dcf33}:			drop 3 diamond			send "&2Znalazles: &b3 diamenty. &b+ 9 pkt &6+ 4 monety"			add 9 to {pktgornik.%player%}			add 4 to player's balance			if %player's y-coordinate% is less than {@yec}:		chance of {@ec}:			drop 1 emerald			send "&2Znalazles: &aemerald. &b+ 12 pkt &6+ 5 monet"			add 12 to {pktgornik.%player%}			add 5 to player's balance	if player's tool is pickaxe of fortune 1:		chance of {@ecf1}:			drop 1 emerald			send "&2Znalazles: &aemerald. &b+ 10 pkt &6+ 4 monety"			add 10 to {pktgornik.%player%}			add 4 to player's balance		chance of {@ecf12}:			drop 2 emerald			send "&2Znalazles: &a2 emeraldy. &b+ 14 pkt &6+ 6 monet"			add 14 to {pktgornik.%player%}			add 6 to player's balance		chance of {@ecf13}:			drop 3 emerald			send "&2Znalazles: &a3 emeraldy. &b+ 20 pkt &6+ 9 monet"			add 20 to {pktgornik.%player%}			add 9 to player's balance	if player's tool is pickaxe of fortune 2:		chance of {@ecf2}:			drop 1 emerald			send "&2Znalazles: &aemerald. &b+ 9 pkt &6+ 4 monety"			add 9 to {pktgornik.%player%}			add 4 to player's balance		chance of {@ecf22}:			drop 2 emerald			send "&2Znalazles: &a2 emeraldy. &b+ 13 pkt &6+ 6 monet"			add 13 to {pktgornik.%player%}			add 6 to player's balance		chance of {@ecf23}:			drop 3 emerald			send "&2Znalazles: &a3 emeraldy. &b+ 17 pkt &6+ 8 monet"			add 17 to {pktgornik.%player%}				add 8 to player's balance	if player's tool is pickaxe of fortune 3:		chance of {@ecf3}:			drop 1 emerald			send "&2Znalazles: &aemerald. &b+ 7 pkt &6+ 3 monety"			add 7 to {pktgornik.%player%}			add 3 to player's balance		chance of {@ecf32}:			drop 2 emerald			send "&2Znalazles: &a2 emeraldy. &b+ 9 pkt &6+ 4 monety"			add 5 to {pktgornik.%player%}			add 2 to player's balance		chance of {@ecf33}:			drop 3 emerald			send "&2Znalazles: &a3 emeraldy. &b+ 11 pkt &6+ 5 monet"			add 11 to {pktgornik.%player%}			add 5 to player's balanceif %player's y-coordinate% is less than {@yzc}:	chance of {@zc}:		drop 1 gold ore		send "&2Znalazles: &6rude zlota. &b+ 6 pkt &6+ 2 monety"		add 6 to {pktgornik.%player%}		add 2 to player's balance	if player's tool is pickaxe of fortune 1:		chance of {@zcf1}:			drop 1 gold ore			send "&2Znalazles: &6rude zlota. &b+ 4 pkt &6+ 1 moneta"			add 4 to {pktgornik.%player%}			add 1 to player's balance		chance of {@zcf12}:			drop 2 gold ore			send "&2Znalazles: &62 rudy zlota. &b+ 10 pkt &6+ 5 monet"			add 10 to {pktgornik.%player%}			add 5 to player's balance		chance of {@zcf13}:			drop 3 gold ore			send "&2Znalazles: &63 rudy zlota. &b+ 14 pkt &6+ 6 monet"			add 14 to {pktgornik.%player%}			add 6 to player's balance	if player's tool is pickaxe of fortune 2:		chance of {@zcf2}:			drop 1 gold ore			send "&2Znalazles: &6rude zlota. &b+ 2 pkt &6+ 1 moneta"			add 2 to {pktgornik.%player%}				add 1 to player's balance		chance of {@zcf22}:			drop 2 gold ore			send "&2Znalazles: &62 rudy zlota. &b+ 6 pkt &6+ 3 monety"			add 6 to {pktgornik.%player%}			add 3 to player's balance		chance of {@zcf23}:			drop 3 gold ore			send "&2Znalazles: &63 rudy zlota. &b+ 8 pkt &6+ 4 monety"			add 8 to {pktgornik.%player%}			add 4 to player's balance	if player's tool is pickaxe of fortune 3:		chance of {@zcf3}:			drop 1 gold ore			send "&2Znalazles: &6rude zlota. &b+ 1 pkt &6+ 0 monet"			add 1 to {pktgornik.%player%}		chance of {@zcf32}:			drop 2 gold ore			send "&2Znalazles: &62 rudy zlota. &b+ 3 pkt &6+ 1 moneta"			add 3 to {pktgornik.%player%}			add 1 to player's balance		chance of {@zcf33}:			drop 3 gold ore			send "&2Znalazles: &63 rudy zlota. &b+ 5 pkt &6+ 2 monety"			add 5 to {pktgornik.%player%}			add 2 to player's balanceif %player's y-coordinate% is less than {@yic}:		chance of {@ic}:			drop 1 iron ore			send "&2Znalazles: &7rude zelaza. &b+ 7 pkt &6+ 3 monety"			add 7 to {pktgornik.%player%}			add 3 to player's balance	if player's tool is pickaxe of fortune 1:		chance of {@icf1}:			drop 1 iron ore			send "&2Znalazles: &7rude zelaza. &b+ 5 pkt &6+ 1 moneta"			add 5 to {pktgornik.%player%}			add 1 to player's balance		chance of {@icf12}:			drop 2 iron ore			send "&2Znalazles: &72 rudy zelaza. &b+ 9 pkt &6+ 4 monety"			add 9 to {pktgornik.%player%}			add 4 to player's balance		chance of {@icf13}:			drop 3 iron ore			send "&2znalazles: &73 rudy zelaza. &b+ 12 pkt &6+ 6 monet"			add 12 to {pktgornik.%player%}			add 6 to player's balance	if player's tool is pickaxe of fortune 2:		chance of {@icf2}:			drop 1 iron ore			send "&2Znalazles: &7rude zelaza. &b+ 3 pkt &6+ 0 monet"			add 3 to {pktgornik.%player%}		chance of {@icf22}:			drop 2 iron ore			send "&2Znalazles: &72 rudy zelaza. &b+ 7 pkt &6+ 3 monety"			add 7 to {pktgornik.%player%}			add 3 to player's balance		chance of {@icf23}:			drop 3 iron ore			send "&2Znalazles: &73 rudy zelaza. &b+ 10 pkt &6+ 4 monety"			add 10 to {pktgornik.%player%}			add 4 to player's balance	if player's tool is pickaxe of fortune 3:		chance of {@icf3}:			drop 1 iron ore			send "&2Znalazles: &7rude zelaza. &b+ 1 pkt &6+ 0 monet"			add 1 to {pktgornik.%player%}		chance of {@icf32}:			drop 2 iron ore			send "&2Znalazles: &72 rudy zelaza. &b+ 4 pkt &6+ 1 moneta"			add 4 to {pktgornik.%player%}			add 1 to player's balance		chance of {@icf33}:			drop 3 iron ore			send "&2Znalazles: &73 rudy zelaza. &b+ 8 pkt &6+ 3 monety"			add 8 to {pktgornik.%player%}			add 3 to player's balanceif player's y-coordinate is less than {@yrc}:	chance of {@rc}:		drop 1 redstone		send "&2Znalazles: &credstone. &b+ 4 pkt &6+ 2 monety"		add 4 to {pktgornik.%player%}		add 2 to player's balance	chance of {@rc2}:		drop 2 redstone		send "&2Znalazles: &c2 redstone. &b+ 5 pkt &6+ 2 monety"		add 5 to {pktgornik.%player%}		add 2 to player's balance	chance of {@rc3}:		drop 3 redstone		send "&2Znalazles: &c3 redstone. &b+ 6 pkt &6+ 3 monety"		add 6 to {pktgornik.%player%}		add 3 to player's balanceif player's y-coordinate is less than {@ylc}:	chance of {@lc}:		drop 1 lapis lazuli		send "&2Znalazles: &1lapis lazuli. &b+ 4 pkt &6+ 2 monety"		add 4 to {pktgornik.%player%}		add 2 to player's balance	chance of {@lc2}:		drop 2 lapis lazuli		send "&2Znalazles: &12 lapis lazuli. &b+ 5 pkt &6+ 2 monety"		add 5 to {pktgornik.%player%}		add 2 to player's balance	chance of {@lc3}:		drop 3 lapis lazuli		send "&2Znalazles: &13 lapis lazuli. &b+ 6 pkt &6+ 3 monety"			# KOMENDA /stonecommand /stone [<text>]:	trigger:		arg 1 is not set:			send "&8>> &6/stone &cdrop &8- pokazuje drop ze stona"			send "&8>> &6/stone &cautor &8- autor skryptu"			stop		arg 1 is "autor":			send "&8>> &6AUTOR: &8SkredoX"			send "&8>> &6DATA WYDANIA: &828.06.2014"			stop		arg 1 is "drop":			send "&8>> &6Surowiec: &8diament"			send "&8>> &6Szansa: &8{@dc}"			send "&8>> &6Od poziomu: &8< {@ydc}"			send "                             "			send "&8>> &6Surowiec: &8emerald"			send "&8>> &6Szansa: &8{@ec}"			send "&8>> &6Od poziomu: &8< {@yec}"			send "                             "			send "&8>> &6Surowiec: &8ruda zlota"			send "&8>> &6Szansa: &8{@zc}"			send "&8>> &6Od poziomu: &8< {@yzc}"			send "                             "			send "&8>> &6Surowiec: &8ruda zelaza"			send "&8>> &6Szansa: &8{@ic}"			send "&8>> &6Od poziumu: &8< {@yic}"			send "                              "			send "&8>> &6Surowiec: &8wegiel"			send "&8>> &6Szansa: &8{@cc}"			send "&8>> &6Od poziomu: &8nie dotyczy"			send "                               "			send "&8>> &6Surowiec: &8redstone"			send "&8>> &6Szansa: &8{@rc} (moze dropnac do 3 sztuk!)"			send "&8>> &6Od poziomu: &8nie dotyczy"			send "                                "			send "&8>> &6Surowiec: &8lapis lazuli"			send "&8>> &6Szansa: &8{@lc} (moze dropnac do 3 sztuk!)"			send "&8>> &6Od poziumu: &8nie dotyczy"			send "                                 "			send "&8[&4Informacja&8] &2Dziala enchant fortune! &8(1-3)"			stop


//Długie partie kodu umieszczaj w spoilerze. ~Pirat

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Źle wytabowane. Podmień to z linijkami od 114 do 397

# DROP ZE STONA on mine of stone:    if player's tool is pickaxe:        chance of {@cc}:            drop 1 coal            send "&2Znalazles: &8wegiel. &b+ 3 pkt &6+ 1 moneta"            add 3 to {pktgornik.%player%}            add 1 to player's balance        chance of {@epc}:            drop 1 ender pearl            send "&2Znalazles: &3ender pearl. &b+ 12 pkt &6+ 5 monet"            add 12 to {pktgornik.%player%}            add 5 to player's balance        chance of {@sbc}:            drop 1 slimeball            send "&2Znalazles: &aslimeball. &b+ 12 pkt &6+ 5 monet"        chance of {@gc}:            drop 1 gunpowder            send "&2Znalazles: &7gunpowder. &b+ 8 pkt &6+ 3 monety"            add 8 to {pktgornik.%player%}            add 3 to player's balance        chance of {@gc2}:            drop 2 gunpowder            send "&2Znalazles: &72 gunpowder. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance        chance of {@gc3}:            drop 3 gunpowder            send "&2Znalazles: &73 gunpowder. &b+ 16 pkt &6+ 7 monet"            add 16 to {pktgornik.%player%}            add 7 to player's balance        chance of {@sc}:            drop 1 sand            send "&2Znalazles: &epiasek. &b+ 4 pkt &6+ 2 monety"            add 4 to {pktgornik.%player%}            add 2 to player's balance        chance of {@oc}:            drop 1 obsidian            send "&2Znalazles: &1obsydian. &b+ 12 pkt &6+ 5 monet"            add 12 to {pktgornik.%player%}            add 5 to player's balance                       if %player's y-coordinate% is less than {@ydc}:        chance of {@dc}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 10 pkt &6+ 4 monet"            add 10 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@dcf1}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 8 pkt &6+ 3 monety"            add 8 to {pktgornik.%player%}            add 3 to player's balance        chance of {@dcf12}:            drop 2 diamond            send "&2Znalazles: &b2 diamenty. &b+ 13 pkt &6+ 5 monet"            add 13 to {pktgornik.%player%}            add 5 to player's balance        chance of {@dcf13}:            drop 3 diamond            send "&2Znalazles: &b3 diamenty. &b+ 18 pkt &6+ 8 monet"            add 18 to {pktgornik.%player%}            add 8 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@dcf2}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 7 pkt &6+ 2 monety"            add 7 to {pktgornik.%player%}        chance of {@dcf22}:            drop 2 diamond            send "&2Znalazles: &b2 diamenty. &b+ 9 pkt &6+ 3 monety"            add 9 to {pktgornik.%player%}            add 3 to player's balance        chance of {@dcf23}:            drop 3 diamond            send "&2Znalazles: &b3 diamenty. &b+ 10 pkt &6+ 4 monety"            add 10 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@dcf3}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 5 pkt + 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@dcf32}:            drop 2 diamond            send "&2Znalazles: &b2 diamenty. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance        chance of {@dcf33}:            drop 3 diamond            send "&2Znalazles: &b3 diamenty. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance               if %player's y-coordinate% is less than {@yec}:        chance of {@ec}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 12 pkt &6+ 5 monet"            add 12 to {pktgornik.%player%}            add 5 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@ecf1}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 10 pkt &6+ 4 monety"            add 10 to {pktgornik.%player%}            add 4 to player's balance        chance of {@ecf12}:            drop 2 emerald            send "&2Znalazles: &a2 emeraldy. &b+ 14 pkt &6+ 6 monet"            add 14 to {pktgornik.%player%}            add 6 to player's balance        chance of {@ecf13}:            drop 3 emerald            send "&2Znalazles: &a3 emeraldy. &b+ 20 pkt &6+ 9 monet"            add 20 to {pktgornik.%player%}            add 9 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@ecf2}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance        chance of {@ecf22}:            drop 2 emerald            send "&2Znalazles: &a2 emeraldy. &b+ 13 pkt &6+ 6 monet"            add 13 to {pktgornik.%player%}            add 6 to player's balance        chance of {@ecf23}:            drop 3 emerald            send "&2Znalazles: &a3 emeraldy. &b+ 17 pkt &6+ 8 monet"            add 17 to {pktgornik.%player%}               add 8 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@ecf3}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance        chance of {@ecf32}:            drop 2 emerald            send "&2Znalazles: &a2 emeraldy. &b+ 9 pkt &6+ 4 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@ecf33}:            drop 3 emerald            send "&2Znalazles: &a3 emeraldy. &b+ 11 pkt &6+ 5 monet"            add 11 to {pktgornik.%player%}            add 5 to player's balance    if %player's y-coordinate% is less than {@yzc}:        chance of {@zc}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 6 pkt &6+ 2 monety"            add 6 to {pktgornik.%player%}            add 2 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@zcf1}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 4 pkt &6+ 1 moneta"            add 4 to {pktgornik.%player%}            add 1 to player's balance        chance of {@zcf12}:            drop 2 gold ore            send "&2Znalazles: &62 rudy zlota. &b+ 10 pkt &6+ 5 monet"            add 10 to {pktgornik.%player%}            add 5 to player's balance        chance of {@zcf13}:            drop 3 gold ore            send "&2Znalazles: &63 rudy zlota. &b+ 14 pkt &6+ 6 monet"            add 14 to {pktgornik.%player%}            add 6 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@zcf2}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 2 pkt &6+ 1 moneta"            add 2 to {pktgornik.%player%}                add 1 to player's balance        chance of {@zcf22}:            drop 2 gold ore            send "&2Znalazles: &62 rudy zlota. &b+ 6 pkt &6+ 3 monety"            add 6 to {pktgornik.%player%}            add 3 to player's balance        chance of {@zcf23}:            drop 3 gold ore            send "&2Znalazles: &63 rudy zlota. &b+ 8 pkt &6+ 4 monety"            add 8 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@zcf3}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 1 pkt &6+ 0 monet"            add 1 to {pktgornik.%player%}        chance of {@zcf32}:            drop 2 gold ore            send "&2Znalazles: &62 rudy zlota. &b+ 3 pkt &6+ 1 moneta"            add 3 to {pktgornik.%player%}            add 1 to player's balance        chance of {@zcf33}:            drop 3 gold ore            send "&2Znalazles: &63 rudy zlota. &b+ 5 pkt &6+ 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance    if %player's y-coordinate% is less than {@yic}:        chance of {@ic}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@icf1}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 5 pkt &6+ 1 moneta"            add 5 to {pktgornik.%player%}            add 1 to player's balance        chance of {@icf12}:            drop 2 iron ore            send "&2Znalazles: &72 rudy zelaza. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance        chance of {@icf13}:            drop 3 iron ore            send "&2znalazles: &73 rudy zelaza. &b+ 12 pkt &6+ 6 monet"            add 12 to {pktgornik.%player%}            add 6 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@icf2}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 3 pkt &6+ 0 monet"            add 3 to {pktgornik.%player%}        chance of {@icf22}:            drop 2 iron ore            send "&2Znalazles: &72 rudy zelaza. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance        chance of {@icf23}:            drop 3 iron ore            send "&2Znalazles: &73 rudy zelaza. &b+ 10 pkt &6+ 4 monety"            add 10 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@icf3}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 1 pkt &6+ 0 monet"            add 1 to {pktgornik.%player%}        chance of {@icf32}:            drop 2 iron ore            send "&2Znalazles: &72 rudy zelaza. &b+ 4 pkt &6+ 1 moneta"            add 4 to {pktgornik.%player%}            add 1 to player's balance        chance of {@icf33}:            drop 3 iron ore            send "&2Znalazles: &73 rudy zelaza. &b+ 8 pkt &6+ 3 monety"            add 8 to {pktgornik.%player%}            add 3 to player's balance    if player's y-coordinate is less than {@yrc}:        chance of {@rc}:            drop 1 redstone            send "&2Znalazles: &credstone. &b+ 4 pkt &6+ 2 monety"            add 4 to {pktgornik.%player%}            add 2 to player's balance        chance of {@rc2}:            drop 2 redstone            send "&2Znalazles: &c2 redstone. &b+ 5 pkt &6+ 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@rc3}:            drop 3 redstone            send "&2Znalazles: &c3 redstone. &b+ 6 pkt &6+ 3 monety"            add 6 to {pktgornik.%player%}            add 3 to player's balance    if player's y-coordinate is less than {@ylc}:        chance of {@lc}:            drop 1 lapis lazuli            send "&2Znalazles: &1lapis lazuli. &b+ 4 pkt &6+ 2 monety"            add 4 to {pktgornik.%player%}            add 2 to player's balance        chance of {@lc2}:            drop 2 lapis lazuli            send "&2Znalazles: &12 lapis lazuli. &b+ 5 pkt &6+ 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@lc3}:            drop 3 lapis lazuli            send "&2Znalazles: &13 lapis lazuli. &b+ 6 pkt &6+ 3 monety"

 

Poza tym, to ten skrypt i tak nie będzie działał tak jak chciałeś bo niektóre rzeczy(takie jak enchanty) powinieneś sprawdzać przed innymi rzeczami typu poziom, ew. uzależniać je od siebie i w odpowiednich miejscach wtedy umieszczać polecenia "stop", żeby nie sprawdzać dalszych możliwości, bo np. enchant i poziom się nie wykluczają czyli może wypaść coś podwójnie(nie wiem dokładnie jak to napisałeś, bo nie sprawdzałem całego skryptu). A kompletnie niepotrzebne wydaje mi się używanie "stop" w tej komendzie, bo jeżeli argument będzie brzmiał "autor" to chyba jasne, że nie będzie pusty. Także radziłbym jeszcze trochę nad tym skryptem popracować.

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# DROP ZE STONA on mine of stone:    if player's tool is pickaxe:        chance of {@cc}:            drop 1 coal            send "&2Znalazles: &8wegiel. &b+ 3 pkt &6+ 1 moneta"            add 3 to {pktgornik.%player%}            add 1 to player's balance        chance of {@epc}:            drop 1 ender pearl            send "&2Znalazles: &3ender pearl. &b+ 12 pkt &6+ 5 monet"            add 12 to {pktgornik.%player%}            add 5 to player's balance        chance of {@sbc}:            drop 1 slimeball            send "&2Znalazles: &aslimeball. &b+ 12 pkt &6+ 5 monet"        chance of {@gc}:            drop 1 gunpowder            send "&2Znalazles: &7gunpowder. &b+ 8 pkt &6+ 3 monety"            add 8 to {pktgornik.%player%}            add 3 to player's balance        chance of {@gc2}:            drop 2 gunpowder            send "&2Znalazles: &72 gunpowder. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance        chance of {@gc3}:            drop 3 gunpowder            send "&2Znalazles: &73 gunpowder. &b+ 16 pkt &6+ 7 monet"            add 16 to {pktgornik.%player%}            add 7 to player's balance        chance of {@sc}:            drop 1 sand            send "&2Znalazles: &epiasek. &b+ 4 pkt &6+ 2 monety"            add 4 to {pktgornik.%player%}            add 2 to player's balance        chance of {@oc}:            drop 1 obsidian            send "&2Znalazles: &1obsydian. &b+ 12 pkt &6+ 5 monet"            add 12 to {pktgornik.%player%}            add 5 to player's balance                       if %player's y-coordinate% is less than {@ydc}:        chance of {@dc}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 10 pkt &6+ 4 monet"            add 10 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@dcf1}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 8 pkt &6+ 3 monety"            add 8 to {pktgornik.%player%}            add 3 to player's balance        chance of {@dcf12}:            drop 2 diamond            send "&2Znalazles: &b2 diamenty. &b+ 13 pkt &6+ 5 monet"            add 13 to {pktgornik.%player%}            add 5 to player's balance        chance of {@dcf13}:            drop 3 diamond            send "&2Znalazles: &b3 diamenty. &b+ 18 pkt &6+ 8 monet"            add 18 to {pktgornik.%player%}            add 8 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@dcf2}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 7 pkt &6+ 2 monety"            add 7 to {pktgornik.%player%}        chance of {@dcf22}:            drop 2 diamond            send "&2Znalazles: &b2 diamenty. &b+ 9 pkt &6+ 3 monety"            add 9 to {pktgornik.%player%}            add 3 to player's balance        chance of {@dcf23}:            drop 3 diamond            send "&2Znalazles: &b3 diamenty. &b+ 10 pkt &6+ 4 monety"            add 10 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@dcf3}:            drop 1 diamond            send "&2Znalazles: &bdiament. &b+ 5 pkt + 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@dcf32}:            drop 2 diamond            send "&2Znalazles: &b2 diamenty. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance        chance of {@dcf33}:            drop 3 diamond            send "&2Znalazles: &b3 diamenty. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance               if %player's y-coordinate% is less than {@yec}:        chance of {@ec}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 12 pkt &6+ 5 monet"            add 12 to {pktgornik.%player%}            add 5 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@ecf1}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 10 pkt &6+ 4 monety"            add 10 to {pktgornik.%player%}            add 4 to player's balance        chance of {@ecf12}:            drop 2 emerald            send "&2Znalazles: &a2 emeraldy. &b+ 14 pkt &6+ 6 monet"            add 14 to {pktgornik.%player%}            add 6 to player's balance        chance of {@ecf13}:            drop 3 emerald            send "&2Znalazles: &a3 emeraldy. &b+ 20 pkt &6+ 9 monet"            add 20 to {pktgornik.%player%}            add 9 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@ecf2}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance        chance of {@ecf22}:            drop 2 emerald            send "&2Znalazles: &a2 emeraldy. &b+ 13 pkt &6+ 6 monet"            add 13 to {pktgornik.%player%}            add 6 to player's balance        chance of {@ecf23}:            drop 3 emerald            send "&2Znalazles: &a3 emeraldy. &b+ 17 pkt &6+ 8 monet"            add 17 to {pktgornik.%player%}               add 8 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@ecf3}:            drop 1 emerald            send "&2Znalazles: &aemerald. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance        chance of {@ecf32}:            drop 2 emerald            send "&2Znalazles: &a2 emeraldy. &b+ 9 pkt &6+ 4 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@ecf33}:            drop 3 emerald            send "&2Znalazles: &a3 emeraldy. &b+ 11 pkt &6+ 5 monet"            add 11 to {pktgornik.%player%}            add 5 to player's balance    if %player's y-coordinate% is less than {@yzc}:        chance of {@zc}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 6 pkt &6+ 2 monety"            add 6 to {pktgornik.%player%}            add 2 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@zcf1}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 4 pkt &6+ 1 moneta"            add 4 to {pktgornik.%player%}            add 1 to player's balance        chance of {@zcf12}:            drop 2 gold ore            send "&2Znalazles: &62 rudy zlota. &b+ 10 pkt &6+ 5 monet"            add 10 to {pktgornik.%player%}            add 5 to player's balance        chance of {@zcf13}:            drop 3 gold ore            send "&2Znalazles: &63 rudy zlota. &b+ 14 pkt &6+ 6 monet"            add 14 to {pktgornik.%player%}            add 6 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@zcf2}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 2 pkt &6+ 1 moneta"            add 2 to {pktgornik.%player%}                add 1 to player's balance        chance of {@zcf22}:            drop 2 gold ore            send "&2Znalazles: &62 rudy zlota. &b+ 6 pkt &6+ 3 monety"            add 6 to {pktgornik.%player%}            add 3 to player's balance        chance of {@zcf23}:            drop 3 gold ore            send "&2Znalazles: &63 rudy zlota. &b+ 8 pkt &6+ 4 monety"            add 8 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@zcf3}:            drop 1 gold ore            send "&2Znalazles: &6rude zlota. &b+ 1 pkt &6+ 0 monet"            add 1 to {pktgornik.%player%}        chance of {@zcf32}:            drop 2 gold ore            send "&2Znalazles: &62 rudy zlota. &b+ 3 pkt &6+ 1 moneta"            add 3 to {pktgornik.%player%}            add 1 to player's balance        chance of {@zcf33}:            drop 3 gold ore            send "&2Znalazles: &63 rudy zlota. &b+ 5 pkt &6+ 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance    if %player's y-coordinate% is less than {@yic}:        chance of {@ic}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance    if player's tool is pickaxe of fortune 1:        chance of {@icf1}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 5 pkt &6+ 1 moneta"            add 5 to {pktgornik.%player%}            add 1 to player's balance        chance of {@icf12}:            drop 2 iron ore            send "&2Znalazles: &72 rudy zelaza. &b+ 9 pkt &6+ 4 monety"            add 9 to {pktgornik.%player%}            add 4 to player's balance        chance of {@icf13}:            drop 3 iron ore            send "&2znalazles: &73 rudy zelaza. &b+ 12 pkt &6+ 6 monet"            add 12 to {pktgornik.%player%}            add 6 to player's balance    if player's tool is pickaxe of fortune 2:        chance of {@icf2}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 3 pkt &6+ 0 monet"            add 3 to {pktgornik.%player%}        chance of {@icf22}:            drop 2 iron ore            send "&2Znalazles: &72 rudy zelaza. &b+ 7 pkt &6+ 3 monety"            add 7 to {pktgornik.%player%}            add 3 to player's balance        chance of {@icf23}:            drop 3 iron ore            send "&2Znalazles: &73 rudy zelaza. &b+ 10 pkt &6+ 4 monety"            add 10 to {pktgornik.%player%}            add 4 to player's balance    if player's tool is pickaxe of fortune 3:        chance of {@icf3}:            drop 1 iron ore            send "&2Znalazles: &7rude zelaza. &b+ 1 pkt &6+ 0 monet"            add 1 to {pktgornik.%player%}        chance of {@icf32}:            drop 2 iron ore            send "&2Znalazles: &72 rudy zelaza. &b+ 4 pkt &6+ 1 moneta"            add 4 to {pktgornik.%player%}            add 1 to player's balance        chance of {@icf33}:            drop 3 iron ore            send "&2Znalazles: &73 rudy zelaza. &b+ 8 pkt &6+ 3 monety"            add 8 to {pktgornik.%player%}            add 3 to player's balance    if player's y-coordinate is less than {@yrc}:        chance of {@rc}:            drop 1 redstone            send "&2Znalazles: &credstone. &b+ 4 pkt &6+ 2 monety"            add 4 to {pktgornik.%player%}            add 2 to player's balance        chance of {@rc2}:            drop 2 redstone            send "&2Znalazles: &c2 redstone. &b+ 5 pkt &6+ 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@rc3}:            drop 3 redstone            send "&2Znalazles: &c3 redstone. &b+ 6 pkt &6+ 3 monety"            add 6 to {pktgornik.%player%}            add 3 to player's balance    if player's y-coordinate is less than {@ylc}:        chance of {@lc}:            drop 1 lapis lazuli            send "&2Znalazles: &1lapis lazuli. &b+ 4 pkt &6+ 2 monety"            add 4 to {pktgornik.%player%}            add 2 to player's balance        chance of {@lc2}:            drop 2 lapis lazuli            send "&2Znalazles: &12 lapis lazuli. &b+ 5 pkt &6+ 2 monety"            add 5 to {pktgornik.%player%}            add 2 to player's balance        chance of {@lc3}:            drop 3 lapis lazuli            send "&2Znalazles: &13 lapis lazuli. &b+ 6 pkt &6+ 3 monety"

 

Poza tym, to ten skrypt i tak nie będzie działał tak jak chciałeś bo niektóre rzeczy(takie jak enchanty) powinieneś sprawdzać przed innymi rzeczami typu poziom, ew. uzależniać je od siebie i w odpowiednich miejscach wtedy umieszczać polecenia "stop", żeby nie sprawdzać dalszych możliwości, bo np. enchant i poziom się nie wykluczają czyli może wypaść coś podwójnie(nie wiem dokładnie jak to napisałeś, bo nie sprawdzałem całego skryptu). A kompletnie niepotrzebne wydaje mi się używanie "stop" w tej komendzie, bo jeżeli argument będzie brzmiał "autor" to chyba jasne, że nie będzie pusty. Także radziłbym jeszcze trochę nad tym skryptem popracować.

[19:55:06 ERROR]: indentation error: expected 1 tab, but found 4 spaces (drop.sk, line 300: 'if player's tool is pickaxe of fortune 3:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 301: 'chance of {@zcf3}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 302: 'drop 1 gold ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 303: 'send "&2Znalazles: &6rude zlota. &b+ 1 pkt &6+ 0 monet"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 304: 'add 1 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 305: 'chance of {@zcf32}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 306: 'drop 2 gold ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 307: 'send "&2Znalazles: &62 rudy zlota. &b+ 3 pkt &6+ 1 moneta"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 308: 'add 3 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 309: 'add 1 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 310: 'chance of {@zcf33}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 311: 'drop 3 gold ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 312: 'send "&2Znalazles: &63 rudy zlota. &b+ 5 pkt &6+ 2 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 313: 'add 5 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 314: 'add 2 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 4 spaces (drop.sk, line 315: 'if %player's y-coordinate% is less than {@yic}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 316: 'chance of {@ic}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 317: 'drop 1 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 318: 'send "&2Znalazles: &7rude zelaza. &b+ 7 pkt &6+ 3 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 319: 'add 7 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 320: 'add 3 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 4 spaces (drop.sk, line 321: 'if player's tool is pickaxe of fortune 1:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 322: 'chance of {@icf1}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 323: 'drop 1 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 324: 'send "&2Znalazles: &7rude zelaza. &b+ 5 pkt &6+ 1 moneta"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 325: 'add 5 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 326: 'add 1 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 327: 'chance of {@icf12}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 328: 'drop 2 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 329: 'send "&2Znalazles: &72 rudy zelaza. &b+ 9 pkt &6+ 4 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 330: 'add 9 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 331: 'add 4 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 332: 'chance of {@icf13}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 333: 'drop 3 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 334: 'send "&2znalazles: &73 rudy zelaza. &b+ 12 pkt &6+ 6 monet"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 335: 'add 12 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 336: 'add 6 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 4 spaces (drop.sk, line 337: 'if player's tool is pickaxe of fortune 2:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 338: 'chance of {@icf2}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 339: 'drop 1 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 340: 'send "&2Znalazles: &7rude zelaza. &b+ 3 pkt &6+ 0 monet"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 341: 'add 3 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 342: 'chance of {@icf22}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 343: 'drop 2 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 344: 'send "&2Znalazles: &72 rudy zelaza. &b+ 7 pkt &6+ 3 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 345: 'add 7 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 346: 'add 3 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 347: 'chance of {@icf23}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 348: 'drop 3 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 349: 'send "&2Znalazles: &73 rudy zelaza. &b+ 10 pkt &6+ 4 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 350: 'add 10 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 351: 'add 4 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 4 spaces (drop.sk, line 352: 'if player's tool is pickaxe of fortune 3:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 353: 'chance of {@icf3}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 354: 'drop 1 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 355: 'send "&2Znalazles: &7rude zelaza. &b+ 1 pkt &6+ 0 monet"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 356: 'add 1 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 357: 'chance of {@icf32}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 358: 'drop 2 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 359: 'send "&2Znalazles: &72 rudy zelaza. &b+ 4 pkt &6+ 1 moneta"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 360: 'add 4 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 361: 'add 1 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 362: 'chance of {@icf33}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 363: 'drop 3 iron ore')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 364: 'send "&2Znalazles: &73 rudy zelaza. &b+ 8 pkt &6+ 3 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 365: 'add 8 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 366: 'add 3 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 4 spaces (drop.sk, line 367: 'if player's y-coordinate is less than {@yrc}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 368: 'chance of {@rc}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 369: 'drop 1 redstone')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 370: 'send "&2Znalazles: &credstone. &b+ 4 pkt &6+ 2 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 371: 'add 4 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 372: 'add 2 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 373: 'chance of {@rc2}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 374: 'drop 2 redstone')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 375: 'send "&2Znalazles: &c2 redstone. &b+ 5 pkt &6+ 2 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 376: 'add 5 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 377: 'add 2 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 378: 'chance of {@rc3}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 379: 'drop 3 redstone')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 380: 'send "&2Znalazles: &c3 redstone. &b+ 6 pkt &6+ 3 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 381: 'add 6 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 382: 'add 3 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 4 spaces (drop.sk, line 383: 'if player's y-coordinate is less than {@ylc}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 384: 'chance of {@lc}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 385: 'drop 1 lapis lazuli')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 386: 'send "&2Znalazles: &1lapis lazuli. &b+ 4 pkt &6+ 2 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 387: 'add 4 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 388: 'add 2 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 389: 'chance of {@lc2}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 390: 'drop 2 lapis lazuli')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 391: 'send "&2Znalazles: &12 lapis lazuli. &b+ 5 pkt &6+ 2 monety"')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 392: 'add 5 to {pktgornik.%player%}')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 393: 'add 2 to player's balance')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 8 spaces (drop.sk, line 394: 'chance of {@lc3}:')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 395: 'drop 3 lapis lazuli')[19:55:06 ERROR]: indentation error: expected 1 tab, but found 12 spaces (drop.sk, line 396: 'send "&2Znalazles: &13 lapis lazuli. &b+ 6 pkt &6+ 3 monety')[19:55:06 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (drop.sk, line 115: 'on mine of stone:')[19:55:06 INFO]: [Skript] Encountered 281 errors while reloading drop.sk!>

Prosze, panskie "Taby", powinien byc 1 tab, jest 2 spacji. 1 tab = 4 spacje, pouczasz, a sam nie wiesz..

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Być może nie wiesz, ale próbuję ci pomóc i dać jakieś rady -,-

Nie moja wina z tymi błędami, pokazałeś, poprawiłem, I DAŁEM WSZĘDZIE PO 4 SPACJE NA TAB, nie wiem, gdzie widzisz 2. Policz sobie lepiej, jak nie widzisz, zamiast obrażać ludzi. Po co w ogóle założyłeś ten temat, skoro nie chcesz być pouczany? Lepiej przecież chyba w takim wypadku zostawić skrypt niedziałający, nie?

 

A zresztą, to nawet gdyby mój fragment był zły, to chyba każdy, kto ma coś w głowie na tym forum ci powie, że warunku nie pisze się - prosto to ujmując - bez tabów.

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