command /replacenear [<text>] [<text>]:
trigger:
loop blocks in radius arg 1:
set loop-block to arg 2
Polecam dodać... tylko żeby współpracowało z twoim skryptem
Ooo... Przyszedł mi pomysł na komendę /walls
command /walls [<item>]:
aliases: wall
trigger:
if player is op:
if arg 1 is not set:
send "&c/walls [NUMER BLOKU XD]"
stop
add 1 to {WORLDEDIT::%player%::TIMES}
if {X1::%player%} is smaller than {X2::%player%}:
set {_x1} to 1
set {_x2} to 2
else:
set {_x1} to 2
set {_x2} to 1
if {Y1::%player%} is smaller than {Y2::%player%}:
set {_y1} to 1
set {_y2} to 2
else:
set {_y1} to 2
set {_y2} to 1
if {Z1::%player%} is smaller than {Z2::%player%}:
set {_z1} to 1
set {_z2} to 2
else:
set {_z1} to 2
set {_z2} to 1
set {_x} to difference between {X%{_x1}%::%player%} and {X%{_x2}%::%player%}
set {_y} to difference between {Y%{_y1}%::%player%} and {Y%{_y2}%::%player%}
set {_z} to difference between {Z%{_z1}%::%player%} and {Z%{_z2}%::%player%}
set {_z} to {Z%{_z1}%::%player%}
loop numbers between {Y%{_y1}%::%player%} and {Y%{_y2}%::%player%}:
loop numbers between {X%{_x1}%::%player%} and {X%{_x2}%::%player%}:
set {_y} to "%loop-number-1%" parsed as number
set {_x} to "%loop-number-2%" parsed as number
set block at location ({_x}, {_y}, {_z}) to arg 1
set {_z} to {Z%{_z2}%::%player%}
loop numbers between {Y%{_y1}%::%player%} and {Y%{_y2}%::%player%}:
loop numbers between {X%{_x1}%::%player%} and {X%{_x2}%::%player%}:
set {_y} to "%loop-number-1%" parsed as number
set {_x} to "%loop-number-2%" parsed as number
set block at location ({_x}, {_y}, {_z}) to arg 1
set {_x} to {X%{_x1}%::%player%}
loop numbers between {Y%{_y1}%::%player%} and {Y%{_y2}%::%player%}:
loop numbers between {Z%{_z1}%::%player%} and {Z%{_z2}%::%player%}:
set {_y} to "%loop-number-1%" parsed as number
set {_z} to "%loop-number-2%" parsed as number
set block at location ({_x}, {_y}, {_z}) to arg 1
set {_x} to {X%{_x2}%::%player%}
loop numbers between {Y%{_y1}%::%player%} and {Y%{_y2}%::%player%}:
loop numbers between {Z%{_z1}%::%player%} and {Z%{_z2}%::%player%}:
set {_y} to "%loop-number-1%" parsed as number
set {_z} to "%loop-number-2%" parsed as number
set block at location ({_x}, {_y}, {_z}) to arg 1
⚠ Ale musisz to przerobić żeby współpracowało z Twoim skryptem ⚠ Fajnie by też było jakbyś dodał //cut i //paste