options:
czas: 5 seconds
variables:
{temperaturaa::%player%} = 100
command /temperatura:
trigger:
send "&bTemperatura: &f%{temperaturaa::%player%}%" to player
stop
every {@czas}:
loop all players:
if {temperaturaa::%loop-player%} is more than 100:
set {temperaturaa::%loop-player%} to 100
remove 1 from {temperaturaa::%loop-player%}