Powinno działać on script load: register new shaped recipe for obsydian named "Nazwa" using 49, 49, 49, 49, 331, 49, 49, 49, 49every 2 real second: loop {obsydian::*}: if block above loop-value is air: set block above loop-value to obsydianon place obsydian named Nazwa: add location of target block to {obsydian::*}on break obsydian named Nazwa: loop {obsydian::*}: if loop-value is location of target block: remove location of target block from {obsydian::*}