Skocz do zawartości

PiTeKLive

Użytkownik
  • Ilość zawartości

    195
  • Rejestracja

  • Ostatnia wizyta

Treść opublikowana przez PiTeKLive

  1. PiTeKLive

    Zedytuje mi to ktoś?

    Dalej to samo pisze ,jest cały włączony drop klikam na coś żeby wyłączyć i pisze najpierw &cWyłączono drop a potem &aWlaczono drop
  2. Dobrze już to zrobiłem ,przy knocku 2 zamiast if było is. Problem rozwiązany
  3. PiTeKLive

    Zedytuje mi to ktoś?

    Teraz działa ,dziękuję 0 błędów ,tylko,że jak jest drop włączony to chcę pojedynczo wyłączyć każdy przedmiot i to wyłącza i włącza go poprawiłbyś to? Bo reszta działa
  4. PiTeKLive

    Zedytuje mi to ktoś?

    Nie działa sk reload drop [13:07:31 INFO]: [Skript] Reloading drop.sk... [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 24: chance of 23%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 25: give 1 iron block to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 27: chance of 10%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 28: give 1 gold block to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 30: chance of 24%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 31: give 1 diamond block to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 33: chance of 1%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 34: give 1 emerald block to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 36: chance of 18%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 37: give 1 obsidian to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 39: chance of 10%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 40: give 1 ender pearl to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 42: chance of 11%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 43: give 1 bookshelf to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 45: chance of 19%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 46: give 1 tnt to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 48: chance of 18%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 49: give 1 sand to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 51: chance of 17%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 52: give 1 gunpowder to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 54: chance of 25%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 55: give 1 redstone block to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 57: chance of 13%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 58: give 1 17:0 to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 60: chance of 1%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 61: give 1 322:0 to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 63: chance of 28%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 64: give 1 coal block to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 66: chance of 14%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 67: give 1 string to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 69: chance of 15%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 70: give 1 slimeball to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 72: chance of 27%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 73: give 1 apple to the player') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (drop.sk, line 74: chance of 200%:') [13:07:31 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (drop.sk, line 75: give 100 exp to the player') [13:07:31 ERROR]: 'if {drop::zelazo::%player%}' is not an entity type (drop.sk, line 23: if {drop::zelazo::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::zloto::%player%}' is not an entity type (drop.sk, line 26: if {drop::zloto::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::diament::%player%}' is not an entity type (drop.sk, line 29: if {drop::diament::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::szmaragd::%player%}' is not an entity type (drop.sk, line 32: if {drop::szmaragd::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::obsydian::%player%}' is not an entity type (drop.sk, line 35: if {drop::obsydian::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::perla::%player%}' is not an entity type (drop.sk, line 38: if {drop::perla::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::ksiazka::%player%}' is not an entity type (drop.sk, line 41: if {drop::ksiazka::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::tnt::%player%}' is not an entity type (drop.sk, line 44: if {drop::tnt::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::piasek::%player%}' is not an entity type (drop.sk, line 47: if {drop::piasek::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::proch::%player%}' is not an entity type (drop.sk, line 50: if {drop::proch::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::redstone::%player%}' is not an entity type (drop.sk, line 53: if {drop::redstone::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::drewno::%player%}' is not an entity type (drop.sk, line 56: if {drop::drewno::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::refil::%player%}' is not an entity type (drop.sk, line 59: if {drop::refil::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::wegiel::%player%}' is not an entity type (drop.sk, line 62: if {drop::wegiel::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::nic::%player%}' is not an entity type (drop.sk, line 65: if {drop::nic::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::slimeball::%player%}' is not an entity type (drop.sk, line 68: if {drop::slimeball::%player%} is "&aWlaczony"') [13:07:31 ERROR]: 'if {drop::jablko::%player%}' is not an entity type (drop.sk, line 71: if {drop::jablko::%player%} is "&aWlaczony"') [13:07:31 WARN]: Using an ID instead of an alias is discouraged and will likely not be supported in future versions of Skript anymore. Please replace '368' with e.g. 'ender pearl'. (drop.sk, line 86: format slot 5 of player with 1 of 368 named "&8» &5Ender Perla" with lore "&8» &6Szansa&8: &610%%||&6Drop &8» %{drop::perla::%player%}%" to close then run [execute player command "dropp perla"]') [13:07:31 WARN]: Using an ID instead of an alias is discouraged and will likely not be supported in future versions of Skript anymore. Please replace '322:0' with e.g. 'golden apple item'. (drop.sk, line 92: format slot 11 of player with 1 of 322:0 named "&8» &eReffy" with lore "&8» &6Szansa&8: &61%%||&6Drop &8» %{drop::refil::%player%}%" to close then run [execute player command "dropp refil"]') [13:07:31 WARN]: Using an ID instead of an alias is discouraged and will likely not be supported in future versions of Skript anymore. Please crate an alias for '5' (WOOD) in aliases-english.sk or the script's aliases section and use that instead. (drop.sk, line 96: format slot 15 of player with 1 of 5 named "&8» &3Drewno" with lore "&8» &6Szansa&8: &613%%||&6Drop &8» %{drop::drewno::%player%}%" to close then run [execute player command "dropp drewno"]') [13:07:31 WARN]: Using an ID instead of an alias is discouraged and will likely not be supported in future versions of Skript anymore. Please replace '384' with e.g. 'bottle o' enchanting'. (drop.sk, line 98: format slot 26 of player with 1 of 384 named "&8» &7Exp&8: &6100" with lore "&8» &6Szansa&8: &6200%%" to be unstealable') [13:07:31 WARN]: Using an ID instead of an alias is discouraged and will likely not be supported in future versions of Skript anymore. Please replace '35:14' with e.g. 'red wool'. (drop.sk, line 99: format slot 34 of player with 1 of 35:14 named "&8» &cWylacz Wszystko" to close then run [execute player command "dropp wszystkooff"]') [13:07:31 WARN]: Using an ID instead of an alias is discouraged and will likely not be supported in future versions of Skript anymore. Please replace '35:5' with e.g. 'light green wool'. (drop.sk, line 100: format slot 35 of player with 1 of 35:5 named "&8» &aWlacz Wszystko" to close then run [execute player command "dropp wszystkoon"]') [13:07:32 INFO]: [Skript] Encountered 53 errors while reloading drop.sk!
  5. PiTeKLive

    Zedytuje mi to ktoś?

    Np. Klikniesz na blok w gui /drop i jak jest włączony to się wyłącza a jak wyłączony to się włącza
  6. PiTeKLive

    Zedytuje mi to ktoś?

    Chciałbym żeby można było wyłączać wszystkie bloki osobno jak się kliknie na nie on mine of stone: if player has permissions "drop.on": chance of 23%: give 1 iron block to the player chance of 10%: give 1 gold block to the player chance of 24%: give 1 diamond block to the player chance of 1%: give 1 emerald block to the player chance of 18%: give 1 obsidian to the player chance of 10%: give 1 ender pearl to the player chance of 11%: give 1 bookshelf to the player chance of 19%: give 1 tnt to the player chance of 18%: give 1 sand to the player chance of 17%: give 1 gunpowder to the player chance of 25%: give 1 redstone block to the player chance of 13%: give 1 5 to the player chance of 1%: give 1 322 to the player chance of 28%: give 1 coal block to the player chance of 14%: give 1 string to the player chance of 15%: give 1 slimeball to the player chance of 27%: give 1 apple to the player chance of 200%: give 100 exp to the player command /drop: trigger: open chest with 4 rows named "&8» &6Drop" to player wait 2 tick format slot 0 of player with 1 of emerald block named "&8» &aSzmaragd" with lore "&8» &6Szansa&8: &61 &7Procent" to close format slot 1 of player with 1 of gold block named "&8» &eZloto" with lore "&8» &6Szansa&8: &610 &7Procent" to close format slot 2 of player with 1 of diamond block named "&8» &bDiament" with lore "&8» &6Szansa&8: &624 &7Procent" to close format slot 3 of player with 1 of iron block named "&8» &fZelazo" with lore "&8» &6Szansa&8: &623 &7Procent" to close format slot 4 of player with 1 of obsidian named "&8» &7Obsydian" with lore "&8» &6Szansa&8: &618 &7Procent" to close format slot 5 of player with 1 of 368 named "&8» &5Ender Perla" with lore "&8» &6Szansa&8: &610 &7Procent" to close format slot 6 of player with 1 of bookshelf named "&8» &6Biblioteczki" with lore "&8» &6Szansa&8: &619 &7Procent" to close format slot 7 of player with 1 of tnt named "&8» &cTNT" with lore "&8» &6Szansa&8: &619 &7Procent" to close format slot 8 of player with 1 of sand named "&8» &fPiasek" with lore "&8» &6Szansa&8: &618 &7Procent" to close format slot 9 of player with 1 of gunpowder named "&8» &7Proch" with lore "&8» &6Szansa&8: &617 &7Procent" to close format slot 10 of player with 1 of redstone block named "&8» &4Redstone" with lore "&8» &6Szansa&8: &625 &7Procent" to close format slot 11 of player with 1 of 322 named "&8» &eReffy" with lore "&8» &6Szansa&8: &61 &7Procent" to close format slot 12 of player with 1 of coal block named "&8» &0Wegiel" with lore "&8» &6Szansa&8: &628 &7Procent" to close format slot 13 of player with 1 of string named "&8» &fNici" with lore "&8» &6Szansa&8: &614 &7Procent" to close format slot 14 of player with 1 of slimeball named "&8» &aSlimeball" with lore "&8» &6Szansa&8: &615 &7Procent" to close format slot 15 of player with 1 of 5 named "&8» &3Drewno" with lore "&8» &6Szansa&8: &613 &7Procent" to close format slot 16 of player with 1 of apple named "&8» &4Jablko" with lore "&8» &6Szansa&8: &627 &7Procent" to close format slot 26 of player with 1 of 384 named "&8» &7Exp&8: &6100" with lore "&8» &6Szansa&8: &6200 &7Procent" to close format slot 34 of player with 1 of 35:14 named "&8» &cWylacz Drop" to close then run "lord user permission remove %player% drop.on" format slot 35 of player with 1 of 35:5 named "&8» &aWlacz Drop" to close then run "lord user permission add %player% drop.on" on mine of iron ore: cancel event set block to air on mine of gold ore: cancel event set block to air on mine of emerald ore: cancel event set block to air on mine of diamond ore: cancel event set block to air on mine of coal ore: cancel event set block to air on mine of redstone ore: cancel event set block to air
  7. Dziękuję ,już jest okay
  8. Chyba chodzi o 12 ,18 ,24 i 30 linijkę
  9. Teraz działa kupowanie tylko nie daje przedmiotów i jak robie /sk reload all to pisze kilka błędów
  10. w nazwie pisze <none> a w przedmiotach ilość emeraldów też <none> wiadomości nie piszą ,nie da się kupować
  11. Tak są ,w nazwie gui nie pisze nazwa tylko {@prefixgui} a w przedmiotach tak samo
  12. Dziękuję za pomoc Zaraz sprawdzę czy wszystko działa Działa /ity ale nie działa kupno i jest około 20 błedów
  13. Siemanko czy mógłby mi ktoś zrobić sklep w gui pod komendą /ity że można tam kupić tnt ,skrzynie ,chleb ,książki (po 64 szt) za emeraldy (ilość którą mogę ustawić) Za pomoc dziękuję
  14. Dalej knocka 2 kupić nie można Niewiem czemu Pomoże ktoś
  15. Dobrze już nie mam tylu błędów musiałem dodać na końcówkę dzięki za pomoc to be unstealable
  16. options: NazwaGUI: &8»&6Knock&8« CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command /knock: trigger: open chest with 3 rows named "{@NazwaGUI}" to player wait 2 tick format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" to be unstealable command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&8» &6Kupiles &7miecz &6knockback 1&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&8» &6Kupiles &7miecz &6knockback 2&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&8» &6Kupiles &7miecz &6knockback 3&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)" wytabowałem dobrze ale i tak są błędy ,zauważyłem że w gui nie widać czerwonego szkła od 27 do 37 linijki
  17. Tak ,napewno bo resztę sprawdzałem. Dzięki A ,jeszcze jedno poprawiłbyś mi to ,bo mam sporo błędów ,zmieniałem tylko text i dodałem szkło wokół options: NazwaGUI: &8»&6Knock&8« CenaKnock1: 50 CenaKnock2: 100 CenaKnock3: 200 command /knock: trigger: open chest with 3 rows named "{@NazwaGUI}" to player wait 2 tick format slot 0 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 1 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 2 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 3 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 4 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 5 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 6 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 7 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 8 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 9 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 10 of player with diamond sword of knockback 1 with lore "&8» &7Cena: &6{@CenaKnock1}" to close then run [make player execute command "/kupknock 1"] format slot 11 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 12 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 13 of player with diamond sword of knockback 2 with lore "&8» &7Cena:&6{@CenaKnock2}" to close then run [make player execute command "/kupknock 2"] format slot 14 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 15 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 16 of player with diamond sword of knockback 3 with lore "&8» &7Cena:&6{@CenaKnock3}" to close then run [make player execute command "/kupknock 3"] format slot 17 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 18 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 19 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 20 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 21 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 22 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 23 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 24 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 25 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 26 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" format slot 27 of player with 1 red glass pane named "&8»&f&lPiTeK&4&lCraft&8«" command /kupknock [<text>]: trigger: if arg 1 is "1": if player has {@CenaKnock1} emeralds: remove {@CenaKnock1} emeralds from player give diamond sword of knockback 1 to player send "&8» &6Kupiles &7miecz &6knockback 1&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock1}&8)" is arg 1 is "2": if player has {@CenaKnock2} emeralds: remove {@CenaKnock2} emeralds from player give diamond sword of knockback 2 to player send "&8» &6Kupiles &7miecz &6knockback 2&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock2}&8)" if arg 1 is "3": if player has {@CenaKnock3} emeralds: remove {@CenaKnock3} emeralds from player give diamond sword of knockback 3 to player send "&8» &6Kupiles &7miecz &6knockback 3&7!" else: send "&8» &7Nie &6masz &7wystarczajaco &6duzo &7emeraldow! &8(&6{@CenaKnock3}&8)"
  18. Nie działa tylko kupno knocka 2 niewiem czemu poprawiłbyś?
  19. Czy mógłby ktoś mi zrobić skrypt na komendę /knock w gui i że można zakupić tam miecze enchant knockback 1 ,2 i 3 np. enchant knockback 1 kosztuje 50 emeraldów ,knockback 2 100 emeraldów ,a knockback 3 200 emeraldów. Za pomoc dziękuję
  20. Ja nie mam jak swój włączyć bo wyłączyłem
  21. Zrobisz skrypt na slowmode? 5s z wiadomością że można pisać np za 3s.
  22. A od czego jest to replace all
  23. Tak to był blok dźwiękowy a 2 osoba była obok w zakresie 4 kratek. Ale mi nie chodzi o anty przekleństwa bo do tego to może tak robić ale chodzi o antyreklame zrobiłbyś takie coś z tymi domenami co tam mam napisane w skrypcie?
  24. 2 osób nie teleportuje jak 1 kliknie guzik.
×
×
  • Dodaj nową pozycję...