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keszir

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Treść opublikowana przez keszir

  1. Aktualnie czekamy na spawn ktory jest w trakcie budowy
  2. Witam mam zaszczyt zaprezentować Wam nowiutki serwer na wersje minecraft 1.15.2. Typ serwera to przetrwanie (survival) z działkami, działkę zdobywać stawiając blok działki. Początkowa wielkość działki to 41x41 można ja powiększyć do 201x201 więcej informacji /dzialki Serwer stoi na mocnej maszynie na ten moment posiadamy 200 slotów. Na serwerze zazwyczaj liczba graczy nie spada później 10. Jest to dopiero nasz początek, lecz myślę, ze wszystkim problemami będziemy w stanie zaradzić. Wielkość mapy to 12k na 12k posiadamy system anti-xray dzięki czemu możemy sobie pozwolić na drop z rud. Zapraszam do gry! MDMB.PL Czekamy na Ciebie!
  3. keszir

    Konsola forumowa

    java.lang.NullPointerException: null
  4. siemka mam problem z getApplicableRegions() tutaj kodzik: public boolean checkWorldGuardRegion(Block block) { Vector vector = new Vector(block.getLocation().getX(), block.getLocation().getY(), block.getLocation().getZ()); BlockVector vec = new BlockVector(block.getLocation().getX(), block.getLocation().getY(), block.getLocation().getZ()); if (vector == null) { return false; } WorldGuardPlugin wgp = (WorldGuardPlugin) Bukkit.getServer().getPluginManager().getPlugin("WorldGuard"); RegionManager regionManager = wgp.getRegionManager(block.getWorld()); ApplicableRegionSet set = regionManager.getApplicableRegions(vector); Iterator<ProtectedRegion> it = set.iterator(); return iterator.hasNext(); } co do importu com.sk89q.worldedit.Vector; nie dziala ;/ mam dostepe vektory tylko z java.util oraz org.bukkit.util.
  5. tam gdzie masz zmienna z liczba dodaj "parsed as number"
  6. keszir

    Noc i dzień

    on script load: execute console command "gameurle dodailycycle false" every 1 minute: if %hour% = 17: execute consoel command "mineccraft:time set night" if %hour% = 7: execute consoel command "mineccraft:time set day"
  7. on click on clock: if player has permission "essentials.near": if {wof::%player%} is not true: execute player command "/near" wait 3 seconds set {wof::%player%} to false else: send "Musisz chwilke odczekac"
  8. no to wstaw sobie tam jakas permissje i daj ja vipowi
  9. on click on compass: if player has permission "essentials.near": if {wof::%player%} is not true: execute player command "/near" wait 3 seconds set {wof::%player%} to false else: send "Musisz chwilke odczekac"
  10. on click on compass: if {wof::%player%} is not true: execute player command "/near" wait 3 seconds set {wof::%player%} to false else: send "Musisz chwilke odczekac"
  11. keszir

    Tnt w Wodzie

    on explode: loop blocks in radius 5 of event-location: if loop-block is water: set loop-block to air
  12. keszir

    MySQL

    Skellett nie posiada juz obslugi mysql "Removed MySQL syntax, use SkQuery or that other MySQL addon" aktualizacja z dnia 22 wrzesnia. Probowalem ogarnac to na skquery ale no jakos mi nie wyszlo ;/ Sprawdz to:
  13. variables: {second::%player%} = 0 {minute::%player%} = 0 {hour::%player%} = 0 {diament::%player%} = 0 {zloto::%player%} = 0 {zelazo::%player%} = 0 {lapis::%player%} = 0 {redstone::%player%} = 0 {emerald::%player%} = 0 {wegiel::%player%} = 0 {drewno::%player%} = 0 {stone::%player%} = 0 every second: loop all players: add 1 to {second::%loop-player%} if {second::%loop-player%} is 60: subtract 60 from {second::%loop-player%} add 1 to {minute::%loop-player%} if {minute::%loop-player%} is 60: subtract 60 from {minute::%loop-player%} add 1 to {hour::%loop-player%} command /czas: trigger: send "Twoj czas gry: %{hour::%player%}%h %{minute::%player%}%m %{second::%loop-player%}%s" command /licznik: trigger: if arg 1 is not set: send "diamenty: %{diament::%player%}%" send "zloto: %{zloto::%player%}%" send "zelazo: %{zelazo::%player%}%" send "wegiel: %{wegiel::%player%}%" send "redstone: %{redstone::%player%}%" send "lapis: %{lapis::%player%}%" send "emerald: %{emerald::%player%}%" send "drewno: %{drewno::%player%}%" send "stone: %{stone::%player%}%" on mine of stone: add 1 to {stone::%player%} on mine of any log: add 1 to {drewno::%player%} on mine of diamond ore: if player's tool is enchanted with silktouch: send "lipa, nie dostaniesz punktow" else: send "fajnie dostales punkt /licznik" add 1 to {diament::%player%} on mine of iron ore: if player's tool is enchanted with silktouch: send "lipa, nie dostaniesz punktow" else: send "fajnie dostales punkt /licznik" add 1 to {zelazo::%player%} on mine of gold ore: if player's tool is enchanted with silktouch: send "lipa, nie dostaniesz punktow" else: send "fajnie dostales punkt /licznik" add 1 to {zloto::%player%} on mine of emerald ore: if player's tool is enchanted with silktouch: send "lipa, nie dostaniesz punktow" else: send "fajnie dostales punkt /licznik" add 1 to {emerald::%player%} on mine of coal ore: if player's tool is enchanted with silktouch: send "lipa, nie dostaniesz punktow" else: send "fajnie dostales punkt /licznik" add 1 to {wegiel::%player%} on mine of redstone ore: if player's tool is enchanted with silktouch: send "lipa, nie dostaniesz punktow" else: send "fajnie dostales punkt /licznik" add 1 to {redstone::%player%} on mine of lapis ore: if player's tool is enchanted with silktouch: send "lipa, nie dostaniesz punktow" else: send "fajnie dostales punkt /licznik" add 1 to {lapis::%player%}
  14. keszir

    /sethoem /delhome /home

    command /sethome [<text>]: trigger: if arg 1 is set: if player has permission "skript.home.vip": set {_max} to 4 if player has permission "skript.home.svip": set {_max} to 6 if player has permission "skript.home.spomsor": set {_max} to 8 if player has permission "skript.home.legenda": set {_max} to 10 if size of {home::%player%::*} < {_max}: set {home::%player%::%arg 1%} to location of player send "ustawiono nowy sethome" else: send "podaj nazwe zapisu" command /home [<text>]: trigger: if arg 1 is set: if {home::%player%::%arg 1%} is set: teleport player to {home::%player%::%arg 1%} else: send "Nie masz takiego zapsi" else: send "Podaj nazwe sethome"
  15. mam pare pytan, wykopanych blokow czy rud? diamentow, zlota, zelaza, wegla oraz redstone jako jeden licznik czy oddzielnie? Z drewnem tak samo razem czy oddzielnie?
  16. keszir

    tablista 1.14

    To jeszcze nie to Chodzi mi o manipulacje iloscia wyswietlanych slotow na tabie oraz ustawianie wlasnych napisow pod dane sloty.
  17. keszir

    tablista 1.14

    Witam poszukuje skryptu na tabliste na wersje 1.14. Nie interesuja mnie te headery i footery, tylko konfiguracja reszty taba
  18. Kozak, bledu juz nie ma, ale dalej mi nie wyswietla tej topki ;/
  19. Wersja skript ta sama? U mnie 2.4-alpha3 (latest)
  20. Teraz ogarnalem, ze w konsoli wyskakuje blad. [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! [Skript] Severe Error: [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! Something went horribly wrong with Skript. [16:06:08 ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either. [16:06:08 ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons). [16:06:08 ERROR]: #!#! Here is full list of them: [16:06:08 ERROR]: #!#! skRayFall (https://sk.rayfall.net/) skDragon skUtilities (https://tim740.github.io/) SkQuery [16:06:08 ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue. [16:06:08 ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it. [16:06:08 ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue. [16:06:08 ERROR]: #!#! In that case, you will be given instruction on how should you report it. [16:06:08 ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin. [16:06:08 ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker. [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! Stack trace: [16:06:08 ERROR]: #!#! java.lang.ArrayIndexOutOfBoundsException: 0 [16:06:08 ERROR]: #!#! at ch.njol.skript.classes.data.DefaultFunctions$20.execute(DefaultFunctions.java:265) [16:06:08 ERROR]: #!#! at ch.njol.skript.classes.data.DefaultFunctions$20.execute(DefaultFunctions.java:1) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.function.Function.execute(Function.java:119) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.function.FunctionReference.execute(FunctionReference.java:204) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.function.ExprFunctionCall.get(ExprFunctionCall.java:44) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.util.SimpleExpression.getArray(SimpleExpression.java:102) [16:06:08 ERROR]: #!#! at ch.njol.skript.effects.EffChange.execute(EffChange.java:278) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.Effect.run(Effect.java:52) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:61) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.Trigger.execute(Trigger.java:57) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.function.ScriptFunction.execute(ScriptFunction.java:93) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.function.Function.execute(Function.java:119) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.function.FunctionReference.execute(FunctionReference.java:204) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.function.ExprFunctionCall.get(ExprFunctionCall.java:44) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.util.SimpleExpression.getArray(SimpleExpression.java:102) [16:06:08 ERROR]: #!#! at ch.njol.skript.effects.EffChange.execute(EffChange.java:278) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.Effect.run(Effect.java:52) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:61) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89) [16:06:08 ERROR]: #!#! at ch.njol.skript.lang.Trigger.execute(Trigger.java:57) [16:06:08 ERROR]: #!#! at ch.njol.skript.command.ScriptCommand.execute2(ScriptCommand.java:292) [16:06:08 ERROR]: #!#! at ch.njol.skript.command.ScriptCommand.execute(ScriptCommand.java:251) [16:06:08 ERROR]: #!#! at ch.njol.skript.command.Commands.handleCommand(Commands.java:252) [16:06:08 ERROR]: #!#! at ch.njol.skript.command.Commands$1.onPlayerCommand(Commands.java:169) [16:06:08 ERROR]: #!#! at com.destroystokyo.paper.event.executor.MethodHandleEventExecutor.execute(MethodHandleEventExecutor.java:37) [16:06:08 ERROR]: #!#! at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) [16:06:08 ERROR]: #!#! at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) [16:06:08 ERROR]: #!#! at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:536) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.PlayerConnection.handleCommand(PlayerConnection.java:1824) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.PlayerConnection.a(PlayerConnection.java:1640) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.PacketPlayInChat.a(PacketPlayInChat.java:47) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.PacketPlayInChat.a(PacketPlayInChat.java:5) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:18) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.TickTask.run(SourceFile:18) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:127) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:105) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.MinecraftServer.aW(MinecraftServer.java:998) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.MinecraftServer.executeNext(MinecraftServer.java:991) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:115) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.MinecraftServer.sleepForTick(MinecraftServer.java:975) [16:06:08 ERROR]: #!#! at net.minecraft.server.v1_14_R1.MinecraftServer.run(MinecraftServer.java:908) [16:06:08 ERROR]: #!#! at java.lang.Thread.run(Unknown Source) [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! Version Information: [16:06:08 ERROR]: #!#! Skript: 2.4-alpha3 (latest) [16:06:08 ERROR]: #!#! Flavor: skriptlang-github [16:06:08 ERROR]: #!#! Date: 2019-06-04 [16:06:08 ERROR]: #!#! Bukkit: 1.14.2-R0.1-SNAPSHOT [16:06:08 ERROR]: #!#! Minecraft: 1.14.2 [16:06:08 ERROR]: #!#! Java: 1.8.0_201 (Java HotSpot(TM) 64-Bit Server VM 25.201-b09) [16:06:08 ERROR]: #!#! OS: Windows 10 amd64 10.0 [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! Server platform: Paper [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! Current node: null [16:06:08 ERROR]: #!#! Current item: set {_max}(as java.lang.Object) to max({_top::*}(as java.lang.Number)) [16:06:08 ERROR]: #!#! Current trigger: function createTop (simple event) (drop.sk, line -1) [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! Thread: Server thread [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! Language: english [16:06:08 ERROR]: #!#! Link parse mode: DISABLED [16:06:08 ERROR]: #!#! [16:06:08 ERROR]: #!#! End of Error. [16:06:08 ERROR]: #!#!
  21. I tu sie pojawia problem xD Kod jest skopiowany z spoilera on load: set {symbol} to " ---> " function createTop(t: string, i: integer) :: strings: set {_offlinePlayers::*} to all offline players loop {_offlinePlayers::*}: if {%{_t}%::%loop-value%} is set: add {%{_t}%::%loop-value%} to {_top::*} add loop-value to {_players::*} loop {_i} times: set {_max} to max({_top::*}) loop {_top::*}: if loop-value-2 = {_max}: set {_index} to loop-index delete {_top::%{_index}%} add "%{_players::%{_index}%}%%{symbol}%%{_max}%" to {_return::*} delete {_players::%{_index}%} return {_return::*} function getTop(t: string, list: strings) :: strings: loop {_list::*}: set {_split::*} to loop-value split at {symbol} add {_split::1} to {_players::*} add {_split::2} to {_top::*} if {_t} = "players": return {_players::*} else: return {_top::*} #Created by: LuckyPotato v1.0 17.05.2019 on mine: add 1 to {bloki::%player%} command /topka [<integer=3>]: trigger: set {_top::*} to createTop("bloki", arg 1) set {_gracze::*} to getTop("players", {_top::*}) set {_wyniki::*} to getTop("wyniki", {_top::*}) send "&lNajlepsi górnicy:" loop arg 1 times: send "[%loop-number%.] &9%{_gracze::%loop-number%}%&f: &b%{_wyniki::%loop-number%}%"
  22. siemka Mam problem z skryptem, zadnych bledow nie wywala ale nie uzupelnia topki wyswietla sie <none>
  23. set slot 4 of current inventory of player to {szyba} sprawdz to
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