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block18c

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Treść opublikowana przez block18c

  1. Dobra dzięki ci bardzo. Wszystko działa. Do zamknięcia
  2. Dzięki prawie działa bo nie zamienia slotów zbroi ani drugiej ręki. Dało by się zrobić żeby zamieniało też z tych slotów?
  3. Siema mam takie pytanie. Da się jakoś sprawdzić w jakim slocie gracz trzyma dany item. Chcę aby po wpisaniu komendy /test diament w eq gracza zamienił się na złoto. Da się coś takiego zrobić?
  4. Dzięki działa. Do zamknięcia
  5. mam problem z moim skryptem na auto zamianę bloków próbuję zrobić żeby jak gracz ma 64 bloki dirta to daje mu jeden skompresowany blok ale skrypt bierze skompresowane bloki jako zwykłe bloki i je też zabiera z ekwipunku gracza. wie ktoś może jak zrobić żeby skrypt zabierał tylko te zwykłe bloki?
  6. Próbowałem zrobić napis z główek z gui jednak nie wiem jak to zrobić.
  7. block18c

    Generatory jak na SkyGen

    Na skygen polecam: https://www.spigotmc.org/resources/kgenerators-custom-items-blocks-entities-generators-spawners-stone-item-generator-1-8-1-19.79246/
  8. dobra działa po prostu nie dałem ""
  9. Witam próbuje napisać skrypt na sprawdzanie czy dany plugin po nazwie jest w plikach ale skrypt mi nie działa: Posiadam dodatek SkQuery i skript-yaml
  10. Witam stworzyłem skrypt z gui i mam jeden problem, wszystko działa oprócz tego że gracze mogą wkładać itemy do gui. Wie ktoś jak to naprawić?
  11. już działa źle odczytywało gui
  12. Witam tworzę swój serwer i znalazłem błąd w moim skrypcie. Stworzyłem gui do przenoszenia się między światami, i z jakiegoś powodu itemy w ekwipunku zachowują się tak jak by były w gui.
  13. plik messages.yml prefix: '' alreadyin: '&cYou are already in parkour!' start: score: '&aStarted parkour! &7Try to beat your high-score of &r{SCORE}&7!' first: '&aStarted parkour!' no-area-player: '&cNo arena or player could be found called ''{INPUT}''!' unknown-player: '&cCannot find that player!' unknown-area: '&cCannot find that area!' started-other: '&aStarted parkour for {PLY}!' started-other-area: '&aStarted parkour for &l&f{PLY}&r&a on area &l&f{AREA}&r&a!' noperm: '&cYou do not have permission to do that!' score: '&7Score &r&l{SCORE}' beatrecord: '&aCongrats!&7 You beat your previous score of &f{SCORE}&7!' beatrecord-ingame: '&aCongrats! &7You just beat your previous highscore! Keep going!' disabledworld: '&cYou cannot start parkour from this world!' block: potion: '&cNope!' place: '&cNope!' break: '&cNope!' numberformatexception: '&cThat is not a valid number!' areafull: '&cCould not start parkour because the area is full! &7Try again later.' must-be-ingame: '&cYou must be in-game to do that!' not-in-game: '&cYou must do this command from the console!' couldnt-find-player: '&cCould not find player {PLAYER}' list: header: '&9Players playing parkour:' format: '&6{NAME} &7- &e{SCORE} jumps' none: '&7None' nobodys-played-yet: '&cNobody has played parkour yet!' first-position: '&eFirst position set!' second-position: '&eSecond position set!' setup-done: '&aYou can now do &2/ajParjour start&a to do parkour!' reload: usage: '&cUsage: /{CMD} reload <file>&7 Files: {POSS}' fallpos: set: '&aFall position set!' removed: '&aFall position removed!' top: header: '&9Top Scores:' header-area: '&9Top Scores for {AREA}:' format: '&a{#}. &6{NAME} &e{SCORE} jumps' fall: normal: '&cYou fell! &7Your score was &r{SCORE}' force: base: '&cYour parkour game was ended because ' reasons: teleport: you teleported afk: you went AFK. errors: blocknotair: base: '&c&lAn error occured:&r&c The block is not air!' player: '&6Tell an admin, and try again later.' admin: '&6Make sure the parkour area is completly air, and that the plugin has been correctly set up by reading /{CMD} setup.' notsetup: base: '&cajParkour has not been set up yet.' player: '&6Ask an admin to set it up!' admin: '&6For info on how to set it up, do /{CMD} setup' too-many-players: '&cThere are too many players in parkour right now. Try again later.' migrate: more-args: '&cPlease provide the source to migrate from!' success: '&aMigrated {COUNT} scores!' error: '&cSomething went wrong. There is probably more information in the console.' placeholders: stats: no-data: '---' time-format: '{m}m {s}s' current: no-data: '0' commands: help: header: '&aajParkour made by &2ajgeiss0702&a!' start: '&6 /{CMD} start &7- &9Start parkour!' startarea: '&6 /{CMD} start <area> &7- &9Start parkour in a certain area.' startothers: '&6 /{CMD} start <player> [area] &7- &9Start another player''s parkour in a certain area.' top: '&6 /{CMD} top &7- &9See the top 10 players!' list: '&6 /{CMD} list &7- &9See everyone that is playing parkour, and their current scores.' setup: '&6 /{CMD} setup &7- &9Commands for setting up the plugin. &7(required permssion: ajparkour.setup)' portals: '&6 /{CMD} portals &7- &9Commands for setting up portals.' areas: '&6 /{CMD} areas &7- &9List all loaded areas' setup: header: '&aajParkour&2 setup commands' create: '&6 /{CMD} setup create &7- &9Create an area' pos1: '&6 /{CMD} setup pos1 &7- &9Set the first position' pos2: '&6 /{CMD} setup pos2 &7- &9Set the second position' we: '&6 /{CMD} setup we &7- &9Select first and second position with worldedit' fallpos: '&6 /{CMD} setup fallpos &7- &9Set fall position!' edit: '&6 /{CMD} edit &7- &9Load an existing area into the editing queue.' info: '&6 /{CMD} setup info &7- &9Show which points you have set so far!' diff: '&6 /{CMD} setup difficulty &7- &9Set the area''s difficulty!' max: '&6 /{CMD} setup max &7- &9Set the maximum number of people allowed in the area!' save: '&6 /{CMD} setup save &7- &9Saves and enabled the area. (This should be done last)' portals: header: '&aajParkour&2 portal commands' list: '&6 /{CMD} portals list &7- &9Lists all portals.' create: '&6 /{CMD} portals create &7- &9Create a portal.' remove: '&6 /{CMD} portals remove &7- &9Remove a portal.' listareas: header: '&9Loaded parkour areas:' format: '&7 - &a{NAME} &7Difficulty: &9{DIFFICULTY}' none: '&7No areas loaded!' not-on-whitelist: '&cYou cannot use this command while on parkour!' not-from-console: '&cYou cannot run this command from the console!' setup: no-name: '&cYou must name your area!' invalid-name: '&cYou can''t name your arena that.' edit: no-name: '&cPlease enter the name of an area to edit!' loaded: '&aArea loaded for editing! Re-set positions using /{CMD} setup' no-area: '&cAn area with that name does not exist!' need-to-create: '&aYou must create an area before editing it!' we: not-installed: '&cYou need to have WorldEdit installed to use this command!&7 Try using the built-in pos1 and pos2 setup commands.' incomplete-selection: '&cYou must make a complete worldedit selection before doing this!' created: '&aArea created and added to the editing queue. See &2/ajParkour setup&a or view the plugin page for steps to set it up!' already-creating: '&cAn arena is currently being set up. &aPlease either save that arena, or run this command again to override. (&c&lNOTE:&r&c Overriding will erase all of the data of the arena being set up before!)' info: header: '&6Colors: &aSet &7Not set (optional) &cNot set (required)' set: pos1: '&aFirst position set!' pos2: '&aSecond position set!' fallpos: '&aFall position set!' we: '&aPositions set!' diff: '&aDifficulty set!' max: '&aMax players set!' max: need-args: '&cPlease enter a number!' diff: not-valid: '&cInvalid difficulty! &7Valid difficulties are &feasy&7, &fmedium&7, &fhard&7, &fexpert&7, and &fbalanced' need-args: |- &cPlease enter a difficulty! &7Valid difficulties are &feasy&7, &fmedium&7, &fhard&7, &fexpert&7, and &fbalanced&7. &aBalanced difficulty will make the parkour get harder as the player gets higher scores. save: not-done: '&cYou have not set all of the required settings! &7Check &f/{CMD} setup info&7 to see what you have left.' success: '&aArena {NAME} saved and loaded!' area: too-small: |- &cThe area you just created does not meet the minimum reccomended size of 20x20x20! &7You can continue creating the area, but know you may run into issues with players running into each other, and possibly parkour going outside the area! &7Your area: {l}x{w}x{h} (XxZxY) portals: list: header: '&2Parkour Portals' format: area: '&2{NAME} &7- &a{COORDS} &7- &a{AREA}' no-area: '&2{NAME} &7- &a{COORDS}' create: help: '&cUsage: /{CMD} portals create <name> [area]' success: '&aCreated a portal named ''{NAME}'' at your current location! &7You might have to restart the server for the portal to start working.' remove: help: '&cPlease enter the name of the portal to be removed!' cannot-find: '&cCannot find a portal with that name! Make sure you spelled it correctly, and that you put the same caps too.' success: '&aRemoved portal ''{NAME}''!' no-portals: '&cNo portals have been set up yet! Please create portals before removing them.' gui: selector: title: Block Selector items: random: title: '&rRandom Blocks' lore: '&7Will pick a random block.' selected: lore: '&aCurrently Selected' nextpage: name: '&a&lNext Page' prevpage: name: '&a&lPrevious Page' items: blockselector: name: '&aBlock Selector' reset: usage: '&cUsage: /{CMD} reset <player>' success: '&aReset score of {PLAYER} to 0' blockselector: openedfor: '&aOpened block selector for {PLAYER}' areas: remove: help: '&cPlease enter the name of the area to be removed!' cannot-find: '&cCannot find an area with that name! Make sure you spelled it correctly, and that you put the same caps too.' success: '&aRemoved area ''{NAME}''!'
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