command /diament: trigger: {diax::%player%} is not set: give diamond named "&b&lDarmowy Diament!" to player set {diax::%player%} to now else: if difference between {diax::%player%} and now is greater or equal to 12 hours: give diamond named "&b&lDarmowy Diament!" to player
mozesz to latwo sprawdzic czy nie zawiera command /test: trigger: if {cycki::*} does not contain "dupcia": send "Cycki" send "%{cycki::*}%"Bo mogles dodac nawet o tym nie wiedzac