on shoot:
if projectile is snowball:
if {blaze::%player%} is 1:
set {sniezka::%projectile%} to 1
on damage:
projectile exists
if projectile is snowball:
if {sniezka::%projectile%} is 1:
set damage to 6
może tak
Mam pytanie jak zrobić, aby gracz mógł zaznaczyć teren złotą sikierą (lewy i prawy) i gdyby napisał np. "/ileto" to by mu wiświetliło ile bloków zaznaczył. Z góry dzięki
on command:
if player don't have permission "bypass.komendy":
if command is not "l", "login", "reg", "register", "rtp gui" or "zmienhaslo":
cancel event
Can't understand this condition/effect: grow a tall redwood tree above block at (location at 0, 0.5, 0 in world "elo") (gornik.sk, line 2: grow a tall redwood tree above block at (location at 0, 0.5, 0 in world "elo")')
Can't understand this condition/effect: grow a tall redwood tree at (loaction at 0, 0.5, 0 in world "world") (gornik.sk, line 2: grow a tall redwood tree at (loaction at 0, 0.5, 0 in world "world")') ;(
Mam problem ze skryptem ponieważ nie skrypt nie teleportuje.
on rightclick on entity:
if clicked entity is set:
if entity's name is "&4Diamian" or "Kacper" or "Stachu" or "Lachu":
add {klijenci::*} to clicked entity
set {_ic} to random element out of {klijenci::*}
teleport {_ic} to {miejscebota}
send "jo" to player
every 10 second:
set {_ic} to random element out of {klijenci::*}
set {mac} to random element out of {miejscebota}
teleport ({_ic}) to {mac}
on command "kick":
add 1 to {kick::%player%}
on command "ban":
add 1 to {ban::%player%}
on command "tempban":
add 1 to {tban::%player%}
every 1 minute:
loop all players:
if loop-player has permission "ranga":
add 1 to {czas::%loop-player%}
command /kickrazy [<offlineplayer>]:
trigger:
send "{kick::%arg 1%}" to player
command /banrazy [<offlineplayer>]:
trigger:
send "{ban::%arg 1%}" to player
itd
on death:
if attacker is a player:
if victim is a player:
add 100 to attacker's money
send "&aDostałeś 100$" to attacker
else:
if victim is a zombie:
add 50 to attacker's money
send "Zombie zabił gracza %victim% i zdobył 50$!" to all players
stop