Stworzyłem swój pierwszy lepszy skrypt na klasy pvp. Chciałbym, abyście mi go poprawili, i napisali CZY TEN SKRYPT ZADZIAŁA ;)
variables: {mag.%player%} = false {wojownik.%player%} = false {lucznik.%player%} = false (wybierzklase.%player%} = false command /klasa [<text>]: trigger: arg 1 is not set: send: "&6===>>&2Wybierz &4/klasa pomoc&6<<===" arg 1 is "wojownik": {wybierzklase.%player%} is false: send: "&6===>>&2Wybrales klase wojownika. Trwa skanowanie gracza...&6<<===" wait 5 seconds give to player 1 diamond sword named "&1&|Miecz wojownika" give to player 1 iron helmet named "&1&|Helm wojownika" give to player 1 iron chestplate named "&1&|Zbroja wojownika" give to player 1 iron leggins named "&1&|Spodnie wojownika" give to player 1 iron boots named "&1&|Buty wojownika" give to player 10 golden apple named "&6&|Jedzenie wojownika" send: "&6===>>&2Gratulacje, werfikacja przebiegla pomyslnie!&6<<===" set {wojownik.%player%} to true set {wybierzklase.%player%} to true else: send: "&6===>>Posiadasz juz klase!&6<<===" arg 1 is "mag": {wybierzklase.%player%} is false: send: "&6===>>&2Wybrales klase czarodzieja. Trwa skanowanie gracza...&6<<===" wait 5 seconds give to player 1 blaze rod named "&1&|Rozdzka czarodzieja" give to player 1 iron helmet named "&1&|Helm czarodzieja" give to player 1 iron chestplate named "&1&|Zbroja czarodzieja" give to player 1 iron leggins named "&1&|Spodnie czarodzieja" give to player 1 iron boots named "&1&|Buty czarodzieja" give to player 1 iron shovel named "&1&|Sztylet" set {mag.%player%} to true set {wybierzklase.%player%} to true send: "&6===>>&2Gratulacje, werfikacja przebiegla pomyslnie!&6<<===" else: send: "&6===>>Posiadasz juz klase!&6<<===" arg 1 is "lucznik": {wybierzklase.%player%} is false: send: "&6===>>&2Wybrales klase lucznika. Trwa skanowanie gracza...&6<<===" wait 5 seconds give to player 1 enchanted bow named "&1&|Luk lucznika" give to player 1 iron helmet named "&1&|Helm lucznika" give to player 1 iron chestplate named "&1&|Zbroja lucznika" give to player 1 iron leggins named "&1&|Spodnie lucznika" give to player 1 iron boots named "&1&|Buty lucznika" give to player 1 iron shovel named "&1&|Sztylet" set {lucznik.%player%} to true set {wybierzklase.%player%} to true send: "&6===>>&2Gratulacje, werfikacja przebiegla pomyslnie!&6<<===" else: send: "&6===>>Posiadasz juz klase!&6<<===" arg 1 is "autor": send: "Autorem wtyczki jest anonimowy gosc" arg 1 is "pomoc": send: "&6===>>&2Aby wybrac klase wpisz /klasa <nazwa>. Dostepne klasy:" send: "&6===>>&2Mag (czarodziej)" send: "&6===>>&2Wojownik" send: "&6===>>&2Lucznik" send: "&6===>>Aby dowieziec sie kto jest autorem wtyczki wpisz /klasa autor" arg 1 is "opusc": set {mag.%player%} to false set {wojownik.%player%} to false set {lucznik.%player%} to false send: "&6===>>Zrezygnowales z klasy, aby znow dolaczyc do niej wpisz /klasa pomoc&6<<===" execute console command "/clear %player%" on chat: {mag.%player%} is true: set the player's dispaly name to "&6[&3Mag&6] [%name of player%]" {lucznik.%player%} is true: set the player's display name to "&6[&3Lucznik&6] [%name of player%]" {wojownik.%player%} is true: set the player's display name to "&6[&3Wojownik&6] [%name of player%]" on respawn: {mag.%player%} is true: give to player 1 blaze rod named "&1&|Rozdzka czarodzieja" give to player 1 iron helmet named "&1&|Helm czarodzieja" give to player 1 iron chestplate named "&1&|Zbroja czarodzieja" give to player 1 iron leggins named "&1&|Spodnie czarodzieja" give to player 1 iron boots named "&1&|Buty czarodzieja" give to player 1 iron shovel named "&1&|Sztylet" {wojownik.%player%} is true: give to player 1 diamond sword named "&1&|Miecz wojownika" give to player 1 iron helmet named "&1&|Helm wojownika" give to player 1 iron chestplate named "&1&|Zbroja wojownika" give to player 1 iron leggins named "&1&|Spodnie wojownika" give to player 1 iron boots named "&1&|Buty wojownika" give to player 10 golden apple named "&6&|Jedzenie wojownika" {lucznik.%player%} is true: give to player 1 enchanted bow named "&1&|Luk lucznika" give to player 1 iron helmet named "&1&|Helm lucznika" give to player 1 iron chestplate named "&1&|Zbroja lucznika" give to player 1 iron leggins named "&1&|Spodnie lucznika" give to player 1 iron boots named "&1&|Buty lucznika" give to player 1 iron shovel named "&1&|Sztylet" Dobrze jest wytabowane?
Mam kolejne pytania:
1. Jak zrobić, aby po wykonaniu jakiegoś eventu, zabierało z konta pieniadze graczowi? (iConomy).