tak da sie jaka ma byc szansa?
robisz:
on mine of stone:
chance of X%:
add 2 book named "&6Ranga" to player
potem komenda ktora zabiera i daje range:
command /rang [<text>]:
trigger:
IF player has 1 book named "&6Ranga": #sprawdzanie czy gracz posiada ksiazke
remove 1 book named "&6Ranga" from player
execute console command "komenda na range %player% ranga"
(Pomogłem? zaznacz moja ODP za najlepsza!)