loop {gracze::%arg 2%::*}:
add loop-value to {_g::*}
loop (size of {gracze::%arg 2%::*}) times:
set {_p} to random element out of {_g::*}
if (size of {red::%arg 2%::*}) <= (size of {blue::%arg 2%::*}):
add {_p} to {red::%arg 2%::*}
remove {_p} from {_g::*}
else:
add {_p} to {blue::%arg 2%::*}
remove {_p} from {_g::*}
loop {red::%arg 2%::*}:
set {_p} to loop-value
set {_p} to {_p} parsed as player
teleport {_p} to {spawn::red::%arg 2%}
loop {blue::%arg 2%::*}:
set {_p} to loop-value
set {_p} to {_p} parsed as player
teleport {_p} to {spawn::blue::%arg 2%}
loop {gracze::%arg 2%::*}:
set {_p} to loop-value
set {_p} to {_p} parsed as player
send "Gra sie zaczela" to {_p}
clear {_p}'s inventory
i mam problem- jak jest dwóch graczy to obu tp'a do {spawn::blue::%arg 2%} :@ a przecież powinno rozdać ich do 2 innych zmiennych grupowych i gdzieś indziej tepac Czemu?
Pytanie
MrPatryk07 45
Cześć mam kod:
loop {gracze::%arg 2%::*}:
add loop-value to {_g::*}
loop (size of {gracze::%arg 2%::*}) times:
set {_p} to random element out of {_g::*}
if (size of {red::%arg 2%::*}) <= (size of {blue::%arg 2%::*}):
add {_p} to {red::%arg 2%::*}
remove {_p} from {_g::*}
else:
add {_p} to {blue::%arg 2%::*}
remove {_p} from {_g::*}
loop {red::%arg 2%::*}:
set {_p} to loop-value
set {_p} to {_p} parsed as player
teleport {_p} to {spawn::red::%arg 2%}
loop {blue::%arg 2%::*}:
set {_p} to loop-value
set {_p} to {_p} parsed as player
teleport {_p} to {spawn::blue::%arg 2%}
loop {gracze::%arg 2%::*}:
set {_p} to loop-value
set {_p} to {_p} parsed as player
send "Gra sie zaczela" to {_p}
clear {_p}'s inventory
i mam problem- jak jest dwóch graczy to obu tp'a do {spawn::blue::%arg 2%} :@ a przecież powinno rozdać ich do 2 innych zmiennych grupowych i gdzieś indziej tepac
Czemu?
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