tymborek 0 Opublikowano 14 lutego 2023 Udostępnij Opublikowano 14 lutego 2023 siema naprawi ktos skrypt ze jak sie nie trzyma w rece brusha to sie nie da ulepszyc i wyskakuje info musisz trzymac brusha w rece? Wstawiam skrypt na code.skript.pl Notatka dodana przez ivall Cytuj Odnośnik do komentarza https://skript.pl/temat/54404-naprawa-skryptu-na-kowala-pod-cashblock-188/ Udostępnij na innych stronach Więcej opcji udostępniania...
0 xMarmo321 50 Opublikowano 14 lutego 2023 Udostępnij Opublikowano 14 lutego 2023 variables: {procent} = "%" command /kowal [<text>]: trigger: wait 3 ticks open chest with 5 rows named "&6&lKowal" to player set slot 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44 of player's current inventory to yellow stained glass pane named "&8&l✖" set player's current inventory's slot 21 to glowing hopper named "&6Ulepsz Swego Brusha!" with lore "" and "&7Kliknij &6PPM &7Aby Ulepszyc brusha!" and "" set player's current inventory's slot 23 to glowing paper named "&6Informacje o ulepszeniach" with lore "" and "&6Szanse:" and " &8* &730%{procent}% - &aNa Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and "" on inventory click: if name of player's current inventory is "&6&lKowal": if clicked inventory is not player's inventory: cancel event if clicked slot is 21: if player's tool is not blaze rod named "&6Brush ##1" and player's tool is not blaze rod named "&6Brush ##2" and player's tool is not blaze rod named "&6Brush ##3" and player's tool is not blaze rod named "&6Brush ##4": send "&8[&6&l!&8] &cMusisz trzymać brusha w ręce, aby go ulepszyć!" to player else: set {_a} to random integer from 1 to 10 if {_a} is 1 or 2 or 3: if player's tool is blaze rod named "&6Brush ##1": remove 1 blaze rod named "&6Brush ##1" from player's inventory give 1 blaze rod named "&6Brush ##2" to player else if player's tool is blaze rod named "&6Brush ##2": remove 1 blaze rod named "&6Brush ##2" from player's inventory give 1 blaze rod named "&6Brush ##3" to player else if player's tool is blaze rod named "&6Brush ##3": remove 1 blaze rod named "&6Brush ##3" from player's inventory give 1 blaze rod named "&6Brush ##4" to player send "&8[&6&l!&8] &7Ulepszyles Swojego Brusha! &6Gratulujemy!" to player close player's inventory send player title "&2Gratulujemy" with subtitle "&aUlepszyles Brusha!" for 3 seconds broadcast "&8[&6&l!&8] &7Gracz &e%player% &7wlasnie ulepszyl swojego brusha u kowala &6Gratulujemy! &8(&7/kowal&8)"play sound "random.levelup" to player launch ball large firework colored yellow at player else if player's tool is not blaze rod named "&6Brush ##3" or blaze rod named "&6Brush ##2" or blaze rod named "&6Brush ##1": if {_a} is 4 or 5 or 6 or 7 or 8 or 9 or 10: if player's tool is blaze rod named "&6Brush ##1": remove 1 blaze rod named "&6Brush ##1" from player's inventory if player's tool is blaze rod named "&6Brush ##2": remove 1 blaze rod named "&6Brush ##2" from player's inventory if player's tool is blaze rod named "&6Brush ##3": remove 1 blaze rod named "&6Brush ##3" from player's inventory if player's tool is blaze rod named "&6Brush ##4": remove 1 blaze rod named "&6Brush ##4" from player's inventory send "&8[&6&l!&8] &7Niestety twoj brush zostal zniszczony!" Może to? Cytuj Odnośnik do komentarza https://skript.pl/temat/54404-naprawa-skryptu-na-kowala-pod-cashblock-188/#findComment-330113 Udostępnij na innych stronach Więcej opcji udostępniania...
0 tymborek 0 Opublikowano 15 lutego 2023 Autor Udostępnij Opublikowano 15 lutego 2023 19 godzin temu, xMarmo321 napisał: variables: {procent} = "%" command /kowal [<text>]: trigger: wait 3 ticks open chest with 5 rows named "&6&lKowal" to player set slot 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44 of player's current inventory to yellow stained glass pane named "&8&l✖" set player's current inventory's slot 21 to glowing hopper named "&6Ulepsz Swego Brusha!" with lore "" and "&7Kliknij &6PPM &7Aby Ulepszyc brusha!" and "" set player's current inventory's slot 23 to glowing paper named "&6Informacje o ulepszeniach" with lore "" and "&6Szanse:" and " &8* &730%{procent}% - &aNa Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and "" on inventory click: if name of player's current inventory is "&6&lKowal": if clicked inventory is not player's inventory: cancel event if clicked slot is 21: if player's tool is not blaze rod named "&6Brush ##1" and player's tool is not blaze rod named "&6Brush ##2" and player's tool is not blaze rod named "&6Brush ##3" and player's tool is not blaze rod named "&6Brush ##4": send "&8[&6&l!&8] &cMusisz trzymać brusha w ręce, aby go ulepszyć!" to player else: set {_a} to random integer from 1 to 10 if {_a} is 1 or 2 or 3: if player's tool is blaze rod named "&6Brush ##1": remove 1 blaze rod named "&6Brush ##1" from player's inventory give 1 blaze rod named "&6Brush ##2" to player else if player's tool is blaze rod named "&6Brush ##2": remove 1 blaze rod named "&6Brush ##2" from player's inventory give 1 blaze rod named "&6Brush ##3" to player else if player's tool is blaze rod named "&6Brush ##3": remove 1 blaze rod named "&6Brush ##3" from player's inventory give 1 blaze rod named "&6Brush ##4" to player send "&8[&6&l!&8] &7Ulepszyles Swojego Brusha! &6Gratulujemy!" to player close player's inventory send player title "&2Gratulujemy" with subtitle "&aUlepszyles Brusha!" for 3 seconds broadcast "&8[&6&l!&8] &7Gracz &e%player% &7wlasnie ulepszyl swojego brusha u kowala &6Gratulujemy! &8(&7/kowal&8)"play sound "random.levelup" to player launch ball large firework colored yellow at player else if player's tool is not blaze rod named "&6Brush ##3" or blaze rod named "&6Brush ##2" or blaze rod named "&6Brush ##1": if {_a} is 4 or 5 or 6 or 7 or 8 or 9 or 10: if player's tool is blaze rod named "&6Brush ##1": remove 1 blaze rod named "&6Brush ##1" from player's inventory if player's tool is blaze rod named "&6Brush ##2": remove 1 blaze rod named "&6Brush ##2" from player's inventory if player's tool is blaze rod named "&6Brush ##3": remove 1 blaze rod named "&6Brush ##3" from player's inventory if player's tool is blaze rod named "&6Brush ##4": remove 1 blaze rod named "&6Brush ##4" from player's inventory send "&8[&6&l!&8] &7Niestety twoj brush zostal zniszczony!" Może to? nie dziala 14 bledow Cytuj Odnośnik do komentarza https://skript.pl/temat/54404-naprawa-skryptu-na-kowala-pod-cashblock-188/#findComment-330131 Udostępnij na innych stronach Więcej opcji udostępniania...
Pytanie
tymborek 0
siema naprawi ktos skrypt ze jak sie nie trzyma w rece brusha to sie nie da ulepszyc i wyskakuje info musisz trzymac brusha w rece?
Wstawiam skrypt na code.skript.pl
Notatka dodana przez ivall
Odnośnik do komentarza
https://skript.pl/temat/54404-naprawa-skryptu-na-kowala-pod-cashblock-188/Udostępnij na innych stronach
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