on walk on orange stained clay: if {pk.dolacz.%player%} is true: if block underneath event-block is sign: if line 1 of block underneath event-block is "&7[&6PK&7]": if line 2 of block underneath event-block is "&a&lStart": set {pk.timer.%player%.mili} to 0 set {pk.timer.%player%.sec} to 0 set {pk.timer.%player%.minuty} to 0 execute console command "playsound random.pop %player%" set level of the player to 0 set level progress of the player to 0.0 set {pk.start.%player%} to true if line 2 of block underneath event-block is "&c&lStop": if {pk.start.%player%} is true:
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