Znalazlem skrypt na stoniarki lecz po zniszczeniu kamienia dostaje go 3 sztuki i Stoniarka ++ nie dziala
on load:
set {_stone1} to "stoniarka1"
on place stone:
if name of player's tool is "&aGenerator Kamienia":
add location of block to {stoniarka2::*}
set block to stone
on break stone:
give stone to player
loop {stoniarka2::*}:
if loop-value is location of target block:
wait 3 second
set block to stone
command /+:
trigger:
player has permission "stoniarka.daj2":
give stone named "&aGenerator Kamienia" with lore "&4Informacje&7:|| &cBlok tworzony&7: &fKamien|| &cCzas odnowienia&7: &f3 sekundy" to player
on load:
set {_stone2} to "stoniarka2"
on place stone:
if name of player's tool is "&aGenerator Kamienia&6+":
add location of block to {stoniarka3::*}
set block to stone
on break stone:
give stone to player
loop {stoniarka3::*}:
if loop-value is location of target block:
wait 1.5 second
set block to stone
command /++:
trigger:
player has permission "stoniarka.daj3":
give stone named "&aGenerator Kamienia&6+" with lore "&4Informacje&7:|| &cBlok tworzony&7: &fKamien|| &cCzas odnowienia&7: &f1.5 sekundy" to player
on load:
set {_stone3} to "stoniarka3"
on place stone:
if name of player's tool is "&aGenerator Kamienia+":
add location of block to {stoniarka4::*}
set block to stone
on break stone:
give stone to player
loop {stoniarka4::*}:
if loop-value is location of target block:
wait 0.5 second
set block to stone
command /+++:
trigger:
player has permission "stoniarka.daj4":
give stone named "&aGenerator Kamienia++" with lore "&4Informacje&7:|| &cBlok tworzony&7: &fKamien|| &cCzas odnowienia&7: &f0.5 sekundy" to player
Pytanie
dziwakkolega 28
Znalazlem skrypt na stoniarki lecz po zniszczeniu kamienia dostaje go 3 sztuki i Stoniarka ++ nie dziala
on load: set {_stone1} to "stoniarka1" on place stone: if name of player's tool is "&aGenerator Kamienia": add location of block to {stoniarka2::*} set block to stone on break stone: give stone to player loop {stoniarka2::*}: if loop-value is location of target block: wait 3 second set block to stone command /+: trigger: player has permission "stoniarka.daj2": give stone named "&aGenerator Kamienia" with lore "&4Informacje&7:|| &cBlok tworzony&7: &fKamien|| &cCzas odnowienia&7: &f3 sekundy" to player on load: set {_stone2} to "stoniarka2" on place stone: if name of player's tool is "&aGenerator Kamienia&6+": add location of block to {stoniarka3::*} set block to stone on break stone: give stone to player loop {stoniarka3::*}: if loop-value is location of target block: wait 1.5 second set block to stone command /++: trigger: player has permission "stoniarka.daj3": give stone named "&aGenerator Kamienia&6+" with lore "&4Informacje&7:|| &cBlok tworzony&7: &fKamien|| &cCzas odnowienia&7: &f1.5 sekundy" to player on load: set {_stone3} to "stoniarka3" on place stone: if name of player's tool is "&aGenerator Kamienia+": add location of block to {stoniarka4::*} set block to stone on break stone: give stone to player loop {stoniarka4::*}: if loop-value is location of target block: wait 0.5 second set block to stone command /+++: trigger: player has permission "stoniarka.daj4": give stone named "&aGenerator Kamienia++" with lore "&4Informacje&7:|| &cBlok tworzony&7: &fKamien|| &cCzas odnowienia&7: &f0.5 sekundy" to player
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