Cześć, zrobiłem GUI przez set player's current inventory's. Dodałem eventy, żeby nie można było wyjmować itemków, oraz dodałem wykonywane komendy po kliknięciu danego przedmiotu. Problem jest w tym, gdy klikne 1 przedmiot wykonują się wszystkie komendy zawarte w eventach.
on inventory click:
if inventory name of current inventory of player is "&3Kolory":
if player's current inventory's slot 22 is bone:
execute player command "fioletowy"
cancel event
if player's current inventory's slot 10 is name tag:
execute player command "zloty"
cancel event
if player's current inventory's slot 16 is leather boots:
execute player command "szary"
cancel event
if player's current inventory's slot 31 is snowball:
execute player command "zolty"
cancel event
if player's current inventory's slot 34 is redstone:
execute player command "czarny"
cancel event
if player's current inventory's slot 28 is redstone:
execute player command "zielony"
cancel event
if player's current inventory's slot 29 is emerald:
execute player command "rozowy"
cancel event
if player's current inventory's slot 33 is gunpowder:
execute player command "czerwony"
cancel event
if player's current inventory's slot 49 is command block:
execute player command "niebieski"
cancel event
Pytanie
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Cześć, zrobiłem GUI przez set player's current inventory's. Dodałem eventy, żeby nie można było wyjmować itemków, oraz dodałem wykonywane komendy po kliknięciu danego przedmiotu. Problem jest w tym, gdy klikne 1 przedmiot wykonują się wszystkie komendy zawarte w eventach.
on inventory click: if inventory name of current inventory of player is "&3Kolory": if player's current inventory's slot 22 is bone: execute player command "fioletowy" cancel event if player's current inventory's slot 10 is name tag: execute player command "zloty" cancel event if player's current inventory's slot 16 is leather boots: execute player command "szary" cancel event if player's current inventory's slot 31 is snowball: execute player command "zolty" cancel event if player's current inventory's slot 34 is redstone: execute player command "czarny" cancel event if player's current inventory's slot 28 is redstone: execute player command "zielony" cancel event if player's current inventory's slot 29 is emerald: execute player command "rozowy" cancel event if player's current inventory's slot 33 is gunpowder: execute player command "czerwony" cancel event if player's current inventory's slot 49 is command block: execute player command "niebieski" cancel eventOdnośnik do komentarza
https://skript.pl/temat/38703-gui/Udostępnij na innych stronach
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