on any move:
player's gamemode is survival:
block under player is cobblestone:
set {%player%.fly} to 0
enable fly for player
player is flying:
block under player is air:
if {%player%.fly} is 1:
disable fly for player
else:
disable fly for player
push the player in the direction of the player at speed 1.5
set {%player%.fly} to 1
on damage of player:
damage cause is fall:
cancel event
chce zrobic ze jak gracz stoi na tym to go odpycha
Pytanie
Kola13567 0
on any move:
player's gamemode is survival:
block under player is cobblestone:
set {%player%.fly} to 0
enable fly for player
player is flying:
block under player is air:
if {%player%.fly} is 1:
disable fly for player
else:
disable fly for player
push the player in the direction of the player at speed 1.5
set {%player%.fly} to 1
on damage of player:
damage cause is fall:
cancel event
chce zrobic ze jak gracz stoi na tym to go odpycha
Edytowane przez Kola13567Odnośnik do komentarza
https://skript.pl/temat/32434-odpychajaca-p%C3%B3%C5%82ytka/Udostępnij na innych stronach
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