OtwieramSerwer 4 Opublikowano 25 września 2014 Udostępnij Opublikowano 25 września 2014 Witam ma ktoś jakiś Dobry drop z poziomami ?ale nie z jakas komenda /xd drop czy innetylko najlepiej /drop z poziomami+dzialanie fortunyjesli tak to prosiłbym o linka do takiego lub napisanie kodu jego w komentarzu Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
0 mati770ka 120 Opublikowano 25 września 2014 Udostępnij Opublikowano 25 września 2014 mam tu taki drop ale z wiadomościami na pasku smoka i koordynatami:options:#================## Logo ##================# logo: &7&l[&3&lDrop&7&l]#================## Szansa na Drop ##================# diamenty: 2% zelazo: 3% zloto: 4% szmaragdy: 5% redstone: 6% lapis: 7% wegiel: 50% #================## Wysokosc Dropu ##================# diamentyY: 80 zelazoY: 75 zlotoY: 70 szmaragdyY: 65 redstoneY: 72 lapisY: 74 wegielY: 80 #================## Zabezpieczenie ## przez wybuchem ##================# on explode: if entity is tnt or creeper: loop all blocks in radius 8: if loop-block is any ore: set loop-block to air #================## Blokada ## Wypadania ## Z Rud ##================#on mine of any ore: player's gamemode is survival: cancel event set event-block to air create timed bar with text "&6Ten surowiec wypada tylko z &7Stone" to player for 5 seconds #================## Kod Diamentu ##================# on mine of stone: player's gamemode is survival: player's y-coordinate is smaller than {@diamentyY}: player's tool is pickaxe: chance of {@diamenty}: drop 1 diamond create timed bar with text "&6Gratulacje znalazles: &31 &7Diament" to player for 5 seconds stop player's tool is pickaxe of fortune 1: set {_diamenty1} to random integer between 1 and 2 chance of {@diamenty}: drop {_diamenty1} of diamond create timed bar with text "&6Gratulacje znalazles: &3%{_diamenty1}% &7Diament&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 2: set {_diamenty2} to random integer between 1 and 3 chance of {@diamenty}: drop {_diamenty2} of diamond create timed bar with text "&6Gratulacje znalazles: &3%{_diamenty2}% &7Diament&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 3: set {_diamenty3} to random integer between 1 and 4 chance of {@diamenty}: drop {_diamenty3} of diamond create timed bar with text "&6Gratulacje znalazles: &3%{_diamenty3}% &7Diament&8/&7y" to player for 5 seconds stop #----------------------------------------------------------------------------------------##================## Kod Zelaza ##================# player's y-coordinate is smaller than {@zelazoY}: player's tool is pickaxe: chance of {@zelazo}: drop 1 iron ingot create timed bar with text "&6Gratulacje znalazles: &31 &7Zelazo" to player for 5 seconds stop player's tool is pickaxe of fortune 1: set {_zelazo1} to random integer between 1 and 2 chance of {@zelazo}: drop {_zelazo1} of iron ingot create timed bar with text "&6Gratulacje znalazles: &3%{_zelazo1}% &7Zelazo&8/&7a" to player for 5 seconds stop player's tool is pickaxe of fortune 2: set {_zelazo2} to random integer between 1 and 3 chance of {@zelazo}: drop {_zelazo2} of iron ingot create timed bar with text "&6Gratulacje znalazles: &3%{_zelazo2}% &7Zelazo&8/&7a" to player for 5 seconds stop player's tool is pickaxe of fortune 3: set {_zelazo3} to random integer between 1 and 4 chance of {@zelazo}: drop {_zelazo3} of iron ingot create timed bar with text "&6Gratulacje znalazles: &3%{_zelazo3}% &7Zelazo&8/&7a" to player for 5 seconds stop #-------------------------------------------------------------------------------------------##================## Kod Zlota ##================# player's y-coordinate is smaller than {@zlotoY}: player's tool is pickaxe: chance of {@zloto}: drop 1 gold ingot create timed bar with text "&6Gratulacje znalazles: &31 &7Zloto" to player for 5 seconds stop player's tool is pickaxe of fortune 1: set {_zloto1} to random integer between 1 and 2 chance of {@zloto}: drop {_zloto1} of gold ingot create timed bar with text "&6Gratulacje znalazles: &3%{_zloto1}% &7Zloto&8/&7a" to player for 5 seconds stop player's tool is pickaxe of fortune 2: set {_zloto2} to random integer between 1 and 3 chance of {@zloto}: drop {_zloto2} of gold ingot create timed bar with text "&6Gratulacje znalazles: &3%{_zloto2}% &7Zloto&8/&7a" to player for 5 seconds stop player's tool is pickaxe of fortune 3: set {_zloto3} to random integer between 1 and 4 chance of {@zloto}: drop {_zloto3} of gold ingot create timed bar with text "&6Gratulacje znalazles: &3%{_zloto3}% &7Zloto&8/&7a" to player for 5 seconds stop #----------------------------------------------------------------------------------------------##================## Kod Szmaragdow ##================# player's y-coordinate is smaller than {@szmaragdyY}: player's tool is pickaxe: chance of {@szmaragdy}: drop 1 emerald create timed bar with text "&6Gratulacje znalazles &31 &7Szmaragd" to player for 5 seconds stop player's tool is pickaxe of fortune 1: set {_szmaragdy1} to random integer between 1 and 2 chance of {@szmaragdy}: drop {_szmaragdy1} of emerald create timed bar with text "&6Gratulacje znalazles: &3%{_szmaragdy1}% &7Szmaragd&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 2: set {_szmaragdy2} to random integer between 1 and 3 chance of {@szmaragdy}: drop {_szmaragdy2} of emerald create timed bar with text "&6Gratulacje znalazles: &3%{_szmaragdy2}% &7Szmaragd&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 3: set {_szmaragdy3} to random integer between 1 and 4 chance of {@szmaragdy}: drop {_szmaragdy3} of emerald create timed bar with text "&6Gratulacje znalazles: &3%{_szmaragdy3}% &7Szmaragd&8/&7y" to player for 5 seconds stop #---------------------------------------------------------------------------------------------##================## Kod Redstone ##================# player's y-coordinate is smaller than {@redstoneY}: player's tool is pickaxe: chance of {@redstone}: drop 1 redstone create timed bar with text "&6Gratulacje znalazles &31 &7Redstone" to player for 5 seconds stop player's tool is pickaxe of fortune 1: set {_redstone1} to random integer between 1 and 2 chance of {@redstone}: drop {_redstone1} of redstone create timed bar with text "&6Gratulacje znalazles: &3%{_redstone1}% &7Redstone&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 2: set {_redstone2} to random integer between 1 and 3 chance of {@redstone}: drop {_redstone2} of redstone create timed bar with text "&6Gratulacje znalazles: &3%{_redstone2}% &7Redstone&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 3: set {_redstone3} to random integer between 1 and 4 chance of {@redstone}: drop {_redstone3} of redstone create timed bar with text "&6Gratulacje znalazles: &3%{_redstone3}% &7Redstone&8/&7y" to player for 5 seconds stop #--------------------------------------------------------------------------------------------------##================## Kod Lapis ##================# player's y-coordinate is smaller than {@lapisY}: player's tool is pickaxe: chance of {@lapis}: drop 1 lapis create timed bar with text "&6Gratulacje znalazles &31 &7Lapis" to player for 5 seconds stop player's tool is pickaxe of fortune 1: set {_lapis1} to random integer between 1 and 2 chance of {@lapis}: drop {_redstone1} of lapis create timed bar with text "&6Gratulacje znalazles: &3%{_lapis1}% &7Lapis&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 2: set {_lapis2} to random integer between 1 and 3 chance of {@lapis}: drop {_redstone2} of lapis create timed bar with text "&6Gratulacje znalazles: &3%{_lapis2}% &7Lapis&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 3: set {_lapis3} to random integer between 1 and 4 chance of {@lapis}: drop {_lapis3} of lapis create timed bar with text "&6Gratulacje znalazles: &3%{_lapis3}% &7Lapis&8/&7y" to player for 5 seconds stop #-----------------------------------------------------------------------------------------------------##================## Kod Wegiel ##================# player's y-coordinate is smaller than {@wegielY}: player's tool is pickaxe: chance of {@wegiel}: drop 1 coal create timed bar with text "&6Gratulacje znalazles &31 &7Wegiel" to player for 5 seconds stop player's tool is pickaxe of fortune 1: set {_wegiel1} to random integer between 1 and 2 chance of {@wegiel}: drop {_wegiel1} of coal create timed bar with text "&6Gratulacje znalazles: &3%{_wegiel1}% &7Wegiel&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 2: set {_wegiel2} to random integer between 1 and 3 chance of {@wegiel}: drop {_wegiel2} of coal create timed bar with text "&6Gratulacje znalazles: &3%{_wegiel2}% &7Wegiel&8/&7y" to player for 5 seconds stop player's tool is pickaxe of fortune 3: set {_wegiel3} to random integer between 1 and 4 chance of {@wegiel}: drop {_wegiel3} of coal create timed bar with text "&6Gratulacje znalazles: &3%{_wegiel3}% &7Wegiel&8/&7y" to player for 5 seconds stop #------------------------------------------------------------------------------------------------------------##================## Komenda Drop ##================#command /drop: trigger: send "&8<&6࿌&8>&b=========={@logo}&b==========&8<&6࿌&8>" send " &6» &bDiament:" send " &6࿌ &8Szansa na Drop: &b{@diamenty}%" send " &6࿌ &8Kilof fortuna 1/2/3: &bWypada 1-4" send " &6࿌ &8Wysokosc wypadania: &b{@diamentyY}" send " &6» &2Emerald:" send " &6࿌ &8Szansa na Drop: &b{@szmaragdy}%" send " &6࿌ &8Kilof fortuna 1/2/3: &bWypada 1-4" send " &6࿌ &8Wysokosc wypadania: &b{@szmaragdyY}" send " &6» &eZloto:" send " &6࿌ &8Szansa na Drop: &b{@zloto}%" send " &6࿌ &8Kilof fortuna 1/2/3: &bWypada 1-4" send " &6࿌ &8Wysokosc wypadania: &b{@zlotoY}" send " &6» &7Zelazo:" send " &6࿌ &8Szansa na Drop: &b{@zelazo}%" send " &6࿌ &8Kilof fortuna 1/2/3: &bWypada 1-4" send " &6࿌ &8Wysokosc wypadania: &b{@zelazoY}" send " &6» &4Redstone:" send " &6࿌ &8Szansa na Drop: &b{@redstone}%" send " &6࿌ &8Kilof fortuna 1/2/3: &bWypada 1-4" send " &6࿌ &8Wysokosc wypadania: &b{@redstoneY}" send " &6» &1Lapis:" send " &6࿌ &8Szansa na Drop: &b{@lapis}%" send " &6࿌ &8Kilof fortuna 1/2/3: &bWypada 1-4" send " &6࿌ &8Wysokosc wypadania: &b{@lapisY}" send " &6» &0Wegiel:" send " &6࿌ &8Szansa na Drop: &b{@wegiel}%" send " &6࿌ &8Kilof fortuna 1/2/3: &bWypada 1-4" send " &6࿌ &8Wysokosc wypadania: &b{@wegielY}" send "&8<&6࿌&8>&b=========={@logo}&b==========&8<&6࿌&8>" OtwieramSerwer 1 Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
0 Anastair 64 Opublikowano 25 września 2014 Udostępnij Opublikowano 25 września 2014 polecam duzoooo bardziej rozbudowany stone++ Hydorax 1 Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
Pytanie
OtwieramSerwer 4
Witam ma ktoś jakiś Dobry drop z poziomami ?
ale nie z jakas komenda /xd drop czy inne
tylko najlepiej /drop z poziomami+dzialanie fortuny
jesli tak to prosiłbym o linka do takiego lub napisanie kodu jego w komentarzu
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