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Konfiguracja BungeeTabList na serwer MediumHC


RUDAZZ

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Chodzi o to, że nie wiem jak skonfigurowac tabliste pod funnyguilds

showTo: "all"

# Examples of alternative options for showTo:
# showTo: ' ${viewer server} == "Factions" '
# showTo: ' ${viewer server} == "Factions" or ${viewer server} == "Survival" '
# showTo: ' ${viewer vault_primary_group} == "Admin" '

# If after evaluating the showTo option of all tab list configs multiple tab lists
# are visible to a player, he will bw shown the one with the highest priority:
priority: 0

# Tab list header and footer:
showHeaderFooter: true

header:
- |-
  &2&lMY&7&lHC&8&l.PL

headerAnimationUpdateInterval: 5.0

footer:
- |-
  &7Polub nasz facebooku &2www.fb.com/myhcpl 
- |-
  &7Strona serwera &2www.myhc.pl 
- |-
  &7TeamSpeak3 serwera &2myhc.pl
  

footerAnimationUpdateInterval: 5.0

# Custom placeholders are a powerful mechanism to add more dynamic content
# to the tab list.
customPlaceholders:
  # Defines the ${afk_tag} placeholder which is used to add "|away"
  # to the players name if he is afk.
  afk_tag:
    !conditional
    condition: ${player essentials_afk}
    true: '&7|&oaway'
    false: ''
  # Defines the ${viewer_colored_ping0} placeholder which displays the ping in green
  # if it is below 50ms, otherwise in yellow.
  viewer_colored_ping0:
    !conditional
    condition: "${viewer ping} < 50"
    true: "&a${viewer ping}"
    false: "&e${viewer ping}"
  # Defines ${the viewer_colored_ping} placeholder which displays the ping in red
  # if it is above 150ms, otherwise it is replaced with the ${viewer_colored_ping0}
  # placeholder ( < 50 -> green, > 50 -> yellow).
  # That results in the following color scheme:
  # 0 - 49   -> green
  # 50 - 149 -> yellow
  # 150+     -> red
  viewer_colored_ping:
    !conditional
    condition: "${viewer ping} < 150"
    true: ${viewer_colored_ping0}
    false: "&c${viewer ping}"

# Player sets are required to display players and player counts on the tab list.
# To display a player count use ${playerset:<name> size}, example: ${playerset:global size}.
playerSets:
  # The global player set contains all players
  global:
    filter: "true"
# # Some more examples. Be careful to get the number of spaces right when using them.
# # Player set containing all players on a specific server:
# survival:
#   filter: |-
#     ${player server} == "survival"
# # Player set containing all players on the same server as the player viewing the tab list:
# currentserver:
#   filter: |-
#     ${player server} == ${viewer server}
# # Player set containing all players on a specific server and world:
# survival_nether:
#   filter: |-
#     ${player server} == "survival"
#     and ${player world} == "world_nether"
# # Player set containing all admins:
# admins:
#   filter: |-
#     ${player vault_primary_group} == "admin"
#     or ${player vault_primary_group} == "owner"

# We want the tab list to have a fixed size of 60 slots.
# If you want a dynamic size you need to set type to DYNAMIC_SIZE
# and you don't need any of the options below it. Have a look at
# the example in the wiki to see which options you need instead:
# https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Examples#global-tab-list-dynamic-size
type: FIXED_SIZE
size: 80

# The defaultIcon and defaultPing will be used for all slots for which no other value is
# explicitely set.
defaultIcon: colors/dark_gray.png
defaultPing: 1000

# Here the content of the tab list is configured:
components:
# Three info slots at the top
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: "  &8* &2&lINFORMACJE &8*"} # 2st row, 1st column
- {text: "  &8* &a&lTWOJA GILDIA &8*"} # 2st row, 1st column
- {text: "  &8* &a&lTOPOWI GRACZE &8*"} # 2st row, 1st column
- {text: "  &8* &a&lTOPOWE GILDIE &8*"} # 2st row, 1st column
- {text: "",} # 1st row, 2nd column
- {text: "",} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: "       &8[&7PUNKTY&8]"}
  - {text: "       &8[&7ZABOJSTWA&8]"}
  - {text: "       &8[&7ZGONY&8]"}
  - {text: "       &8[&7ASYSTY&8]"}
  - {text: "       &8[&7KOPACZY&8]"}
- {text: "       &8[&7PUNKTY&8]"} # 1st row, 2nd column
- {text: "&7Nick: &a${viewer name}"} # 1st row, 2nd column
- {text: "&7Tag:&6 ${viewer funnyguilds_g-name}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: "&7Zabojstwa: &6${viewer funnyguilds_kills}"} # 1st row, 2nd column
- {text: "&7Punkty: &6${viewer gpoints}"} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top1}"}
  - {text: "&f1  &7${viewer ktop1}"}
  - {text: "&f1. &7${viewer dtop1}"}
  - {text: "&f1. &7${viewer atop1}"}
  - {text: "&f1. &7${viewer ltop1}"}
- {text: "&7${viewer gtop1}"} # 1st row, 2nd column
- {text: "&7Zgony: &6${viewer deaths}"} # 1st row, 2nd column
- {text: "&7Zabojstwa: &6${viewer gkills}"} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top2}"}
  - {text: "&f2. &7${viewer ktop2}"}
  - {text: "&f2. &7${viewer dtop2}"}
  - {text: "&f2. &7${viewer atop2}"}
  - {text: "&f2. &7${viewer ltop2}"}
- {text: "&7${viewer gtop2}"} # 1st row, 2nd column
- {text: "&7Asysty: &6${viewer asist}"} # 1st row, 2nd column
- {text: "&7Zgony: &6${viewer gdeaths}"} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top3}"}
  - {text: "&f3. &7${viewer ktop3}"}
  - {text: "&f3. &7${viewer dtop3}"}
  - {text: "&f3. &7${viewer atop3}"}
  - {text: "&f3. &7${viewer ltop3}"}
- {text: "&7${viewer gtop3}"} # 1st row, 2nd column
- {text: "&7Poziom kopania: &6${viewer lvl}"} # 1st row, 2nd column
- {text: "&7Online: &6${viewer online}&6${viewer gmaxonline}"} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top4}"}
  - {text: "&f4. &7${viewer ktop4}"}
  - {text: "&f4. &7${viewer dtop4}"}
  - {text: "&f4. &7${viewer atop4}"}
  - {text: "&f4.  &7${viewer ltop4}"}  
- {text: "&7${viewer gtop4}"} # 1st row, 2nd column
- {text: "&7Ping: &6${viewer ping}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top5}"}
  - {text: "&f5. &7${viewer ktop5}"}
  - {text: "&f5. &7${viewer dtop5}"}
  - {text: "&f5. &7${viewer atop5}"}
  - {text: "&f5. &7${viewer ltop5}"}
- {text: "&7${viewer gtop5}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top6}"}
  - {text: "&f6. &7${viewer ktop6}"}
  - {text: "&f6. &7${viewer dtop6}"}
  - {text: "&f6. &7${viewer atop6}"}
  - {text: "&f6. &7${viewer ltop6}"}
- {text: "&7${viewer gtop6}"}
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top7}"}
  - {text: "&f7. &7${viewer ktop7}"}
  - {text: "&f7. &7${viewer dtop7}"}
  - {text: "&f7. &7${viewer atop7}"}
  - {text: "&f7. &7${viewer ltop7}"}
- {text: "&7${viewer gtop7}"}
- {text: "&7&6${viewer gsize1}"}
- {text: "&7&6${viewer gsize1}"}
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top8}"}
  - {text: "&f8. &7${viewer ktop8}"}
  - {text: "&f8. &7${viewer dtop8}"}
  - {text: "&f8. &7${viewer atop8}"}
  - {text: "&f8. &7${viewer ltop8}"}
- {text: "&7${viewer gtop8}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top9}"}
  - {text: "&f9. &7${viewer ktop9}"}
  - {text: "&f9. &7${viewer dtop9}"}
  - {text: "&f9. &7${viewer atop9}"}
  - {text: "&f9. &7${viewer ltop9}"}
- {text: "&7${viewer gtop9}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top10}"}
  - {text: "&f10. &7${viewer ktop10}"}
  - {text: "&f10. &7${viewer dtop10}"}
  - {text: "&f10. &7${viewer atop10}"}
  - {text: "&f10. &7${viewer ltop10}"}
- {text: "&7${viewer gtop10}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top11}"}
  - {text: "&f11. &7${viewer ktop11}"}
  - {text: "&f11. &7${viewer dtop11}"}
  - {text: "&f11. &7${viewer atop11}"}
  - {text: "&f11. &7${viewer ltop11}"}
- {text: "&7${viewer gtop11}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- !animated # 19th row, 1st column
  interval: 20.0
  components:
  - {text: " &7${viewer top12}"}
  - {text: "&f12. &7${viewer ktop12}"}
  - {text: "&f12. &7${viewer dtop12}"}
  - {text: "&f12. &7${viewer atop12}"}
  - {text: "&f12. &7${viewer ltop12}"}
- {text: "&7${viewer gtop12}"} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column
- {text: ""} # 1st row, 2nd column

- {text: "   &7/gracz <nick>"} # 1st row, 2nd column
- {text: "   &7/g info <tag>"} # 1st row, 2nd column

# Show ping in different colors depending on how good/ bad it is
# A row of empty slots below
- {} # 2nd row, 3rd column; Since the text is empty it doesn't need to be specified either
# The players by server component adds players to the tab list grouped by server
- !players_by_server
  # The global player set is configured above
  playerSet: global
  # The server header is shown for each server above the players on that server.
  # We use it to display the server name and the player count.
  serverHeader:
  # The server separator is shown between two consecutive servers. 
  # Here it use used to separate the servers with an empty row of slots, showing two more variants to display an empty slot.
  serverSeparator:
  - {}
  - ""
  -
  # Whether empty servers should show up too
  includeEmptyServers: true
  # Format of the player slot. Add prefixes as you like
  playerComponent: "${player vault_prefix}${player name}${afk_tag}"
  # If there isn't enough space for all players the morePlayersComponent is displayed. We use to to display the number of players which couldn't be displayed on the tab list.
  morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
# A spacer creates as many empty slots as possible.
- !spacer {}
# Because the spacer has eaten up all the remaining free slots, the nine slots below are guaranteed to be at the bottom of the tab list.
# Let's start with another empty row
- "" # 18th row, 1st column
- "" # 18th row, 2nd column
- "" # 18th row, 3rd column
# Then some nice animations at the bottom

13 godzin temu, TheAdamos napisał:

Opisz swój problem dokładnie, nie umiem wróżyć z fusów...

RyVmIDW.png

Edytowane przez DeltaT
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