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Elo zrobiłem skrypt na RzucaneTnt tutaj go macie 

 

  1. #=====================Dominis========================#
  2. #|              Zezwalam na :                       |#
  3. #| 1. Zmianne wiadomosci                            |#
  4. #| 2. Zmiane opcji                                  |#
  5. #|              Nie zezwalam na:                    |#
  6. #| 1. Podszywanie sie pod autora                    |#
  7. #| 2. Kasowanie linijki                             |#
  8. #====================================================#
  9.  
  10. on rightclick:
  11.     if name of player's tool is "&4Rzucane TnT":
  12.         set {STONE.%player%} to true
  13.         shoot a STONE from player with speed 2.0
  14.         remove 1 tnt named "&4Rzucane TnT" from player
  15.         wait 2 second
  16.         set {STONE.%player%} to false
  17. on place tnt:
  18.     if {tnt.%player%} is true:
  19.         cancel event
  20. on script load:
  21.     register new shaped recipe for TNT of infinity 1 named "&4Rzucane TnT" using 262, 262, 262, 262, tnt, 262, 262, 262, 262
  22.    
  23. command /RzucaneTnT [<text>]:
  24.  trigger:
  25.   arg 1 is not set:
  26.    open chest with 5 rows named "&c&lRzucane TNT" to player
  27.    wait 2 ticks
  28.    format slot 0 of player with 0 of 0 named "" with lore "" to be unstealable
  29.    format slot 1 of player with 0 of 0 named "" with lore "" to be unstealable
  30.    format slot 2 of player with 0 of 0 named "" with lore "" to be unstealable
  31.    format slot 3 of player with 0 of 0 named "" with lore "" to be unstealable
  32.    format slot 4 of player with 0 of 0 named "" with lore "" to be unstealable
  33.    format slot 5 of player with 0 of 0 named "" with lore "" to be unstealable
  34.    format slot 6 of player with 0 of 0 named "" with lore "" to be unstealable
  35.    format slot 7 of player with 0 of 0 named "" with lore "" to be unstealable
  36.    format slot 8 of player with 0 of 0 named "" with lore "" to be unstealable
  37.    format slot 9 of player with 0 of 0 named "" with lore "" to be unstealable
  38.    format slot 10 of player with 0 of 0 named "" with lore "" to be unstealable
  39.    format slot 11 of player with 0 of 0 named "" with lore "" to be unstealable
  40.    format slot 12 of player with 1 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  41.    format slot 13 of player with 1 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  42.    format slot 14 of player with 1 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  43.    format slot 15 of player with 1 of 0 named "" with lore "" to be unstealable
  44.    format slot 16 of player with 1 of 0 named "" with lore "" to be unstealable
  45.    format slot 17 of player with 1 of 0 named "" with lore "" to be unstealable
  46.    format slot 18 of player with 1 of 0 named "" with lore "" to be unstealable
  47.    format slot 19 of player with 1 of 0 named "" with lore "" to be unstealable
  48.    format slot 20 of player with 1 of 0 named "" with lore "" to be unstealable
  49.    format slot 21 of player with 0 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  50.    format slot 22 of player with 0 of tnt named "" named "&4&lTNT" with lore "" to be unstealable
  51.    format slot 23 of player with 0 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  52.    format slot 24 of player with 0 of tnt named "&4&lRzucane TNT" with lore "" to be unstealable
  53.    format slot 25 of player with 0 of 0 named "" with lore "" to be unstealable
  54.    format slot 26 of player with 0 of 0 named "" with lore "" to be unstealable
  55.    format slot 27 of player with 0 of 0 named "" with lore "" to be unstealable
  56.    format slot 28 of player with 0 of 0 named "" with lore "" to be unstealable
  57.    format slot 29 of player with 0 of 0 named "" with lore "" to be unstealable
  58.    format slot 30 of player with 0 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  59.    format slot 31 of player with 0 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  60.    format slot 32 of player with 0 of 262 named "" named "&b&lStrzala" with lore "" to be unstealable
  61.    format slot 33 of player with 0 of 0 named "" with lore "" to be unstealable
  62.    format slot 34 of player with 0 of 0 named "" with lore "" to be unstealable
  63.    format slot 35 of player with 0 of 0 named "" with lore "" to be unstealable
  64.    format slot 36 of player with 0 of 0 named "" with lore "" to be unstealable
  65.    format slot 37 of player with 0 of 0 named "" with lore "" to be unstealable
  66.    format slot 38 of player with 0 of 0 named "" with lore "" to be unstealable
  67.    format slot 39 of player with 0 of 0 named "" with lore "" to be unstealable
  68.    format slot 40 of player with 0 of 0 named "" with lore "" to be unstealable
  69.    format slot 41 of player with 0 of 0 named "" with lore "" to be unstealable
  70.    format slot 42 of player with 0 of 0 named "" with lore "" to be unstealable
  71.    format slot 43 of player with 0 of 0 named "" with lore "" to be unstealable
  72.    format slot 44 of player with 0 of 0 named "" with lore "" to be unstealable
Odnośnik do komentarza
https://skript.pl/temat/25066-rzucanetnt/
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skrypty już były a ten można skrócić o 40 linijek oraz zawiera 2 niepotrzebne zmienne {tnt.%player%} i {STONE.%player%} 

no i nie działa ( shoot a STONE from player with speed 2.0  co to ma robić?)

a prezentacja na ciemnym stylu jest nieczytelna ;v

Edytowane przez LloydPL
Odnośnik do komentarza
https://skript.pl/temat/25066-rzucanetnt/#findComment-166730
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