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psychokillerv1
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Pytanie

command /arena [<text&gt] [<text&gt] [<text&gt]:  trigger:    if arg 1 is "dodaj":	  if arg 2 is set:	    add arg 2 to {mapy::*}    if arg 1 is "ustawspawn":	  if arg 2 is "blue":	    if arg 3 is set:		  loop {mapy::*}		  if loop-index contains %arg 3%:		  set {mapy::%arg 3%.ameryka} to location of player	  if arg 2 is "red":	    if arg 3 is set:		  loop {mapy::*}		  if loop-index contains %arg 3%:		  set {mapy::%arg 3%.rosja} to location of player
variables:  {mapa} = 0  {mapy::*}

Co może być nie tak ?

 

Błędy:

[17:12:05] [server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Reloading all scripts...[m

[17:12:05] [server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (psychogameswar.sk, line 40: if loop-index contains %arg 3%:')

[17:12:05] [server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (psychogameswar.sk, line 45: if loop-index contains %arg 3%:')

[17:12:05] [server thread/ERROR]: '{mapy::*}' is not an entry (like 'name : value') (psychogameswar.sk, line 4: {mapy::*}')

[17:12:05] [server thread/ERROR]: Can't understand this condition/effect: loop {mapy::*} (psychogameswar.sk, line 39: loop {mapy::*}')

[17:12:05] [server thread/ERROR]: There's no loop that matches 'loop-index' (psychogameswar.sk, line 40: if loop-index contains %arg 3%:')

[17:12:05] [server thread/ERROR]: Can't understand this condition/effect: loop {mapy::*} (psychogameswar.sk, line 44: loop {mapy::*}')

[17:12:05] [server thread/ERROR]: There's no loop that matches 'loop-index' (psychogameswar.sk, line 45: if loop-index contains %arg 3%:')

 

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command /arena [<text&gt] [<text&gt] [<text&gt]:    trigger:        if arg 1 is "dodaj":            if arg 2 is set:                add arg 2 to {mapy::*}        if arg 1 is "ustawspawn":            if arg 2 is "blue":                if arg 3 is set:                    loop {mapy::*}:                        if loop-index contains arg 3:                            set {mapy::%arg 3%.ameryka} to location of player            if arg 2 is "red":                if arg 3 is set:                    loop {mapy::*}:                        if loop-index contains arg 3:                            set {mapy::%arg 3%.rosja} to location of player
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