Norbi 1337 Opublikowano 5 czerwca 2017 Udostępnij Opublikowano 5 czerwca 2017 Zachęcam do wrzucania w tym temacie przetłumaczonych części nowej wersji 1.12 Spoiler Nowości Główne Postępy Zastępują osiągnięcia. Mogą być tworzone przy użyciu JSONa Interfejs bazowany na zakładkach. 5 zakładek: Minecraft: Życie i przygoda grze. Przygoda: Przygoda, odkrywanie i walka. Nether: Odkrywanie Netheru. The End: Odkrywanie Endu. Gospodarstwo: pożywienie i inne... Opcje interfejsu są zapisywane w pamięci. Wspiera nagrody z receptur, tablic generowania przedmiotów, doświadczenia i funkcji. Tylko podstawowy postęp z nagrodą jest podstawowym "zadaniem", które daje doświadczenie. Wyskakujące powiadomienie po zdobyciu postępu. Smukły efekt pojawiana się. Dwa różne kolory - żółty do normalnych postępów i różowy do "zadań". Klawisze Dodano możliwość zapisu paska w trybie kreatywnym. Dodano skrót klawiaturowy do otworzenia menu postępów (podstawowo "L"). Tryb kreatywny Dodano zakładkę "zapisane paski" Można zapisać pasek szybkiego dostępu skrótem klawiaturowym C + 1-9 i możliwość załadowania ich skrótem X + 1-9. Można zapisać maksymalnie 9 pasków. Po zapisaniu pustego paska, pasek w zakładkach zostanie wyczyszczony i zwrócony w formie "informacyjnej kartki". Funkcje Added new function system, which are text files with the file extension .mcfunction in namespace:path/to/function/file For example, running /function custom:example/test will refer to the function located at WORLDNAME/data/functions/custom/example/test.mcfunction. Functions are a list of commands, one line per command (without a forward slash), with # comment support JSON format Added 'group' to recipe json format, to clump similar recipes together Added new 'keybind' text component, to refer to the player's keybindings Menu screen Added the ability to see credits by clicking the copyright text Narrator CTRL + B toggles a text-to-speech engine that automatically reads player chat messages, including the name Option to toggle narrator between: "off", "chat & system", "chat only", and "system messages only" Shows a notification for toggling The Narrator will not read commands or command outputs, nor will it read messages produced with /me It displays a message whenever the Narrator isn't available Recipe book Catalogs recipes that are unlocked when the criteria are met When a recipe is clicked, it will appear in the crafting grid, and can be crafted if materials are available A shift-click ability puts all available materials in the crafting grid A new white-and-gray colored notification pops up when the player unlocks new recipes The pop-up notification that displays upon unlocking new recipes has an icon showing the items that can be crafted with the new recipes If you search excitedze in the Recipe book, your language switches to Pirate Speak Sounds New note block sounds Bone block = xylophone Block of gold = bell Clay = flute Packed ice = chime Wool = guitar New sound effects Parrots Illusioners Casting a fishing rod Reeling in a fishing rod Throwing an eye of ender An eye of ender exploding or popping back into item form Putting ender eye in end portal frames (dinging sound) Completing the end portal and having the portal spawn (evil sound) Boat paddles Player drowning Player burning Splashes "Don't feed chocolate to parrots!" "The true meaning of covfefe" Reference to a cryptic tweet from Donald Trump "An illusion! What are you hiding?" "Something's not quite right..." The top two are references to Zarejestruj się lub zaloguj, aby zobaczyć ukrytą treść! guards in wikipedia:World of Warcraft|World of Warcraft, who say these lines when a player, having an illusion on themself, goes nearby. Tutorial hints Only displayed once per device Saved per player, stored in options.txt Name: tutorialStep List of criteria: movement, find_tree, punch_tree, open_inventory, craft_planks, and none. Komendy @s Targets the executing entity, e.g: /execute @e[type=villager] ~ ~ ~ say @s /advancement <grant|revoke|test> <player> <'advancement> [criterion] Can grant, test or revoke advancements, and particular advancement criteria, for a given player There are five modifiers to the command: "everything", "from", "until", "through", "only" "everything" - all advancements, no specification required (same as "*") "from" - this advancement, its children, and their children, etc "until" - this advancement, its parent, and its parent, etc "through" - both of the above "only" - this advancement, and nothing else Examples: /advancement grant dinnerbone until story/elytra /advancement revoke dinnerbone everything function namespace:file Runs a function once through the entity or command block which ran the /function command Added new arguments: if <selector> - runs the function only if the specified selector is found unless <selector> - runs the function except when the specified selector is found /recipe <give|take> [player] <name|*> Can unlock, or lock, the given recipes for the given player If * is specified, it will lock or unlock all recipes for the player /reload Command to reload advancements and loot tables from disk This command is available to all opped players in single player and to all level 4 operators on a multiplayer server. Cannot be run from a command block. Gra Gamerules announceAdvancements Defaults to true Toggles announcing of advancements, replacing the old server.properties entry doLimitedCrafting Off by default Enabling will only allow players to craft recipes they have unlocked gameLoopFunction A function to be executed once per tick maxCommandChainLength The default is 65536. Determines the number at which the chain command block acts as a "chain". Bloki Concrete Comes in the 16 traditional dye colors Created when Concrete Powder comes into contact with still or flowing water Concrete Powder Comes in the 16 traditional dye colors Gravity affected (like Sand and Gravel). When it touches water, it turns into a Concrete block. Craftable. Crafting: 4 Sand, 4 Gravel and one of any dye to get 8 Concrete Powder blocks. The recipe is shapeless. Glazed Terracotta Comes in the 16 traditional dye colors Smelt any colored terracotta in a furnace to obtain the Glazed Terracotta of that color (not for regular terracotta). Can be placed in 4 directions: North, South, West and East. When placed down while facing the right directions, a repeating pattern can be created. For example, the white terracotta will create the pattern of a sun when 4 are placed down correctly. Will not "stick" to slime blocks if attached to the side, top or bottom, but will if attached to the front or back. Items Knowledge Book A green-colored book Currently obtainable only with the /give @p knowledge_book command. A Knowledge Book with a Recipes NBT tag, which contains a list of item IDs, will be consumed and unlock the specified items' recipes for any player that use it Especially useful when /gamerule doLimitedCrafting is set to true Spawn eggs Parrot (new mob): Green with red dots. Mobs Illusioner New illager. Affects players with effect Blindness for 20 seconds then shoots with a bow. Its blindness spell will only be cast if the regional difficulty is greater than 2. Summons duplicates of itself. All duplicates will show shooting animation, but only the real one can be hit and shoots the arrow The original turns invisible Does not currently have a spawn egg, so can only be summoned with /summon illusion_illager Targets both the player and villagers Parrots Tamable with seeds Fly around, but sit when "tired" If fed cookies, the parrot dies. Status effects poison particle effects are emitted, but they are not actually killed by poison Displays the message Parrot was slain by <player> Follow and crowd around nearby mobs Imitates sounds of other mobs Parrots dance if playing music on a nearby jukebox Right-click action available: Right-click on a tamed parrot tells it to sit down Walking over/through/near a tamed parrot while crouching will cause it to sit on the player's shoulders Will let go if the player jumps Can fly with players during elytra flight Have 6 health. Come in red, blue, green, cyan and gray. Changes General Achievements Removed and replaced by advancements Controls Pressing {{key|F1}} will now hide all toast messages Crafting Closing the crafting interface with items inside will no longer drop the items in front of you, but will send them instead to the inventory. Creative Materials tab merged with Miscellaneous tab in creative mode. Java version This is the first version to use, and thus require, Java 8.<ref name="java 8">{{tweet|Dinnerbone|847408242233704448|Heads up modders: This snapshot is the first Minecraft version to require (and therefore use) Java 8. You can now finally use 7/8 features!|March 31, 2017}}</ref> Language Many pieces of text are now translatable, where previously they were hardcoded English The full list of changes can be found /new translatable strings|here. Movement The player's body now entirely faces to the front, when moving backwards.<ref>{{bug|114900}}, resolved as "Works as Intended" – Maria Lemón, April 22, 2017</ref><ref>{{reddit|66s2px/in_17w16b_players_can_now_run_backwards_without|dglwcfv|It actually is a bug, it tries to rotate the body to the direction you are walking, but it can only do it so far, that is also why it basically picks a 'random direction'. Now it can actually understand when it is walking backwards and it stopped doing that weird behavior.|_Grum|April 22, 2017}}</ref> Prior to this update, moving backwards would cause the player model to rotate one side, making it look like the player was strafing backwards somewhat. NBT format Improved NBT parsing in commands Keys can now (optionally) be quoted, e.g: <code>"Motion":[0.0,0.0,0.0][/b] Unquoted string values are now stricterthey can no longer contain spaces or special symbols, e.g: <code>CustomName:Test Test[/b] Indices, which were previously optional in lists, are no longer allowed, e.g: <code>Motion:[0:7.3,1:1.0,2:3.1][/b] Empty keys and values are no longer allowed Improved error messagingnow points to where exactly the error occurred Optimizations Huge optimizations to creative inventory searching Optimized chunk loading. Splashes "Now Java 6!" changed to "Now Java 8!" Blocks Banner New palette texture. "Chief fess" and "base fess" banners are now just "chief" and "base" banners. Beds Now you can sleep when a neutral Zombie Pigman is near. Now you can bounce on the bed, albeit much less than with slime blocks Now reduce (but not negate) fall damage when landed on The player can survive a 41 block fall onto a bed Any higher, and the second bounce will deal the remaining amount of damage to kill them The player can create a platform around 7 blocks high beside the bed to land on to prevent death, in which case a player can survive a 45 block fall Added colored beds which can be crafted with colored wool or by dying a white bed Now a block entity, and each half can be colored individually using the NBT tag <code>color[/b] Beds now display as blocks, unlike Pocket Edition|Pocket Editon beds. Now use a 3D item model instead of a 2D item because of the new colors Command Block Now executes all of the commands in a chain before scheduling them for the next tick It is now possible to stop/modify the operation of a chain via commands and get results instantly (as opposed to getting them in a 1 tick delay) Optimized error conditions in command blocks Tab-completing command names in command blocks will no longer add a / prefix. Fences, Cobblestone Walls, Glass Panes, and Iron Bars Now connect to the back and underside of stairs Hardened Clay Renamed to terracotta Magma Blocks Are now able to burn infinitely, like Netherrack Noteblocks When placed ontop of a bone block, wool, clay, packed ice or gold block, the noteblock produces special sounds Paintings Will now try to place the largest possible in the available space it has Shulker Box Colors changed in accordance with the changes to other block colors Purple shulker boxes unchanged Stairs The rear face and underside of stairs are now considered "solid" Allows for torches, fences, iron bars, glass panes, Cobblestone Wall|walls, and Snow (layer)|snow layers to connect to them properly Wool New palette texture. Items Map Dyed blocks such as banners and terracotta now have unique colors Mobs Sheep New color palette for wool on body Shulker Colors changed in accordance with the changes to other block colors Purple shulkers are left the same Wither Can no longer break end gateway blocks and piston extensions Zombies New <code>ConversionPlayerLeast[/b] and <code>ConversionPlayerMost[/b] tags Contains the UUID of the player that is converting the zombie Used with the "minecraft:cured_zombie_villager" trigger for advancements Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
Polski Sześcian 94 Opublikowano 15 czerwca 2017 Udostępnij Opublikowano 15 czerwca 2017 Dnia 05.06.2017 o 13:04, Norbi napisał: Zachęcam do wrzucania w tym temacie przetłumaczonych części nowej wersji 1.12 Zarejestruj się lub zaloguj, aby zobaczyć ukrytą treść! Pokaż ukrytą zawartość Nowości Główne Postępy Zastępują osiągnięcia. Mogą być tworzone przy użyciu JSONa Interfejs bazowany na zakładkach. 5 zakładek: Minecraft: Życie i przygoda grze. Przygoda: Przygoda, odkrywanie i walka. Nether: Odkrywanie Netheru. The End: Odkrywanie Endu. Gospodarstwo: pożywienie i inne... Opcje interfejsu są zapisywane w pamięci. Wspiera nagrody z receptur, tablic generowania przedmiotów, doświadczenia i funkcji. Tylko podstawowy postęp z nagrodą jest podstawowym "zadaniem", które daje doświadczenie. Wyskakujące powiadomienie po zdobyciu postępu. Smukły efekt pojawiana się. Dwa różne kolory - żółty do normalnych postępów i różowy do "zadań". Klawisze Dodano możliwość zapisu paska w trybie kreatywnym. Dodano skrót klawiaturowy do otworzenia menu postępów (podstawowo "L"). Tryb kreatywny Dodano zakładkę "zapisane paski" Można zapisać pasek szybkiego dostępu skrótem klawiaturowym C + 1-9 i możliwość załadowania ich skrótem X + 1-9. Można zapisać maksymalnie 9 pasków. Po zapisaniu pustego paska, pasek w zakładkach zostanie wyczyszczony i zwrócony w formie "informacyjnej kartki". Funkcje Added new function system, which are text files with the file extension .mcfunction in namespace:path/to/function/file For example, running /function custom:example/test will refer to the function located at WORLDNAME/data/functions/custom/example/test.mcfunction. Functions are a list of commands, one line per command (without a forward slash), with # comment support JSON format Added 'group' to recipe json format, to clump similar recipes together Added new 'keybind' text component, to refer to the player's keybindings Menu screen Added the ability to see credits by clicking the copyright text Narrator CTRL + B toggles a text-to-speech engine that automatically reads player chat messages, including the name Option to toggle narrator between: "off", "chat & system", "chat only", and "system messages only" Shows a notification for toggling The Narrator will not read commands or command outputs, nor will it read messages produced with /me It displays a message whenever the Narrator isn't available Recipe book Catalogs recipes that are unlocked when the criteria are met When a recipe is clicked, it will appear in the crafting grid, and can be crafted if materials are available A shift-click ability puts all available materials in the crafting grid A new white-and-gray colored notification pops up when the player unlocks new recipes The pop-up notification that displays upon unlocking new recipes has an icon showing the items that can be crafted with the new recipes If you search excitedze in the Recipe book, your language switches to Pirate Speak Sounds New note block sounds Bone block = xylophone Block of gold = bell Clay = flute Packed ice = chime Wool = guitar New sound effects Parrots Illusioners Casting a fishing rod Reeling in a fishing rod Throwing an eye of ender An eye of ender exploding or popping back into item form Putting ender eye in end portal frames (dinging sound) Completing the end portal and having the portal spawn (evil sound) Boat paddles Player drowning Player burning Splashes "Don't feed chocolate to parrots!" "The true meaning of covfefe" Reference to a cryptic tweet from Donald Trump "An illusion! What are you hiding?" "Something's not quite right..." The top two are references to Zarejestruj się lub zaloguj, aby zobaczyć ukrytą treść! guards in wikipedia:World of Warcraft|World of Warcraft, who say these lines when a player, having an illusion on themself, goes nearby. Tutorial hints Only displayed once per device Saved per player, stored in options.txt Name: tutorialStep List of criteria: movement, find_tree, punch_tree, open_inventory, craft_planks, and none. Komendy @s Targets the executing entity, e.g: /execute @e[type=villager] ~ ~ ~ say @s /advancement <grant|revoke|test> <player> <'advancement> [criterion] Can grant, test or revoke advancements, and particular advancement criteria, for a given player There are five modifiers to the command: "everything", "from", "until", "through", "only" "everything" - all advancements, no specification required (same as "*") "from" - this advancement, its children, and their children, etc "until" - this advancement, its parent, and its parent, etc "through" - both of the above "only" - this advancement, and nothing else Examples: /advancement grant dinnerbone until story/elytra /advancement revoke dinnerbone everything function namespace:file Runs a function once through the entity or command block which ran the /function command Added new arguments: if <selector> - runs the function only if the specified selector is found unless <selector> - runs the function except when the specified selector is found /recipe <give|take> [player] <name|*> Can unlock, or lock, the given recipes for the given player If * is specified, it will lock or unlock all recipes for the player /reload Command to reload advancements and loot tables from disk This command is available to all opped players in single player and to all level 4 operators on a multiplayer server. Cannot be run from a command block. Gra Gamerules announceAdvancements Defaults to true Toggles announcing of advancements, replacing the old server.properties entry doLimitedCrafting Off by default Enabling will only allow players to craft recipes they have unlocked gameLoopFunction A function to be executed once per tick maxCommandChainLength The default is 65536. Determines the number at which the chain command block acts as a "chain". Bloki Concrete Comes in the 16 traditional dye colors Created when Concrete Powder comes into contact with still or flowing water Concrete Powder Comes in the 16 traditional dye colors Gravity affected (like Sand and Gravel). When it touches water, it turns into a Concrete block. Craftable. Crafting: 4 Sand, 4 Gravel and one of any dye to get 8 Concrete Powder blocks. The recipe is shapeless. Glazed Terracotta Comes in the 16 traditional dye colors Smelt any colored terracotta in a furnace to obtain the Glazed Terracotta of that color (not for regular terracotta). Can be placed in 4 directions: North, South, West and East. When placed down while facing the right directions, a repeating pattern can be created. For example, the white terracotta will create the pattern of a sun when 4 are placed down correctly. Will not "stick" to slime blocks if attached to the side, top or bottom, but will if attached to the front or back. Items Knowledge Book A green-colored book Currently obtainable only with the /give @p knowledge_book command. A Knowledge Book with a Recipes NBT tag, which contains a list of item IDs, will be consumed and unlock the specified items' recipes for any player that use it Especially useful when /gamerule doLimitedCrafting is set to true Spawn eggs Parrot (new mob): Green with red dots. Mobs Illusioner New illager. Affects players with effect Blindness for 20 seconds then shoots with a bow. Its blindness spell will only be cast if the regional difficulty is greater than 2. Summons duplicates of itself. All duplicates will show shooting animation, but only the real one can be hit and shoots the arrow The original turns invisible Does not currently have a spawn egg, so can only be summoned with /summon illusion_illager Targets both the player and villagers Parrots Tamable with seeds Fly around, but sit when "tired" If fed cookies, the parrot dies. Status effects poison particle effects are emitted, but they are not actually killed by poison Displays the message Parrot was slain by <player> Follow and crowd around nearby mobs Imitates sounds of other mobs Parrots dance if playing music on a nearby jukebox Right-click action available: Right-click on a tamed parrot tells it to sit down Walking over/through/near a tamed parrot while crouching will cause it to sit on the player's shoulders Will let go if the player jumps Can fly with players during elytra flight Have 6 health. Come in red, blue, green, cyan and gray. Changes General Achievements Removed and replaced by advancements Controls Pressing {{key|F1}} will now hide all toast messages Crafting Closing the crafting interface with items inside will no longer drop the items in front of you, but will send them instead to the inventory. Creative Materials tab merged with Miscellaneous tab in creative mode. Java version This is the first version to use, and thus require, Java 8.<ref name="java 8">{{tweet|Dinnerbone|847408242233704448|Heads up modders: This snapshot is the first Minecraft version to require (and therefore use) Java 8. You can now finally use 7/8 features!|March 31, 2017}}</ref> Language Many pieces of text are now translatable, where previously they were hardcoded English The full list of changes can be found /new translatable strings|here. Movement The player's body now entirely faces to the front, when moving backwards.<ref>{{bug|114900}}, resolved as "Works as Intended" – Maria Lemón, April 22, 2017</ref><ref>{{reddit|66s2px/in_17w16b_players_can_now_run_backwards_without|dglwcfv|It actually is a bug, it tries to rotate the body to the direction you are walking, but it can only do it so far, that is also why it basically picks a 'random direction'. Now it can actually understand when it is walking backwards and it stopped doing that weird behavior.|_Grum|April 22, 2017}}</ref> Prior to this update, moving backwards would cause the player model to rotate one side, making it look like the player was strafing backwards somewhat. NBT format Improved NBT parsing in commands Keys can now (optionally) be quoted, e.g: <code>"Motion":[0.0,0.0,0.0][/b] Unquoted string values are now stricterthey can no longer contain spaces or special symbols, e.g: <code>CustomName:Test Test[/b] Indices, which were previously optional in lists, are no longer allowed, e.g: <code>Motion:[0:7.3,1:1.0,2:3.1][/b] Empty keys and values are no longer allowed Improved error messagingnow points to where exactly the error occurred Optimizations Huge optimizations to creative inventory searching Optimized chunk loading. Splashes "Now Java 6!" changed to "Now Java 8!" Blocks Banner New palette texture. "Chief fess" and "base fess" banners are now just "chief" and "base" banners. Beds Now you can sleep when a neutral Zombie Pigman is near. Now you can bounce on the bed, albeit much less than with slime blocks Now reduce (but not negate) fall damage when landed on The player can survive a 41 block fall onto a bed Any higher, and the second bounce will deal the remaining amount of damage to kill them The player can create a platform around 7 blocks high beside the bed to land on to prevent death, in which case a player can survive a 45 block fall Added colored beds which can be crafted with colored wool or by dying a white bed Now a block entity, and each half can be colored individually using the NBT tag <code>color[/b] Beds now display as blocks, unlike Pocket Edition|Pocket Editon beds. Now use a 3D item model instead of a 2D item because of the new colors Command Block Now executes all of the commands in a chain before scheduling them for the next tick It is now possible to stop/modify the operation of a chain via commands and get results instantly (as opposed to getting them in a 1 tick delay) Optimized error conditions in command blocks Tab-completing command names in command blocks will no longer add a / prefix. Fences, Cobblestone Walls, Glass Panes, and Iron Bars Now connect to the back and underside of stairs Hardened Clay Renamed to terracotta Magma Blocks Are now able to burn infinitely, like Netherrack Noteblocks When placed ontop of a bone block, wool, clay, packed ice or gold block, the noteblock produces special sounds Paintings Will now try to place the largest possible in the available space it has Shulker Box Colors changed in accordance with the changes to other block colors Purple shulker boxes unchanged Stairs The rear face and underside of stairs are now considered "solid" Allows for torches, fences, iron bars, glass panes, Cobblestone Wall|walls, and Snow (layer)|snow layers to connect to them properly Wool New palette texture. Items Map Dyed blocks such as banners and terracotta now have unique colors Mobs Sheep New color palette for wool on body Shulker Colors changed in accordance with the changes to other block colors Purple shulkers are left the same Wither Can no longer break end gateway blocks and piston extensions Zombies New <code>ConversionPlayerLeast[/b] and <code>ConversionPlayerMost[/b] tags Contains the UUID of the player that is converting the zombie Used with the "minecraft:cured_zombie_villager" trigger for advancements Nie rozumiem o co Ci chodzi.. co przetłumaczyć? Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
Norbi 1337 Opublikowano 30 czerwca 2017 Autor Udostępnij Opublikowano 30 czerwca 2017 Zamykam. Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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