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Rekomendowane odpowiedzi

Spoiler
command /efekty:
	trigger:
		if arg-1 is "1":
			open chest with 3 rows named "&dEfekty 1/2" to player			
			wait 3 ticks
			loop 10 times:
				if inventory name of loop-player's current inventory is "&dEfekty 1/2":
					format slot 0 of player with 1 gunpowder named "&aEfekt serc" to close then run [execute player command "serca"]
					format slot 1 of player with 1 gunpowder named "&aEfekt dymu" to close then run [execute player command "dym"]
					format slot 2 of player with 1 gunpowder named "&aEfekt malego dymu" to close then run [execute player command "malydym"]
					format slot 3 of player with 1 gunpowder named "&aEfekt babelek" to close then run [execute player command "babelki"]
					format slot 4 of player with 1 gunpowder named "&aEfekt nut" to close then run [execute player command "nuty"]
					format slot 5 of player with 1 gunpowder named "&aEfekt malej explozji" to close then run [execute player command "seksplozja"]
					format slot 6 of player with 1 gunpowder named "&aEfekt sredniej explozji" to close then run [execute player command "meksplozja"]
					format slot 7 of player with 1 gunpowder named "&aEfekt szczescia" to close then run [execute player command "szczescie"]
					format slot 8 of player with 1 gunpowder named "&aEfekt deszczu" to close then run [execute player command "deszcz"]
					format slot 9 of player with 1 gunpowder named "&aEfekt dmg" to close then run [execute player command "dmg"]
					format slot 10 of player with 1 gunpowder named "&aEfekt magicznego dmg" to close then run [execute player command "magicznydmg"]
					format slot 11 of player with 1 gunpowder named "&aEfekt zlosci" to close then run [execute player command "zlosc"]
					format slot 12 of player with 1 gunpowder named "&aEfekt ognia" to close then run [execute player command "ogien"]
					format slot 13 of player with 1 gunpowder named "&aEfekt literek" to close then run [execute player command "literki"]
					format slot 14 of player with 1 gunpowder named "&aEfekt lawy" to close then run [execute player command "lava"]
					format slot 15 of player with 1 gunpowder named "&aEfekt czerwonego proszku" to close then run [execute player command "reddust"]
					format slot 16 of player with 1 gunpowder named "&aEfekt szlamu" to close then run [execute player command "szlam"]
					format slot 17 of player with 1 red stained glass pane named "&aRestart efektów" to close then run [execute player command "restartefektow"]
					format slot 26 of player with 1 of red wool named "strona 2" to close then run [execute player command "efekty 2"]
		if arg-1 is "2"
			open chest with 3 rows named "&dEfekty 2/2" to player			
			wait 3 ticks
			loop 10 times:
				if inventory name of loop-player's current inventory is "&dEfekty 2/2":
					format slot 18 of player with 1 of red wool named "strona 2" to close then run [execute player command "efekty 1"]
		open chest with 3 rows named "&dEfekty 1/2" to player
		wait 3 ticks
		loop 10 times:
		format slot 0 of player with 1 gunpowder named "&aEfekt serc" to close then run [execute player command "serca"]
		format slot 1 of player with 1 gunpowder named "&aEfekt dymu" to close then run [execute player command "dym"]
		format slot 2 of player with 1 gunpowder named "&aEfekt malego dymu" to close then run [execute player command "malydym"]
		format slot 3 of player with 1 gunpowder named "&aEfekt babelek" to close then run [execute player command "babelki"]
		format slot 4 of player with 1 gunpowder named "&aEfekt nut" to close then run [execute player command "nuty"]
		format slot 5 of player with 1 gunpowder named "&aEfekt malej explozji" to close then run [execute player command "seksplozja"]
		format slot 6 of player with 1 gunpowder named "&aEfekt sredniej explozji" to close then run [execute player command "meksplozja"]
		format slot 7 of player with 1 gunpowder named "&aEfekt szczescia" to close then run [execute player command "szczescie"]
		format slot 8 of player with 1 gunpowder named "&aEfekt deszczu" to close then run [execute player command "deszcz"]
		format slot 9 of player with 1 gunpowder named "&aEfekt dmg" to close then run [execute player command "dmg"]
		format slot 10 of player with 1 gunpowder named "&aEfekt magicznego dmg" to close then run [execute player command "magicznydmg"]
		format slot 11 of player with 1 gunpowder named "&aEfekt zlosci" to close then run [execute player command "zlosc"]
		format slot 12 of player with 1 gunpowder named "&aEfekt ognia" to close then run [execute player command "ogien"]
		format slot 13 of player with 1 gunpowder named "&aEfekt literek" to close then run [execute player command "literki"]
		format slot 14 of player with 1 gunpowder named "&aEfekt lawy" to close then run [execute player command "lava"]
		format slot 15 of player with 1 gunpowder named "&aEfekt czerwonego proszku" to close then run [execute player command "reddust"]
		format slot 16 of player with 1 gunpowder named "&aEfekt szlamu" to close then run [execute player command "szlam"]
		format slot 17 of player with 1 red stained glass pane named "&aRestart efektów" to close then run [execute player command "restartefektow"]
		format slot 26 of player with 1 of red wool named "strona 2" to close then run [execute player command "efekty 2"]

 

prosze napisz /efekty i masz na dole czerwoną wełne i jak klikniesz to pakaże sie druga a potem pierwsza srona :)

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