# Licencja: UnFriend #
# Nie pozwalam na: #
# podszywanie się pod autora #
options:
buty: diamond boots named "&b&lCloud boots"
variables:
{misz.moby.status} = true
on spawn:
entity is in world "WORLD":
if {misz.moby.status} is true:
entity is zombie:
chance of 5.0%:
set entity's max health to 250
set name of entity to "&c&lBoss"
set entity's health to 250
set helmet of entity to iron helmet
set leggings of entity to iron leggings
set Chestplate of entity to iron Chestplate
set Boots of entity to Diamond boots
set tool of entity to iron sword
heal the spawned entity
apply strength 10 to the entity for 10000 minutes
apply jump 2 to the entity for 10000 minutes
apply speed 2 to the entity for 10000 minutes
apply regeneration 2 to the entity for 10000 minutes
stop
on damage:
if attacker is player:
if name of victim is "&c&lBoss":
chance of 30%:
apply blindness 1 to the attacker for 10 seconds
chance of 20%:
apply confusion 1 to the attacker for 10 seconds
chance of 5%:
apply Wither 1 to the attacker for 7 seconds
stop
on death of zombie:
chance of 20%:
drop 1 nether star at victim
chance of 20%:
drop 1 {@buty} at victim
Mam proble bo nie wiem jak zrobic zeby nether star i {@buty} wypadaly tylko z zombiego nazwanego &c&lBoss
Pytanie
UnFriendPL 0
# Licencja: UnFriend # # Nie pozwalam na: # # podszywanie się pod autora # options: buty: diamond boots named "&b&lCloud boots" variables: {misz.moby.status} = true on spawn: entity is in world "WORLD": if {misz.moby.status} is true: entity is zombie: chance of 5.0%: set entity's max health to 250 set name of entity to "&c&lBoss" set entity's health to 250 set helmet of entity to iron helmet set leggings of entity to iron leggings set Chestplate of entity to iron Chestplate set Boots of entity to Diamond boots set tool of entity to iron sword heal the spawned entity apply strength 10 to the entity for 10000 minutes apply jump 2 to the entity for 10000 minutes apply speed 2 to the entity for 10000 minutes apply regeneration 2 to the entity for 10000 minutes stop on damage: if attacker is player: if name of victim is "&c&lBoss": chance of 30%: apply blindness 1 to the attacker for 10 seconds chance of 20%: apply confusion 1 to the attacker for 10 seconds chance of 5%: apply Wither 1 to the attacker for 7 seconds stop on death of zombie: chance of 20%: drop 1 nether star at victim chance of 20%: drop 1 {@buty} at victim
Mam proble bo nie wiem jak zrobic zeby nether star i {@buty} wypadaly tylko z zombiego nazwanego &c&lBoss
Z góry dzieki za pomoc!
Zapraszam również na DragonHC.eu [1.7.x-1.8.x]
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