Variables:
{podserwer1.%player%} = false
{podserwer2.%player%} = false
{podserwerid1.%player%} = false
{podserwerid2.%player%} = false
{0111} = 0
{0222} = 0
on join:
set join message to ""
teleport player to {spawn1.%world%}
add 1 to {0222}
set {podserwer2.%player%} to true
set {podserwer1.%player%} to false
if {podserwer2.%player%} is false:
set {podserwer2.%player%} to false
set {podserwer1.%player%} to true
on quit:
set leave message to ""
if {podserwer2.%player%} is true:
remove 1 from {0222}
command /spawn1:
permission: skript.spawn.spawnteleport
trigger:
set {podserwerid1.%player%} to true
teleport the player to {spawn1.%world%}
add 1 to {0222}
remove 1 from {0111}
set {podserwer1.%player%} to false
set {podserwer2.%player%} to true
wait 20 tick
send "&7Teleportacja na &4Bed&fWars &a1"
stop
command /spawn2:
permission: skript.spawn.spawnteleport
trigger:
teleport the player to {spawn2.%world%}
add 1 to {0111}
remove 1 from {0222}
set {podserwer1.%player%} to true
set {podserwer2.%player%} to false
wait 20 tick
send "&7Teleportacja na &4Bed&fWars &72"
stop
command /podserwer:
trigger:
wait 10 tick
open chest with 2 rows named "&cPodserwer" to player
wait 1 tick
if {podserwer1.%player%} is true:
format slot 1 of player with Golden_Apple:1 named "&eGraczy %{0111}% Teraz tu jesteś" with lore "&fPodserwer &c2" to close then run [make player execute "/juzjestestuhub1"]
else:
format slot 1 of player with Golden_Apple named "&eGraczy %{0111}% Kliknij aby dołączyc" with lore "&fPodserwer &c2" to close then run [make player execute "/spawn2"]
if {podserwer2.%player%} is true:
format slot 0 of player with Cobweb named "&eGraczy %{0222}% Teraz tu jesteś" with lore "&fPodserwer &c1" to close then run [make player execute "/juzjestestuhub2"]
else:
format slot 0 of player with Cobweb named "&eGraczy %{0222}% Kliknij aby dołączyc" with lore "&fPodserwer &c1" to close then run [make player execute "/spawn1"]
command /juzjestestuhub1:
trigger:
send "&cJesteś już na tym podserwerze 2"
command /juzjestestuhub2:
trigger:
send "&cJesteś już na tym podserwerze 1"
command /setspawn1:
permission: skript.spawn.setspawn
trigger:
set {spawn1.%world%} to location of player
send "&eUstawiono lokalizacje spawnu!"
command /setspawn2:
permission: skript.spawn.setspawn
trigger:
set {spawn2.%world%} to location of player
send "&eUstawiono lokalizacje spawnu!"
nie wiem czemu ale liczby skaczą jak wbije na pod serwer 1 i wyjdę to mi usuwa ale nie z tego
Pytanie
AfterProYT 7
Variables:
{podserwer1.%player%} = false
{podserwer2.%player%} = false
{podserwerid1.%player%} = false
{podserwerid2.%player%} = false
{0111} = 0
{0222} = 0
on join:
set join message to ""
teleport player to {spawn1.%world%}
add 1 to {0222}
set {podserwer2.%player%} to true
set {podserwer1.%player%} to false
if {podserwer2.%player%} is false:
set {podserwer2.%player%} to false
set {podserwer1.%player%} to true
on quit:
set leave message to ""
if {podserwer2.%player%} is true:
remove 1 from {0222}
command /spawn1:
permission: skript.spawn.spawnteleport
trigger:
set {podserwerid1.%player%} to true
teleport the player to {spawn1.%world%}
add 1 to {0222}
remove 1 from {0111}
set {podserwer1.%player%} to false
set {podserwer2.%player%} to true
wait 20 tick
send "&7Teleportacja na &4Bed&fWars &a1"
stop
command /spawn2:
permission: skript.spawn.spawnteleport
trigger:
teleport the player to {spawn2.%world%}
add 1 to {0111}
remove 1 from {0222}
set {podserwer1.%player%} to true
set {podserwer2.%player%} to false
wait 20 tick
send "&7Teleportacja na &4Bed&fWars &72"
stop
command /podserwer:
trigger:
wait 10 tick
open chest with 2 rows named "&cPodserwer" to player
wait 1 tick
if {podserwer1.%player%} is true:
format slot 1 of player with Golden_Apple:1 named "&eGraczy %{0111}% Teraz tu jesteś" with lore "&fPodserwer &c2" to close then run [make player execute "/juzjestestuhub1"]
else:
format slot 1 of player with Golden_Apple named "&eGraczy %{0111}% Kliknij aby dołączyc" with lore "&fPodserwer &c2" to close then run [make player execute "/spawn2"]
if {podserwer2.%player%} is true:
format slot 0 of player with Cobweb named "&eGraczy %{0222}% Teraz tu jesteś" with lore "&fPodserwer &c1" to close then run [make player execute "/juzjestestuhub2"]
else:
format slot 0 of player with Cobweb named "&eGraczy %{0222}% Kliknij aby dołączyc" with lore "&fPodserwer &c1" to close then run [make player execute "/spawn1"]
command /juzjestestuhub1:
trigger:
send "&cJesteś już na tym podserwerze 2"
command /juzjestestuhub2:
trigger:
send "&cJesteś już na tym podserwerze 1"
command /setspawn1:
permission: skript.spawn.setspawn
trigger:
set {spawn1.%world%} to location of player
send "&eUstawiono lokalizacje spawnu!"
command /setspawn2:
permission: skript.spawn.setspawn
trigger:
set {spawn2.%world%} to location of player
send "&eUstawiono lokalizacje spawnu!"
nie wiem czemu ale liczby skaczą jak wbije na pod serwer 1 i wyjdę to mi usuwa ale nie z tego
Odnośnik do komentarza
Udostępnij na innych stronach
14 odpowiedzi na to pytanie
Rekomendowane odpowiedzi