command /wmonety [<player>] [<number>]:
trigger:
if arg 1 is not set:
send "podaj gracza"
stop
if arg 2 is not set:
send "podaj ilosc"
stop
execute player command "token send %arg 1% %arg 2%"
command /dajmieczsmoka:
trigger:
give player diamond sword of sharpness 5 named "&bMiecz Smoka"
send "&aOtrzymałeś Miecz Smoka!"
on click:
if event-item is diamond sword of sharpness 5 named "&bMiecz Smoka":
if click type = right mouse with shift:
shoot dragon fireball from player
send "&aWystrzeliłeś Kulę Smoka!"
prosze