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Ilość zawartości
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Odpowiedzi społeczności
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vanillah odpowiedź w problem z zmiennymi został oznaczony jako odpowiedź
if {SuraPart.%player%} is true:
zapomniałeś ":"
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vanillah odpowiedź w * PROBLEM - Pomógł by mi ktoś z dropem? nie umiem zrobić fortune został oznaczony jako odpowiedź
on mine of stone:
chance of ILOSC%:
if player's tool is pickaxe of fortune 1:
drop ILOSC CZEGOS
if player's tool is pickaxe of fortune 2:
drop ILOSC CZEGOS
if player's tool is pickaxe of fortune 3:
drop ILOSC CZEGOS
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vanillah odpowiedź w Potrzebuję szybko prostego skryt został oznaczony jako odpowiedź
on teleport:
if player is flying:
execute console command "/fly %player%"
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vanillah odpowiedź w Nieruszający sie villager. został oznaczony jako odpowiedź
command /npc:
spawn 1 villager at location of the player
apply slowness 99999 to spawned villager for 999999 seconds
send "&aStworzyles npc!"
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vanillah odpowiedź w Mine Log został oznaczony jako odpowiedź
variables:
{ax} = true
on mine of diamond ore:
log "[Anty-Xray] %player% wykopal rude diamentu na kordach %location of block%" to "minelog.log"
loop all players:
if loop-player has permission "minelog.chat":
if {ax} is true:
send "[Anty-Xray] %player% wykopal rude diamentu na kordach %location of block%" to loop-player
on mine of emerald ore:
log "[Anty-Xray] %player% wykopal rude szmaragdu na kordach %location of block%" to "minelog.log"
loop all players:
if loop-player has permission "minelog.chat":
if {ax} is true:
send "[Anty-Xray] %player% wykopal szmaragdu zlota na kordach %location of block%" to loop-player
on mine of gold ore:
log "[Anty-Xray] %player% wykopal rude zlota na kordach %location of block%" to "minelog.log"
loop all players:
if loop-player has permission "minelog.chat":
if {ax} is true:
send "[Anty-Xray] %player% wykopal rude zlota na kordach %location of block%" to loop-player
command /ax [<text>]:
trigger:
if player has permission "minelog.use":
if arg 1 is not "on" or "off":
send "Wpisz: /ax <on/off>!"
else:
if arg 1 is "on":
if {ax} is false:
set {ax} to true
send "Wlaczyles MineLog na chacie!"
else:
send "Ta opcja jest juz wlaczona!"
if arg 1 is "off":
if {ax} is true:
set {ax} to false
send "Wylaczyles MineLog na chacie!"
else:
send "Ta opcja jest juz wylaczona!"
else:
send "Nie masz do tego uprawnien!"
Nie testowane :)
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vanillah odpowiedź w Używanie amuletu kilka razy został oznaczony jako odpowiedź
variables: {sila.%player%} = false {szybkosc.%player%} = false {widzenie.%player%} = false {bogowie.%player%} = false {regeneracja.%player%} = falseon rightclick: if name of player's tool is "&4Amulet sily": if {sila.%player%} is false: send "&4Jestes bardzo silny przez 7 minut! " execute console command "effect %player% INCREASE_DAMAGE 420" set {sila.%player%} to true wait 420 second send "&4Sila cie opuscila." remove strength from the player set {sila.%player%} to false else: send "&cPoczekaj az moc sie skonczy!" if name of player's tool is "&3Amulet szybkosci": if {szybkosc.%player%} is false: send "&4Jestes szybszy przez 7 minut! " execute console command "effect %player% SPEED 420 1" set {szybkosc.%player%} to true wait 420 second send "&4Odebrano ci moc szybkosci." remove speed from the player set {szybkosc.%player%} to false else: send "&cPoczekaj az moc sie skonczy!" if name of player's tool is "&5Amulet widzenia": if {widzenie.%player%} is false: send "&4Widzisz teraz jasniej przez 7 minut! " execute console command "effect %player% NIGHT_VISION 420" set {widzenie.%player%} to true wait 420 second send "&4Odebrano ci widzenie w ciemosci." remove night vision from the player set {widzenie.%player%} to false else: send "&cPoczekaj az moc sie skonczy!" if name of player's tool is "&6Amulet bogow": if {bogowie.%player%} is false: send "&4Jestes niesmiertelny przez 10 sekund! " execute console command "god %player%" set {bogowie.%player%} to true wait 10 second send "&4Odebrano ci niesmiertelnosc." execute console command "god %player%" remove a nether star of unbreaking 10 named "&6Amulet Bogow" from the player set {bogowie.%player%} to false else: send "&cPoczekaj az moc sie skonczy!" if name of player's tool is "&cAmulet regeneracji": if {regeneracja.%player%} is false: send "&4Regenerujesz swoje zycie przez 7 minut! " execute console command "effect %player% REGENERATION 420 1" set {regeneracja.%player%} to true wait 420 second send "&4Koniec regeneracji!" remove regeneration from the player set {regeneracja.%player%} to false else: send "&cPoczekaj az moc sie skonczy!" #===================== Komenda amulet =====================# command /amulet [<text>]: trigger: if player has permission "amulet": if arg 1 is not set: send "&9========== &cAmulety &9==========" send "" send "&8> &7/&4amulet sily" send "&8> &7/&3amulet szybkosci" send "&8> &7/&5amulet widzenia" send "&8> &7/&6amulet bogow" send "&8> &7/&camulet regeneracji" send "" send "&9=============================" if arg 1 is "sily": if player has permission "amulet.sily": give a blaze rod of unbreaking 10 named "&4Amulet sily" to the player if arg 1 is "szybkosci": if player has permission "amulet.szybkosci": give a blaze powder of unbreaking 10 named "&3Amulet szybkosci" to the player if arg 1 is "widzenia": if player has permission "amulet.widzenia": give a magma cream of unbreaking 10 named "&5Amulet widzenia" to the player if arg 1 is "Bogow": if player has permission "amulet.bogow": give a nether star of unbreaking 10 named "&6Amulet bogow" to the player if arg 1 is "Regeneracji": if player has permission "amulet.regeneracji": give a apple of unbreaking 10 named "&cAmulet regeneracji" to the playerPowinno działać.
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vanillah odpowiedź w Poprawienie kodu gui został oznaczony jako odpowiedź
command /skrzynki: trigger: execute console command "skrzyn %player% strona-1"command /skrzyn [<player>] [<text>]: trigger: if sender is player: if arg 2 is "strona-1": open chest with 4 rows named "&6Skrzynki" to player wait 2 ticks format slot 11 of arg-player with 1 of chest named "&8» &6Chrome 2" with lore "&8» &6Koszt: 1 key" to run "" format slot 15 of arg-player with 1 of chest named "&8» &6Phoenix" with lore "&8» &6Koszt: 1,15 zl" to run "" format slot 18 of arg-player with 1 of locked chest:14 named "" with lore "" to run "" format slot 19 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 20 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 21 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 22 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 23 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 24 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 25 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 26 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 27 of player-arg with 1 of book named "&» &6Doladuj Keys" with lore "" to run "skrzynki %player% strona-1" format slot 35 of player-arg with 1 of book named "&8» &6Keys" with lore "&c" to run "" if arg 2 is "ch-1": open chest with 4 rows named "&6Skrzynki" to player-arg wait 2 ticks format slot 11 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 18 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 19 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 20 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 21 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 22 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 23 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 24 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 25 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 26 of player-arg with 1 of locked chest:14 named "" with lore "" to run "" format slot 27 of player-arg with 1 of book named "&8» &6Doladuj Keys" with lore "" to run "" format slot 35 of player-arg with 1 of book named "&8» &6Keys" with lore "&c" to run "" -
vanillah odpowiedź w drop for V.I.P został oznaczony jako odpowiedź
on mine of stone: if player has permission "drop.vip": chance of X%: drop coś -
vanillah odpowiedź w pobieranie kasy za ulepszenie klas został oznaczony jako odpowiedź
if {wojownik.lvl.%player%} is 1: if player's balance is greater than (CENA + 1): set {wojownik.lvl.%player%} to 2 set {cena.wojownik.%player%} to 100 send "&a&lUlepszyles klase do poziomu %{wojownik.lvl.%player%}%" add stone axe of sharpness 1 named "&aTopur &9gierkow" to player's inventory add 5 to {wojownik.mana.%player%} remove (CENA) from the player's balance stop else: send "&c&lNie masz odpowiedniej ilosci pieniedzy!"Nie testowałem ale powinno działać :)
W miejscu "(CENA + 1)" wpisujesz cenę + 1, np. 2001, a w "(CENA)" wpisujesz, np. 2000. :)
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vanillah odpowiedź w HelpOP został oznaczony jako odpowiedź
variables: {helpop.%player%} = trueoptions: tag: &c&lHELPOP &f» &acommand /helpop [<text>]: trigger: if argument 1 is not set: send "{@tag}Wpisz: &b/helpop <wiadomosc>&a." if argument 1 is set: if {helpop.%player%} is true: send "{@tag}Twoja wiadomosc zostala wyslana!" send "{@tag}&b%player% &f» &a%argument 1%" to all ops set {helpop.%player%} to false wait 60 seconds set {helpop.%player%} to true else: send "{@tag}Wiadmosc mozesz pisac co 60 sekund!"To powinno działać :)
