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SirGeorge

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Treść opublikowana przez SirGeorge

  1. On command "/gm 1": If player is in world "nazwaswiata": Stop Else: Send "Nie możesz uzyc tej komendy w tym swiecie" Stop
  2. At 12:00: broadcast "Wybiła godzina 12:00"
  3. "Beczki" sprecyzuj to bardziej
  4. SirGeorge

    Magiczna strzała

    on right click on player: if player's tool is arrow: if clicked entity is a player: execute player command "/invsee %clicked entity%" Nie testowane
  5. command /vip: trigger: if player has permission "kit.vip": give player 1 diamond sword of knockback 3 named "&eKIT VIP" give player 1 bow of punch 2 and infinity 1 named "&eKIT VIP" give player 1 arrow named "&eKIT VIP" Prosze bardzo.
  6. SirGeorge

    Głowy

    No to pewnie SkQuery masz ze starsza wersja, badz skript, pobierz najnowsze wersje u mnie dziala bez problemu
  7. SirGeorge

    Głowy

    Masz WildSkript, SkQuery?
  8. SirGeorge

    Głowy

    on right click: if player's tool is bone: open chest with 3 rows named "&cGracze" to player wait 1 ticks set {_liczba} to 0 loop all players: if "%loop-player%" is not "%player%": set player's current inventory's slot {_liczba} to skull of loop-player named "&e&l%loop-player%" add 1 to {_liczba} command /cozrobicztymgraczemasuigborgns [<player>]: trigger: wait 2 ticks open chest with 1 row named "&2PANEL GRACZA &e&l%arg 1% " to player wait 2 ticks format slot 0 of player with paper named "&aTeleportuj sie do &e&l%arg 1%" to close then run [execute player command "tp %player% %arg 1%"] on inventory click: if "%inventory name of player's current inventory%" is "&cGracze": if slot is smaller than 0: stop if player's current inventory's slot slot is not air: cancel event execute player command "cozrobicztymgraczemasuigborgns %uncoloured name of player's current inventory's slot slot%" stop Powinno dzialac.
  9. SirGeorge

    Głowy

    Podaj swój kod.
  10. SirGeorge

    Głowy

    options: iloscprocentdropglowy: 10 #Procent dla zwyklego gracza iloscprocentdropglowyperm: 50 #Procent dla gracza z uprawnieniem nazwauprawnienia: jakas.tam on death: if attacker is a player: if victim is a player: chance of {@iloscprocentdropglowy}%: drop head named "Glowa Tiki" if player has permission "{@nazwauprawnienia}": chance of {@iloscprocentdropglowyperm}%: drop head named "Glowa Tiki"
  11. set blocks at {parkour::locationOfBlocks::*} to 160 wait 1 seconds set blocks at {parkour::locationOfBlocks::*} to 160:1 wait 1 seconds set blocks at {parkour::locationOfBlocks::*} to 160:2 nie testowane.
  12. SirGeorge

    add 1 to ....

    variables: {ranking.%player%} = 20 on death: if attacker is a player: if victim is a player: add 2 to {ranking.%attacker%} remove 2 from {ranking.%victim%} stop command /sprawdz [<player>]: trigger: if arg 1 is set: send "%{ranking.%arg 1%}% &fpkt" else: send "&cPodaj nick gracza!" stop Sprawdz moze teraz bedzie dzialac.
  13. every 5 seconds: execute console command "ne reload" Prosze.
  14. on death: if attacker is a player: if victim is a player: give attacker 1 diamond "I żeby były lal koło Nicku ile kto zabił" nie rozumiem
  15. on right click: remove splash potion from player's inventory Sproboj moze zadziala
  16. variables: {zabojstwa.%player%} = 0 command /bron: trigger: give player 1 diamond sword named "&2Fajna Bron" with lore "%{zabojstwa.%player%}%" on death: if attacker is a player: if victim is a player: if attacker's tool is diamond sword named "&2Fajna Bron" with lore "%{zabojstwa.%attacker%}%": add 1 to {zabojstwa.%attacker%} set lore of attacker's tool to "%{zabojstwa.%attacker%}%" Nie testowane jak cos daj znac :_:
  17. SirGeorge

    Skrypt na statystyki

    variables: {zabojstwa.%player%} = 0 command /statystyki: trigger: send "Twoje Zabojstwa: %{zabojstwa.%player%}%" on death: if attacker is a player: if victim is a player: add 1 to {zabojstwa.%attacker%} send "&aZabiles gracza &e%victim%" to attacker if {zabojstwa.%attacker%} is 20: give attacker 1 322:1 named "&2KOX" set {zabojstwa.%attacker%} to 0 stop Co do postepu w procentach nie wiem jak to zrobic, moze ktos z forum dopisze
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