on break of coal ore:
if player's world is "nazwa swiata":
cancel event
send "&cTego bloku nie zniszczysz" to player
on break of redstone ore:
if player's world is "nazwa swiata":
cancel event
send "&cTego bloku nie zniszczysz" to player
on break of emerald ore:
if player's world is "nazwa swiata":
cancel event
send "&cTego bloku nie zniszczysz" to player
on break of diamond ore:
if player's world is "nazwa swiata":
cancel event
send "&cTego bloku nie zniszczysz" to player
on break of gold ore:
if player's world is "nazwa swiata":
cancel event
send "&cTego bloku nie zniszczysz" to player
on break of iron ore:
if player's world is "nazwa swiata":
cancel event
send "&cTego bloku nie zniszczysz" to player
tu gdzie masz "nazwa swiata" wpisz swiat w jakim ma byc to wyłączone
on damage of player:
if "%victim's world%" contain "World":
if victim's y-coord < 0:
cancel event
teleport victim to spawn
stop
w "world" wpisz świat gdzie to ma byc