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Medyk324

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Treść opublikowana przez Medyk324

  1. Medyk324

    Pomoc z lore

    set {_pkt} to "%number of {_x::1}%" parsed as number
  2. Medyk324

    Pomoc z lore

    set {_1} to uncoloured line 1 of lore of player's tool set {_x::*} to {_1} split at "/" A to?
  3. Medyk324

    Pomoc z lore

    W takim razie użyj tego drugiego kodu.
  4. Medyk324

    Pomoc z lore

    set {_x} to "%number of uncoloured line 7 of lore of player's tool%" parsed as number Ewentualnie jeże li masz cyfra/cyfra w lore to użyj set {_1} to uncoloured line 7 of lore of player's tool set {_x::*} to {_1} split at "/" set {_x} to "%number of {_x::1}%" parsed as number
  5. Skript 2.2-dev36
  6. Akutalnie to działa, bo używam tego na serwerze.
  7. on step on slime block: push player forwards at speed 5 Nie jestem pewny ale może coś takiego.
  8. W takim razie podaj błędy
  9. command /zarządzanie [<player>]: trigger: set {_gui} to a new chest inventory with 3 row with name "Zarządzanie" set slot 13 of {_gui} to emerald named "Zbanuj: %arg 1%" open {_gui} to player on inventory click: if name of event-inventory is "Zarządzanie": cancel event if index of event-slot = 13: set {_name} to name of clicked item replace all "Zbanuj: " with "" in {_name} execute console command "ban %{_name}%" Nie testowane czy dziala
  10. send player title "&8→ &aGratulacje &8←" with subtitle "&8» &7Wykopałeś &a0.05 ZŁ&7." for 1 seconds
  11. on right click: if player's tool is not player's head: stop if targeted block is not solid: stop cancel event
  12. Medyk324

    pomoc itp w gui

    A gdzie ten załącznik?
  13. Medyk324

    Gui

    command /gui: trigger: set {_gui} to chest with 1 rows named "test" set slot 0 of {_gui} to wool named "test" open {_gui} to player on inventory click: if inventory name of player's current inventory is "test": clicked slot = 0: add 1 paper named "test" to player
  14. on projectile hit: event-projectile is a ender pearl: cancel event
  15. set player's tag to "&6"
  16. Medyk324

    BOMBA JAK W CSGO

    Troszkę upłynęło czasu od wstawienia tematu, ale moja propozycja taka: on block place of 159:5: block under event-block is 159:14: add location of event-block to {bomba::*} send all players title "&4&lBomba" with subtitle "&cZostala podlozona" for 2 seconds set {czasbomba} to 30 set {zyciebomba} to 8 every 1 seconds: if {czasbomba} is set: {czasbomba} > 0: remove 1 from {czasbomba} send all players title "&4&lBomba" with subtitle "&cWybuchnie za &e%{czasbomba}% &csekund" for 1 seconds {czasbomba} < 1: send all players title "&4&lBomba" with subtitle "&cWybuchla" for 1 seconds create a fake explosion at {bomba::*} set blocks at {bomba::*} to air loop {bomba::*}: set block at loop-value to air clear {bomba::*} delete {czasbomba} delete {zyciebomba} on break of 159:5: block under event-block is 159:14: cancel event if player's tool is stone shovel named "Rozbrajacz": if {zyciebomba} is set: {zyciebomba} > 0: remove 1 from {zyciebomba} send "&cMusisz zniszczyc jeszcze %{zyciebomba}% razy" to player else: {zyciebomba} < 1: send all players title "&4&lBomba" with subtitle "&aZostala rozbrojona" for 1 seconds set blocks at {bomba::*} to air loop {bomba::*}: set block at loop-value to air clear {bomba::*} delete {czasbomba} delete {zyciebomba}
  17. No Dodajesz skrypt na serwer i jakiś gracz Cię musi bić aby to działało on damage: victim is a player: victim's tool is dirt named "Tarcza": cancel event send "On ma tarcze" to attacker Tutaj masz wersje i z graczami i z potworami
  18. Odpowiedziałem Ci na to w poprzednim temacie.
  19. Po prostu użyć wersji silnika 1.18 bądź jeżeli masz poniżej wersji 1.12.2 To on damage: attacker is a playe: victim is a player: victim's tool is dirt named "Tarcza": cancel event send "On ma tarcze" to attacker
  20. Medyk324

    Dodatek do ANTYLOGA

    on entering of region "spawn": {al::%player%} is true: push player back at speed 2 send "&cNie mozesz wejsc podczas pvp na spawna" To samo zrób z działkami
  21. Medyk324

    Dodatek do ANTYLOGA

    Chłopcze naucz się konstruować pytania/zlecenia... Bo nikt nie jest jasnowidzem i nie wie jakiego antyloga używasz, czy w skrypcie czy w pluginie
  22. No to Ci kolega wyżej napisał make run player command "rtp" as op
  23. W takim razie prosta edycja. command /rtp: trigger: set {_x} to round(random number between -100000 and 100000) set {_z} to round(random number between -100000 and 100000) set {_blok} to block at location at ({_x}, 0, {_z}) in world event-world loop all blocks above {_blok}: if loop-block is air: block below loop-block is not water block below loop-block is not air if block above loop-block is air: teleport player to loop-block Wytapuj odpowiednio
  24. Medyk324

    Skrypt na komendę /kordy

    command /kordy: trigger: loop 2000 times: send action bar "&cX: &e%player's x-coordinate% &cY: &e%player's y-coordinate% &cZ: &e%player's z-coordinate%" to player wait a tick
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