Proszę.
function setPizzaItem(p: player, i1: integer, i2: integer):
set {_p}'s tool to beetroot soup named "Pizza (zjedzona %{_i1}%%%)"
set custom model data of {_p}'s tool to {_i2}
on consume:
if event-item is beetroot soup named "Pizza":
custom model data of event-item is 1
setPizzaItem(player, 33, 2)
else if event-item is beetroot soup named "Pizza (zjedzona 33%%)":
custom model data of event-item is 2
setPizzaItem(player, 67, 3)
else if event-item is beetroot soup named "Pizza (zjedzona 67%%)":
custom model data of event-item is 3
setPizzaItem(player, 99, 4)
else if event-item is beetroot soup named "Pizza (zjedzona 99%%)":
custom model data of event-item is 4
send "&aZjadłeś całą pizzę!" to player