Proszę.
on damage of sheep:
attacker is a player
push victim upwards
set colour of victim to random colour out of all colours
Jeżeli nie zadziała, zamień ostatnią linijkę na:
set {_c::*} to red, orange, yellow, blue, aqua, cyan, purple, pink and white
set colour of victim to (random element out of {_c::*})