on damage:
if attacker is a player:
if attacker's tool is a wooden sword:
set {obrazeniamiecz::%attacker%::*} to line 2 of attacker's tool lore split at ":"
send "%{obrazeniamiecz::%attacker%::2}%" to attacker
wywala error:
[13:13:59 ERROR]: {obrazeniamiecz::%the attacker%::*} can't be set to 'line 2 of attacker's tool lore split at ":"' because the latter is not an object (systemdmg.sk, line 22: set {obrazeniamiecz::%attacker%::*} to line 2 of attacker's tool lore split at ":"')