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xAxee

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Treść opublikowana przez xAxee

  1. xAxee

    Bląd

    nie ma takiego eventu on quit: if {check.status::%player%} is 1: teleport player to {check.pos2} set {check.status::%player%} to 0 ban player due to "Logout podczas sprawdzania!"
  2. Słabo widać powiadomienia (czasem sie buguja). No i ten nick każdy ma taki sam admini powinni sie bardziej wyróżniać. A tak to nawet fajne
  3. kiedys dodam
  4. tak albo w nowym skrypcie albo do tego z sklepem
  5. albo w nowym skrypcie albo razem z tym
  6. Config wgrales do folderu AxShop? (tam gdzie skrypt)
  7. Są jakieś błędy? (mc i consola) Config sie stworzyl?
  8. wytabuj...
  9. przed tym megra drop itp loop 27 times: format slot ((loop-number)-1) of player with 1 of gray glass pane to close
  10. xAxee

    Skrypt na ENDERCHEST

    pobierz
  11. xAxee

    SKLEP (GUI)

  12. xAxee

    Skrypt na ENDERCHEST

    masz skript min 2.2?
  13. xAxee

    Skrypt na ENDERCHEST

    function openEc(p: player, i: integer): if {ec::%{_p}%::%{_i}%} is not set: set {ec::%{_p}%::%{_i}%} to chest with 6 rows named "&9EnderChest" open {ec::%{_p}%} to {_p} on rightclick on ender chest: cancel event open chest with 3 rows named "&9&lENDERCHEST" to player loop 3*9 times: set player's current inventory's slot ((loop-number)-1) to gray glass pane named "" set player's current inventory's slot 0 to ender chest named "&8| &c&lGRACZ &8|" set player's current inventory's slot 1 to ender chest named "&8| &c&lVIP &8|" set player's current inventory's slot 2 to ender chest named "&8| &c&lSVIP &8|" set player's current inventory's slot 3 to ender chest named "&8| &c&lSPONSOR &8|" stop on inventory click: if inventory name of current inventory of player is "&9&lENDERCHEST": cancel event if clicked slot is 0 or 1 or 2 or 3: openEc(player, ((clicked slot)+1)) jak cos nie testowane wiec moga byc bledy jak sa to podaj xd
  14. xAxee

    Problem

    dodaj do zlecen mam cos takiego. on rightclick on ender chest: cancel event open chest with 3 rows named "&9&lENDERCHEST" to player wait 3 tick loop 3*9 times: format slot ((loop-number)-1) with 1 of red glass pane named "&8*" to close format slot 10 of player with 1 of ender chest named "&8| &c&lGRACZ &8|" to close then run [execute player command "/ec1"] format slot 12 of player with 1 of ender chest named "&8| &c&lVIP &8|" to close then run [execute player command "/ec2"] format slot 14 of player with 1 of ender chest named "&8| &c&lSVIP &8|" to close then run [execute player command "/ec3"] format slot 16 of player with 1 of ender chest named "&8| &c&lSPONSOR &8|" to close then run [execute player command "/ec4"]
  15. xAxee

    Problem

    a no xD on rightclick on ender chest: cancel event open chest with 3 rows named "&9&lENDERCHEST" to player wait 3 tick loop 3*9 times: format slot ((loop-number)-1) to red glass pane named "&8*" to close format slot 10 of player with 1 of ender chest named "&8| &c&lGRACZ &8|" to close then run [execute player command "/ec1"] format slot 12 of player with 1 of ender chest named "&8| &c&lVIP &8|" to close then run [execute player command "/ec2"] format slot 14 of player with 1 of ender chest named "&8| &c&lSVIP &8|" to close then run [execute player command "/ec3"] format slot 16 of player with 1 of ender chest named "&8| &c&lSPONSOR &8|" to close then run [execute player command "/ec4"]
  16. xAxee

    Problem

    on rightclick on ender chest: cancel event open chest with 3 rows named "&9&lENDERCHEST" to player wait 3 tick loop 3*9 times: format slot ((loop-number)-1) of player with 1 of red glass pane named "&8*" to close format slot 10 of player with 1 of ender chest named "&8| &c&lGRACZ &8|" to close then run [execute player command "/ec1"] format slot 12 of player with 1 of ender chest named "&8| &c&lVIP &8|" to close then run [execute player command "/ec2"] format slot 14 of player with 1 of ender chest named "&8| &c&lSVIP &8|" to close then run [execute player command "/ec3"] format slot 16 of player with 1 of ender chest named "&8| &c&lSPONSOR &8|" to close then run [execute player command "/ec4"]
  17. Zapisać do zmiennej np set {pvp::%player%} to arg Set {pvp::%arg} to player
  18. xAxee

    Blokada na regionie

    on region exit: If "%region%" contain "spawn": Set {t::%player%} to now on region enter: If "%region%" contain "spawn": If difference between now and {t::%player%} <= 30 second: Cancel event
  19. xAxee

    Skrypt na powiadomienie

    options: swiat: World function random(x1: integer, x2: integer, z1: integer, z2: integer) :: location: set {_x} to random number between {_x1} and {_x2} set {_z} to random number between {_z1} and {_z2} set {_y} to 256 while (block at (location at ({_x}, {_y}, {_z}) in world "{@swiat}")) is air: remove 1 from {_y} return (location at ({_x}, {_y}+2, {_z}) in world "{@swiat}") on rightclick on stone button: if block behind event-block is sponge: set {_l} to random(2000, -2000, 2000, -2000) while block at {_l} is water or lava: set {_l} to random(2000, -2000, 2000, -2000) teleport player to {_l} send player title "&6Random tp" with subtitle "&ax: %x-coord of {_l}% &7: &az: %z-coord of {_l}%"
  20. xAxee

    Skrypt na sprawdzanie

    format slot (random integer from 8 and 35) of player with 1 of stone named "&c&lCreative" with lore "&8» &aMegaDrop &8«" with lore "&8» &7Tryb: &aMegaDrop||&8» &7Wersja: &a1.8.8" to close then run [execute console command "/mvtp %player% megad"] on chat: if {spr::%player%} is true: cancel event broadcast " &8[ &4&lSPRAWDZANY &8] &c%player%: &7%message%" on any move: if {spr::%player%} is true: cancel event
  21. if {hajs.%player%} >= 100: remove 100 from {hajs.%player%}
  22. xAxee

    Limit premiumcase

    command /case [<offlineplayer>] [<integer=1>]: permission: case permission message: nie masz perm trigger: if arg 1 is set: if arg 2 <= 32: if arg 1 is "all" or "*": add chest named "&9&lPremiumCase" to all players send all players title "&8* &9&lPremiumCase &8*" with subtitle "&7Caly serwer otrzymal &6x%arg 2% &9&lPremiumCase &7od %player%" for 2 seconds else: if arg 1 is online: add chest named "&9&lPremiumCase" to all players send all players title "&8* &9&lPremiumCase &8*" with subtitle "&7Gracz %arg 1% zakupil &6x%arg 2% &9&lPremiumCase &7w itemshopie: &a" for 2 seconds else: send "&7Ten gracz jest offline!" else: send "&7Max = 32!" else: send "&7/case <gracz/all> <ilosc>"
  23. xAxee

    Limit premiumcase

    if arg 2 <= 32:
  24. command /kopiuj [<text>]: Trigger: Add player's tool to player
  25. xAxee

    StatTrack -

    command /kup [<text>]: trigger: if arg 1 is "kilof": add diamond pickaxe with lore "&aStatTrack|| &eZakupiono przez: &6%player%|| &eRozwalonych blokow: &60" to player if arg 1 is "luk": add bow with lore "&aStatTrack|| &eZakupiono przez: &6%player%|| &eWystrzelonych strzal: &60" to player function add(p: player, t2: text, t: texts): if line 1 of lore of {_p}'s tool is "&aStatTrack": set {_lore} to uncolored line 3 of lore of {_p}'s tool loop {_t::*}: replace all "%loop-value%" with "" in {_lore} set line 3 of lore of {_p}'s tool to "%{_t2}%%(({_lore} parsed as number)+1)%" on break: add(player, " &eRozwalonych blokow: &6", ("Rozwalonych" and "blokow", " ", ":")) on shoot: add(shooter, " &eWystrzelonych strzal: &6", ("Wystrzelonych" and "strzal", " ", ":"))
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