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McJack1337

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Treść opublikowana przez McJack1337

  1. command /lobby: trigger: set {_x} to x-location of player set {_y} to y-location of player set {_z} to z-location of player send "&5[&3&lLOBBY&5] &eZa 5 sekund zostaniesz przeteleportowany do lobby!" loop 100 times: wait 1 tick set {_xx} to x-location of player set {_yy} to y-location of player set {_zz} to z-location of player if {_zz} isn't {_z}: send "&5[&3&lLOBBY&5] &cRuszyles sie! Teleportacja anulowana!" stop if {_yy} isn't {_y}: send "&5[&3&lLOBBY&5] &cRuszyles sie! Teleportacja anulowana!" stop if {_xx} isn't {_x}: send "&5[&3&lLOBBY&5] &cRuszyles sie! Teleportacja anulowana!" stop teleport player to {lobby.tp} send "&5[&3&lLOBBY&5] &aZostales przeteleportowany do &clobby&a!"
  2. McJack1337

    Efekt

    every 3 seconds: loop all entities: if name of loop-entity is "NAZWA": play mob spawner flames at loop-entity
  3. equip loop-player with diamond helmet named "s"
  4. on inventory click: set {_slot} to slot set {_item} to slot {_slot} of player if {_item} is diamond chestplate named "&bNogawice maga": if player has permission "skript.M": stop else: cancel event
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