[20:56:06] [Server thread/INFO]: Linia: on first join:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 47: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 50: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: on join:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 51: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 54: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: on death of player:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 55: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if attacker is player:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 56: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if victim is online:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 59: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%attacker%} > {punkty::%victim%}:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 63: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is 0:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 47: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%player%} is not set
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 48: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: set {punkty::%player%} to {@punkty}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 51: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%player%} is not set
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 52: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: set {punkty::%player%} to {@punkty}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 53: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 55: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if attacker is player
[20:56:06] [Server thread/INFO]: Linia: if attacker is player:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 56: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if victim is online
[20:56:06] [Server thread/INFO]: Linia: if victim is online:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 57: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: add 1 to {zabicia::%attacker%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 58: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: add 1 to {smierci::%victim%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 59: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%attacker%} > {punkty::%victim%}
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%attacker%} > {punkty::%victim%}:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 60: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: add 10 to {punkty::%attacker%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 61: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: remove 20 from {punkty::%victim%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 62: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: set death message to "Gracz &a%attacker% &8(&e+10&8) &6zabil gracza &a%victim% &7(&e-20&8)"
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 63: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%player%} is 0
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is 0:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 64: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: send "&cMasz juz &40 punktow&c! Nie mozesz wiecej stracic"
Pytanie
FixeQ 2
Ktoś to naprawi?
Logi:
[20:56:06] [Server thread/INFO]: Linia: on first join:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 47: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 50: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: on join:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 51: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 54: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: on death of player:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 55: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if attacker is player:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 56: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if victim is online:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 59: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%attacker%} > {punkty::%victim%}:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 63: (pvp.sk)
[20:56:06] [Server thread/INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is 0:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 47: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%player%} is not set
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 48: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: set {punkty::%player%} to {@punkty}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 51: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%player%} is not set
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is not set:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 52: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: set {punkty::%player%} to {@punkty}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 53: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 55: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if attacker is player
[20:56:06] [Server thread/INFO]: Linia: if attacker is player:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 56: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if victim is online
[20:56:06] [Server thread/INFO]: Linia: if victim is online:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 57: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: add 1 to {zabicia::%attacker%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 58: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: add 1 to {smierci::%victim%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 59: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%attacker%} > {punkty::%victim%}
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%attacker%} > {punkty::%victim%}:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 60: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: add 10 to {punkty::%attacker%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 61: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: remove 20 from {punkty::%victim%}
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 62: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: set death message to "Gracz &a%attacker% &8(&e+10&8) &6zabil gracza &a%victim% &7(&e-20&8)"
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 63: (pvp.sk)
[20:56:06] [Server thread/INFO]: Can't understand this structure: if {punkty::%player%} is 0
[20:56:06] [Server thread/INFO]: Linia: if {punkty::%player%} is 0:
[20:56:06] [Server thread/INFO]:
[20:56:06] [Server thread/INFO]: Linia 64: (pvp.sk)
[20:56:06] [Server thread/INFO]: invalid line - all code has to be put into triggers
[20:56:06] [Server thread/INFO]: Linia: send "&cMasz juz &40 punktow&c! Nie mozesz wiecej stracic"
Dodatki:
skRayFall, Skellett, WildSkript, SKQuery
Odnośnik do komentarza
https://skript.pl/temat/55044-kto%C5%9B-niech-mi-pomo%C5%BCe-ze-skryptem-do-pvp/Udostępnij na innych stronach
11 odpowiedzi na to pytanie
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Dołącz do dyskusji
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