command /maczka [<int>]: trigger: if arg 1 is set: loop all blocks in radius arg 1: if loop-block is grass: if block over loop-block is air: if chance of 93%: set block over loop-block to 37:1 if chance of 4%: set block over loop-block to 37 if chance of 3%: set block over loop-block to 38
Wywala błąd:
"a block can't be set to 1 because the latter is not an item type
(maczka.sk, line 8: set block over loop-block to 1" i tak 3 razy
Pytanie
kondziu156 14
Wywala błąd:
"a block can't be set to 1 because the latter is not an item type
(maczka.sk, line 8: set block over loop-block to 1" i tak 3 razy
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