Daanny 0 Opublikowano 6 maja 2021 Udostępnij Opublikowano 6 maja 2021 Wie ktoś co to za błędy? Naprawi je ktoś ? Zmieniam linki w obrazy + długo kody umieszczaj w serwisie code.skript.pl Notatka dodana przez wiktorm12 Cytuj Odnośnik do komentarza https://skript.pl/temat/48558-b%C5%82%C4%99dy/ Udostępnij na innych stronach Więcej opcji udostępniania...
0 the_kakus 9 Opublikowano 6 maja 2021 Udostępnij Opublikowano 6 maja 2021 1 godzinę temu, Daanny napisał: Wie ktoś co to za błędy? link do ss https://zapodaj.net/f2c3059914c15.png.html link do ss https://zapodaj.net/26f9480f65ae5.png.html Naprawi je ktoś ? options: #--------------------------> Start Konfiguracji <-----------------------------# # +-----------------------------------------------+ # # Ustawienia generalne # # +-----------------------------------------------+ # # Na którym świecie mają działać działki: world: world # Tag skryptu: tag: &4&lDZIALKA &8&l> # +-----------------------------------------------+ # # Ustawienia platnosci # # +-----------------------------------------------+ # # Płatność itemami (true/false): payitem: true # Przedmioty do stworzenia cuba (ilosc item/none): payitem.slot.1: 15 diamond payitem.slot.2: 10 gold ingot payitem.slot.3: 3 ender pearl payitem.slot.4: 3 obsidian payitem.slot.5: 5 iron ingot # +-----------------------------------------------+ # # Ustawienia Dzialki # # +-----------------------------------------------+ # # Odleglosc od spawnu, gdzie mozna juz stawiac dzialki: spawn.distance: 300 # Wielkosc dzialki (promien): dzialka.size: 15 # Wielkosc dzialki VIP (promien): dzialka.size.vip: 35 # Mozliwosc dodania osob do dzialki: dzialka.dodaj: true # Wylaczenie pvp na dzialce: dzialka.pvp: true # Wiadomosc po wejsciu na teren: dzialka.greeting: true # Wiadomosc po wyjsciu z terenu: dzialka.farewell: true #--------------------------> Koniec Konfiguracji <-----------------------------# variables: {dzialka.%player%.ilosc} = 0 command /dzialka [<text>] [<text>]: trigger: if arg 1 is not set: if player has permissions "dzialka.gracz" or "dzialka.admin" or "dzialka.*": send "&2&m-------------------------------------------------" send " &6» /dzialka info &7- informacje o AutoDzialce" send " &6» /dzialka stworz &7- tworzy dzialke" send " &6» /dzialka usun &7- usuwa dzialke" send " &6» /dzialka dodaj <nick> &7- dodaje wspollokatora" send " &6» /dzialka wyrzuc <nick> &7- usun wspollokatora" send "&2&m-------------------------------------------------" stop else: send "{@tag} &cNie masz uprawnien do uzywania tej komendy!" stop if arg 1 is "info": if player has permissions "dzialka.gracz" or "dzialka.admin" or "dzialka.*": send "&2&m-------------------------------------------------" send "&6* &cRozmiary dzialki:" send "&6* &7Gracz: &c30x30" send "&6* &aVIP: &c70x70" send "&6* &cItemy potrzebne do zalozenia wlasnej dzialki:" send " &7{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.5}" send "&2&m-------------------------------------------------" stop else: send "{@tag} &cNie masz uprawnien do uzywania tej komendy!" stop if arg 1 is "setspawn": if player has permissions "dzialka.admin" or "dzialka.*": if player's world is "{@world}": set {dzialka.spawn.%world%} to location of player send "{@tag} Ustawiono punkt spawnu!" stop else: send "{@tag} &cAby ustawic spawn musisz byc na swiecie glownym!" else: send "{@tag} &cNie masz uprawnien do uzywania tej komendy!" stop if arg 1 is "stworz": if player has permissions "dzialka.gracz" or "dzialka.admin" or "dzialka.*": if player's world is "{@world}": if {dzialka.%player%.ilosc} is 0: if player doesn't have the permissions "dzialka.vip": if {@payitem} is true: if player has {@payitem.slot.1}: if player has {@payitem.slot.2}: if player has {@payitem.slot.3}: if player has {@payitem.slot.4}: if player has {@payitem.slot.5}: if {dzialka.spawn.%world%} is set: if distance between {dzialka.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: player cannot build at block under player: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {@dzialka.size} meters northwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size} meters north: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size} meters northeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters west: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na zachod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters east: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters southwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters south: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludnie stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters southeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-wschod stad jest juz zajety" stop send "{@tag} &8- &aTworzenie ..." apply slowness 100 to the player for 3 seconds make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand {@dzialka.size} n" make player execute command "//expand {@dzialka.size} s" make player execute command "//expand {@dzialka.size} w" make player execute command "//expand {@dzialka.size} e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define %name of player%" wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" make console execute command "rg addowner -w %world of player% %name of player% %name of player%" make console execute command "rg setpriority -w %world of player% %name of player% 1" if {@dzialka.pvp} is true: make console execute command "rg flag -w %world of player% %name of player% pvp deny" if {@dzialka.greeting} is true: make console execute command "rg flag -w %world of player% %name of player% greeting &8[&6AutoDzialka&8] &7Obecny teren nalezy do: &2%name of player%'a" if {@dzialka.farewell} is true: make console execute command "rg flag -w %world of player% %name of player% farewell &8[&6AutoDzialka&8] &7Opuszczono teren nalezacy do: &2%name of player%'a" send "{@tag} &8-&a Otrzymano teren!" set {dzialka.%player%.ilosc} to 1 remove {@payitem.slot.1} from player remove {@payitem.slot.2} from player remove {@payitem.slot.3} from player remove {@payitem.slot.4} from player remove {@payitem.slot.5} from player else: send "{@tag} &cJestes zbyt blisko spawnu!" stop else: send "{@tag} &cBlad! &8-&7 Nie ustawiono punktu spawnu!" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.5}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.4}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.3}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.2}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.1}" stop else: if {dzialka.spawn.%world%} is set: if distance between {dzialka.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: player cannot build at block under player: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {@dzialka.size} meters northwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size} meters north: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size} meters northeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters west: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na zachod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters east: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters southwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters south: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludnie stad jest juz zajety" stop player cannot build at block {@dzialka.size} meters southeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-wschod stad jest juz zajety" stop send "{@tag} &8- &aTworzenie ..." apply slowness 100 to the player for 3 seconds make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand {@dzialka.size} n" make player execute command "//expand {@dzialka.size} s" make player execute command "//expand {@dzialka.size} w" make player execute command "//expand {@dzialka.size} e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define %name of player%" wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" make console execute command "rg addowner -w %world of player% %name of player% %name of player%" make console execute command "rg setpriority -w %world of player% %name of player% 1" if {@dzialka.pvp} is true: make console execute command "rg flag -w %world of player% %name of player% pvp deny" if {@dzialka.greeting} is true: make console execute command "rg flag -w %world of player% %name of player% greeting &8[&6AutoDzialka&8] &7Obecny teren nalezy do: &2%name of player%'a" if {@dzialka.farewell} is true: make console execute command "rg flag -w %world of player% %name of player% farewell &8[&6AutoDzialka&8] &7Opuszczono teren nalezacy do: &2%name of player%a'a" send "{@tag} &8-&a Otrzymano teren!" set {dzialka.%player%.ilosc} to 1 else: send "{@tag} &cJestes zbyt blisko spawnu!" stop else: send "{@tag} &cBlad! &8-&7 Nie ustawiono punktu spawnu!" stop else: if {@payitem} is true: if player has {@payitem.slot.1}: if player has {@payitem.slot.2}: if player has {@payitem.slot.3}: if player has {@payitem.slot.4}: if player has {@payitem.slot.5}: if {dzialka.spawn.%world%} is set: if distance between {dzialka.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: player cannot build at block under player: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {@dzialka.size.vip} meters northwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size.vip} meters north: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size.vip} meters northeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters west: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na zachod stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters east: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters southwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {dzialka.size.vip} meters south: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludnie stad jest juz zajety" stop player cannot build at block {dzialka.size.vip} meters southeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-wschod stad jest juz zajety" stop send "{@tag} &8- &aTworzenie ..." apply slowness 100 to the player for 3 seconds make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand {@dzialka.size.vip} n" make player execute command "//expand {@dzialka.size.vip} s" make player execute command "//expand {@dzialka.size.vip} w" make player execute command "//expand {@dzialka.size.vip} e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define %name of player%" wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" make console execute command "rg addowner -w %world of player% %name of player% %name of player%" make console execute command "rg setpriority -w %world of player% %name of player% 1" if {@dzialka.pvp} is true: make console execute command "rg flag -w %world of player% %name of player% pvp deny" if {@dzialka.greeting} is true: make console execute command "rg flag -w %world of player% %name of player% greeting &8[&6AutoDzialka&8] &7Obecny teren nalezy do: &2%name of player%'a" if {@dzialka.farewell} is true: make console execute command "rg flag -w %world of player% %name of player% farewell &8[&6AutoDzialka&8] &7Opuszczono teren nalezacy do: &2%name of player%'a" send "{@tag} &8-&a Otrzymano teren!" set {dzialka.%player%.ilosc} to 1 remove {@payitem.slot.1} from player remove {@payitem.slot.2} from player remove {@payitem.slot.3} from player remove {@payitem.slot.4} from player remove {@payitem.slot.5} from player else: send "{@tag} &cJestes zbyt blisko spawnu!" stop else: send "{@tag} &cBlad! &8-&7 Nie ustawiono punktu spawnu!" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.5}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.4}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.3}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.2}" stop else: send "{@tag} &cBrakuje: &7{@payitem.slot.1}" stop else: if {dzialka.spawn.%world%} is set: if distance between {dzialka.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: player cannot build at block under player: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {@dzialka.size.vip} meters northwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size.vip} meters north: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {@dzialka.size.vip} meters northeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters west: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na zachod stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters east: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na wschod stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters southwest: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters south: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludnie stad jest juz zajety" stop player cannot build at block {@dzialka.size.vip} meters southeast: send "{@tag} &cNie mozna tutaj stworzyc dzialki! Teren na poludniowy-wschod stad jest juz zajety" stop send "{@tag} &8- &aTworzenie ..." apply slowness 100 to the player for 3 seconds make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand {@dzialka.size.vip} n" make player execute command "//expand {@dzialka.size.vip} s" make player execute command "//expand {@dzialka.size.vip} w" make player execute command "//expand {@dzialka.size.vip} e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define %name of player%" wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" make console execute command "rg addowner -w %world of player% %name of player% %name of player%" make console execute command "rg setpriority -w %world of player% %name of player% 1" if {@dzialka.pvp} is true: make console execute command "rg flag -w %world of player% %name of player% pvp deny" if {@dzialka.greeting} is true: make console execute command "rg flag -w %world of player% %name of player% greeting &8[&6AutoDzialka&8] &7Obecny teren nalezy do: &2%name of player%'a" if {@dzialka.farewell} is true: make console execute command "rg flag -w %world of player% %name of player% farewell &8[&6AutoDzialka&8] &7Opuszczono teren nalezacy do: &2%name of player%a'a" send "{@tag} &8-&a Otrzymano teren!" set {dzialka.%player%.ilosc} to 1 else: send "{@tag} &cJestes zbyt blisko spawnu!" stop else: send "{@tag} &cBlad! &8-&7 Nie ustawiono punktu spawnu!" stop else: send "{@tag} &cMozesz posiadac tylko 1 dzialke!" stop else: send "{@tag} &cDzialki mozna tworzyc tylko na swiecie glownym!" stop else: send "{@tag} &cNie masz uprawnien do uzywania tej komendy!" stop if arg 1 is "usun": if player has permissions "dzialka.gracz" or "dzialka.admin" or "dzialka.*": if player's world is "{@world}": if {dzialka.%player%.ilosc} is 1: make console execute command "rg remove -w %world of player% %name of player%" wait 1 tick set {dzialka.%player%.ilosc} to 0 send "{@tag} &8-&a Usunieto dzialke!" stop else: send "{@tag} &cAby usunac dzialke wpierw musisz ja posiadac!" stop else: send "{@tag} &cAby usunac dzialke musisz byc na swiecie glownym!" stop else: send "{@tag} &cNie masz uprawnien do uzywania tej komendy!" stop if arg 1 is "ausun": if player has permissions "dzialka.admin" or "dzialka.*": if player's world is "{@world}": if arg 2 is not empty: if {dzialka.%arg 2%.ilosc} is 1: make console execute command "rg remove -w %world of player% %arg 2%" wait 1 tick set {dzialka.%arg 2%.ilosc} to 0 send "{@tag} &cDzialka &a%arg 2%'a &czostala usunieta!" stop else: send "{@tag} &cTen gracz nieposiada dzialki!" stop else: send "{@tag} &cPodaj nick gracza, ktorego chcesz usunac dzialke!" stop else: send "{@tag} &cAby dodac gracza do dzialki musisz byc na swiecie glownym!" stop else: send "&cNie masz uprawnien do uzywania tej komendy!" stop if arg 1 is "dodaj": if player has permissions "dzialka.gracz" or "dzialka.admin" or "dzialka.*": if player's world is "{@world}": if {@dzialka.dodaj} is true: if {dzialka.%player%.ilosc} is 1: if arg 2 is not empty: make console execute command "rg addmember -w %world of player% %name of player% %arg 2%" wait 1 tick send "{@tag} &cGracz &a%arg 2% &czostal dodany do Twojej dzialki!" send "{@tag} &cGracz &a%name of player% &c dodal Cie do swojej dzialki!" to arg 2 stop else: send "{@tag} &cPodaj nick gracza, ktorego chcesz dodac do dzialki!" stop else: send "{@tag} &cMusisz posiadac dzialke, aby zaprosic gracza od dzialki!" stop else: send "{@tag} &cDodawanie/usuwanie graczy do dzialek jest wylaczone!" stop else: send "{@tag} &cAby dodac gracza do dzialki musisz byc na swiecie glownym!" stop else: send "{@tag} &cNie masz uprawnien do uzywania tej komendy!" stop if arg 1 is "wyrzuc": if player has permissions "dzialka.gracz" or "dzialka.admin" or "dzialka.*": if player's world is "{@world}": if {@dzialka.dodaj} is true: if {dzialka.%player%.ilosc} is 1: if arg 2 is not empty: make console execute command "rg removemember -w %world of player% %name of player% %arg 2%" wait 1 tick send "{@tag} &cGracz &a%arg 2% &czostal wyrzucony z Twojej dzialki!" send "{@tag} &cGracz &a%name of player% &c dodal Cie do swojej dzialki!" to arg 2 stop else: send "{@tag} &cPodaj nick gracza, ktorego chcesz usunac z dzialki!" stop else: send "{@tag} &cMusisz posiadac dzialke, aby usunac gracza z dzialki!" stop else: send "{@tag} &cDodawanie/usuwanie graczy do dzialek jest wylaczone!" stop else: send "{@tag} &cAby dodac gracza do dzialki musisz byc na swiecie glownym!" stop else: send "{@tag} &cNie masz uprawnien do uzywania tej komendy!" stop najwidoczniej nie ma takiego polecenia jak player cannot build at ... 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Pytanie
Daanny 0
Wie ktoś co to za błędy?
Naprawi je ktoś ?
Zmieniam linki w obrazy + długo kody umieszczaj w serwisie code.skript.pl
Notatka dodana przez wiktorm12
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