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Rekomendowane odpowiedzi

default:
    pages: "Page $current$ of $max$"
    currently: Currently
errors:
    argumentslength: "Number of arguments does not match the correct amount!"
    packagenotfound: "Couldn't fetch $package$ package!"
    classnotfound: "Couldn't fetch $package$ class $class$!"
    gameexists: "A game with this name already exists!"
    gamenotfound: "The game '$game$' could not be found!"
    gamenotfoundsimple: "Game not found!"
    playeramount: "The maxium of players can't be lower than 1 or higher than 24!"
    teamcolornotallowed: "The given Team color isn't a allowed color"
    teamnamelength: "Team name must have between 2 and 20 characters!"
    teamnotfound: "The given team was not found!"
    notingame: "You are currently not in a game!"
    bedtargeting: "You have to target or stand on a block of the configured 'game-block' type!"
    regionargument: "Your location argument has to be 'loc1' or 'loc2'!"
    spawnerargument: "The resource parameter has to be a valid configured resource!"
    blockdownnotfound: "The block you're standing on was not found!"
    gamenotrunning: "Game isn't running!"
    bungeenoserver: "Bungeecord Servers wasn't set properly! Talk to the server administrator!"
    cantstartagain: "Game is running! You can't start a running game again!"
    startoutofwaiting: "Game have to be started out of the waiting mode!"
    cantjoingame: "You can't join a running or stopped game!"
    lobbyongameworld: "Lobby can't be on the game world!"
    gamenotloaded: "Couldn't start up the game!"
    gameloaderror: "Loading game '$game$' throws an error!"
    regionnotfound: "Region file does not exists!"
    savesign: "Couldn't create a new sign config file!"
    nogames: "No games found!"
    notenoughress: "You didn't have enough ressource to buy this item!"
    teamnameinuse: "Team name is already in use!"
    minplayersmustnumber: "Min players must be a number!"
    toolongregionname: "Maximum length of region name are 15 characters!"
    notwhilegamerunning: "Cannot do that while game is running!"
    notwhileingame: "Cannot do that while you're in a running game!"
    teamnotfound: "Team not found!"
    timeincorrect: "Time has to be a number (0 ... 23000), 'day' or 'night'!"
    minplayersnumeric: "The min-players parameter must be numeric!"
    notinair: "You're not in the air!"
    teamfull: "The team is full, please reopen the team selection menu!"
    novalidmaterial: "Given block type (material) isn't correct!"
    wrongvalueonoff: "Wrong Parameter! Use true,on,1 to turn on - Use false,off,0 to turn off!"
    playernotfound: "Given player was not found or isn't online!"
    notingameforkick: "You must be in a game to kick a player!"
    playernotingame: "Given player is not in this game!"
    mustbeinlobbyworld: "You must be in the lobby world of the game"
    addteamjoincancel: "The adding of team join was cancelled!"
    entitynotcompatible: "This entity is not compatible with team join!"
success:
    gameadded: "New game '$game$' successfully added!"
    teamadded: "Team '$team$' successfully added!"
    joined: "You successfully joined the game!"
    left: "You successfully left the game!"
    saved: "Game was successfully saved!"
    bedset: "You sucessfully set the respawn block of team $team$!"
    regionset: "Game region location $location$ for Game $game$ was set successfully!"
    spawnset: "Spawn location for Team $team$ was set successfully!"
    spawnerset: "Ressource spawn location for $name$ was set successfully!"
    stopped: "Game successfully stopped!"
    lobbyset: "Lobby was set successfully!"
    gameloaded: "Game '$game$' successfully loaded!"
    reloadconfig: "Reload successful!"
    teamremoved: "Team was successfully removed!"
    gameremoved: "Game was successfully removed!"
    spawnercleared: "All ressource spawners has been removed!"
    gamerun: "You started the game, players can now join!"
    timeset: "Game time was successfully set!"
    regionnameset: "Region name was set successfully!"
    minplayersset: "Min players was set successfully!"
    mainlobbyset: "Mainlobby was set successfully!"
    gametimeset: "Game time was set successfully!"
    materialset: "The respawn block type (material) was set succesfully!"
    builderset: "The builder for the map was set successfully and will display in title!"
    autobalanceseton: "Autobalance was successfully turned on!"
    autobalancesetoff: "Autobalance was successfully turned &coff&a!"
    selectteamjoinentity: "Now do a right click on the entity you want to use as team join!"
    teamjoinadded: "Entity was successfully marked as team selection for team $team$"
    holoremoved: "Hologram-Statistic successfully removed!"
gamecheck:
    LOC_NOT_SET_ERROR: "Locations for the region were not set properly!"
    TEAM_SIZE_LOW_ERROR: "You have to set more teams!"
    NO_RES_SPAWNER_ERROR: "You didn't set any resource spawner!"
    NO_LOBBY_SET: "You didn't set a lobby!"
    TEAMS_WITHOUT_SPAWNS: "There are team(s) without a spawn location!"
    NO_ITEMSHOP_CATEGORIES: "No itemshop categories found!"
    NO_MAIN_LOBBY_SET: "You didn't set a main lobby even though you did set 'tomainlobby' to true"
    TEAM_NO_WRONG_BED: "One or more teams have no bed set!"
    TEAM_NO_WRONG_TARGET: "One or more teams have no respawn block set!"
ingame:
    teams: "Teams"
    all: "All"
    record: "&e$record$&a is the record on this map!"
    record-with-holders: "&aThe record on this map is &e$record$&a and is held by: $holders$"
    newrecord: "&aTeam $team$&a set a new record: &6$record$"
    record-nobeddestroy: "&cRecord won't be saved, because no bed was destroyed!"
    teamwon: "Congratulations! Team $team$ won!"
    draw: "The game ends with a draw!"
    serverrestart: "Server restart in $sec$ second(s)!"
    gamestarting: "Game starting ..."
    gamestarted: "Game '$game$' has just started!"
    backtolobby: "Back to lobby in $sec$ second(s)!"
    spectator: "Spectator"
    spectate: "&aSpectate"
    teamchest: "Team chest"
    noturteamchest: "This chest isn't a chest of your team!"
    protectionleft: "Invulnerable for &c$length$&f second(s)!"
    protectionend: "You're now &cvulnerable&f again!"
    team-dead: "Team $team$ was destroyed!"
    no-friendlybreak: "&cCan't break block under team-member!"
    teamchestdestroy: "&cOne of your teamchest(s) has been destroyed!"
    title:
        map-builder: "Built by $builder$"
        win-title: "&6Congratulations!"
        win-subtitle: "$team$&6 won in &e$time$"
    shop:
        name: "Itemshop"
        newshop: "Use new shop"
        oldshop: "Use old shop"
        fullstackpershift: Multiply stacks per shift click
        onestackpershift: One stack per shift click
    player:
        left: "Player $player$ has left the game!"
        died: "$player$ died!"
        killed: "$killer$ killed $player$!"
        kicked: "$player$ was kicked!"
        waskicked: "You were kicked from the game!"
    blocks:
        ownbeddestroy: "You can't destroy your own bed!"
        beddestroyed: "$player$ destroyed bed of team $team$!"
    specials:
        rescue-platform:
            left: "There are &c$time$&f second(s) left until you can use the next rescue platform!"
        trap:
            trapped: "&eSomeone went into a &ctrap&e of your team!"
        protection-wall:
            left: "There are &c$time$&f second(s) left until you can use the next protection wall!"
            not-usable-here: "You cannot use the protection wall here!"
        warp-powder:
            cancelled: "&cYour teleport was cancelled!"
            start: "You will be teleported in &c$time$&f second(s). Don't move!"
            cancel: "&4Cancel teleport"
            multiuse: "&cYou started a teleportation already!"
        tntsheep:
            no-target-found: "No target player was found!"
        tracker:
            no-target-found: "No target player was found!"
            target-found: "$player$ is $blocks$ block(s) away from you."
lobby:
    countdown: "Game will start in $sec$ second(s)!"
    countdowncancel: "More players needed. Countdown was cancelled!"
    cancelcountdown:
        TEAMS_HAVE_PLAYERS: "Minimum one team got no players. Countdown cancelled!"
        PLAYERS_IN_GAME: "More players needed. Countdown cancelled!"
        ENOUGH_TEAMS_AND_PLAYERS: "Only one team have players or more players are needed. Countdown cancelled!"
    chooseteam: "Choose a team"
    startgame: "Start game"
    gamefull: "Game is full!"
    gamefullpremium: "The game is full of premium players already!"
    teamjoined: "You successfully joined the team $team$"
    leavegame: "Leave game"
    playerjoin: "Player $player$ joined the game!"
    kickedbyvip: "You were kicked by a vip player which has joined the full game!"
    moreplayersneeded: "$count$ more players needed."
    moreplayersneeded-one: "$count$ more player needed."
    notenoughplayers-rule0: "More players are needed to start the game!"
    notenoughplayers-rule1: "Every team needs one ore more players to start the game!"
sign:
    firstline: "&6[Bedwars]"
    players: "Players"
    gamestate:
        stopped: "&4Stopped!"
        waiting: "&aWaiting ..."
        running: "&9Running!"
        full: "Full!"
stats:
    header: "Bedwars Stats"
    kd: "K/D"
    statsnotfound: "Statistics of $player$ not found!"
    name: "Name"
    kills: "Kills"
    deaths: "Deaths"
    wins: "Wins"
    loses: "Loses"
    score: "Scores"
    destroyedBeds: "Destroyed Beds"
    games: "Games"
ressources:
    gold: "&6Gold"
    iron: "&7Iron"
    bronze: "&4Bronze"
commands:
    addgame:
        name: "Add Game"
        desc: "Adds a new game"
    addteam:
        name: "Add Team"
        desc: "Adds a team to a specific game"
    join:
        name: "Join Game"
        desc: "Joins a specific game"
    leave:
        name: "Leave Game"
        desc: "Leave the current game"
    save:
        name: "Save Game"
        desc: "Saves a game (and map) to config file(s)"
    settarget:
        name: "Set target"
        desc: "Sets the location of a team's target block"
    setbed:
        name: "Set bed (synonym for settarget)"
        desc: "Sets the location of a team's bed block (Synonym for settarget)"
    setlobby:
        name: "Set lobby"
        desc: "Sets the location of the gamelobby"
    setregion:
        name: "Sets a region point"
        desc: "Sets a region point for the game"
    setspawn:
        name: "Sets a team spawn"
        desc: "Sets the spawn of the given team"
    setspawner:
        name: "Set spawner"
        desc: "Sets a spawner location of a specific ressource"
    start:
        name: "Start game"
        desc: "Starts a game"
    stop:
        name: "Stop game"
        desc: "Stops a game"
    help:
        name: "Show Help"
        desc: "Display information about the plugin and its commands"
    reload:
        name: "Reload"
        desc: "Reloads the configurations and translations"
    setmainlobby:
        name: "Set main lobby"
        desc: "Sets the main lobby of a game (is needed when mainlobby-enabled is set to true)"
    list:
        name: "List games"
        desc: "Lists all available games"
    regionname:
        name: "Set region name"
        desc: "Sets an individual region name (instead of world name)"
    removeteam:
        name: "Remove team"
        desc: "Removes a team from the game (only in stopped mode)"
    removegame:
        name: "Remove game"
        desc: "Removes a game and every configuration"
    clearspawner:
        name: "Clear spawners"
        desc: "Removes all spawners from the game. Saving needed."
    gametime:
        name: "Set game time"
        desc: "Sets the game time which should be used in the game-world"
    stats:
        name: "Statistics"
        desc: "Shows your statistics"
    setbuilder:
        name: "Sets builder of map"
        desc: "Sets the builder of the map which will be display in the title when game starts."
    setgameblock:
        name: "Set game block"
        desc: "Sets the game block type for this game which should be used instead of the 'game-block' configuration. Write 'DEFAULT' as type to use the type of config again"
    setautobalance:
        name: "Set autobalance"
        desc: "If 'global-autobalance' is set to 'false', with this command you can set team-autobalance per game to on or off!"
    kick:
        name: "Kick player"
        desc: "Kicks a player from the current game!"
    addteamjoin:
        name: "Add team selection"
        desc: "Mark a creature which can be used to join a specific team!"
    addholo:
        name: "Add hologram location"
        desc: "A hologram statistic will be added at the current position!"
    removeholo:
        name: "Remove hologram location"
        desc: "When the command was executed, the player can right-click the hologram which should be removed."
        explain: "Perform a left click within 10 seconds on the hologram you want to remove."

Czy ktoś umie to przetlumaczyc ale te np explain name itd ma tak zostać tłumaczenie na być na polski

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