on right click on entity:
entity's display name is "&e&LSprzedawca":
open chest with 1 row named "&c&lOto moje towary :" to player
wait 2 tick
format slot 2 of player with chirp music disc named "&eAmulet Sily" with lore "&a500 monet i bedzie twoj" to close then run "amusily %player%"
format slot 4 of player with wait music disc named "&eAmulet Szybkosci" with lore "&a500 monet i bedzie twoj" to run player command "/amusily %player%"
format slot 6 of player with mellohi music disc named "&eAmulet Regeneracji" with lore "&a500 monet i bedzie twoj" to run "/amusily %player%"
command /amusily:
trigger:
if {Money.%player%} is more than or equal to 500:
give 1 chirp music disc named "&eAmulet Sily" to player
send "&cKupiles amulet sily"
remove 500 from {Money.%player%}
stop
klikam w amulet zamyka mi ekwipunek , ale nie odbiera mi kasy i nie daje przedmiotu
Pytanie
xXx_Skrypter_xXx 17
on right click on entity: entity's display name is "&e&LSprzedawca": open chest with 1 row named "&c&lOto moje towary :" to player wait 2 tick format slot 2 of player with chirp music disc named "&eAmulet Sily" with lore "&a500 monet i bedzie twoj" to close then run "amusily %player%" format slot 4 of player with wait music disc named "&eAmulet Szybkosci" with lore "&a500 monet i bedzie twoj" to run player command "/amusily %player%" format slot 6 of player with mellohi music disc named "&eAmulet Regeneracji" with lore "&a500 monet i bedzie twoj" to run "/amusily %player%" command /amusily: trigger: if {Money.%player%} is more than or equal to 500: give 1 chirp music disc named "&eAmulet Sily" to player send "&cKupiles amulet sily" remove 500 from {Money.%player%} stopklikam w amulet zamyka mi ekwipunek , ale nie odbiera mi kasy i nie daje przedmiotu
Błędów żadnych też nie wywala
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