variables:{gracze} = 0 on join:add 1 to {gracze}execute player command "tab" on quit:remove 1 from {gracze} command /tab:trigger:loop all players:set {_packet::*} to "PacketPlayOutPlayerInfo", "%loop-players%", false and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "&c&l--]&b----", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "&b SerweR ", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "&l&b----&c&l[--", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "&c&l===========", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "&c&l===========", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "&l&b===========", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "NICK:", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "GRACZE:", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "OSTATNI", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "&c%player%", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", " %{gracze}%", true and 0player.sendPacket{{_packet::*}};set {_packet::*} to "PacketPlayOutPlayerInfo", "%{lastplayer}%", true and 0player.sendPacket{{_packet::*}}; every 1 second:loop all players:execute loop-player command "tab"
Pytanie
bvcz 444
Siemka, mam taki kod,
ale się rozjeżdża
http://scr.hu/32bd/q22v0
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