options:
linijki:1
nazwaPlecakaWGui:&fKowal
on damage:if name of victim contains "&2&lKowal":
cancel event
loop {@linijki}*9 times:set slot loop-number -1 of current inventory of player to {nBackpack::%player%::%loop-number%}
format slot 0 of player with1 of stained glass pane named " " to be unstealable
format slot 1 of player with1 of stained glass pane named " " to be unstealable
format slot 2 of player with1 of stained glass pane named " " to be unstealable
format slot 3 of player with1 of anvil named "&8&lUlepszanie!"with lore " &eSzansa na pierwsze ulepszenie 90%%|| &eSzansa na drugie ulepszenie 50%%|| &eSzansa na trzecie ulepszenie 20%%" to close then run [execute player command "/plus add sharpness 8"]
format slot 4 of player with1 of stained glass pane named " " to be unstealable
format slot 5 of player with1 of torch named "&8&lDalsze poziomy!"with lore "&5Koszt &d100 000!" to close then run [execute player command "/tp %player% 100 100 100"]
format slot 6 of player with1 of stained glass pane named " " to be unstealable
format slot 7 of player with1 of stained glass pane named " " to be unstealable
format slot 8 of player with1 of stained glass pane named " " to be unstealable
on inventory close:if inventory name of current inventory of player is "{@nazwaPlecakaWGui}":
clear {nBackpack::%player%::*}
loop {@linijki}*9 times:set{nBackpack::%player%::%loop-number%} to slot "%loop-number - 1%" parsed as an integer of current inventory of player
Dlaczego to nie działa? Może ktoś pomóc?
//Wrzucam kod w spoiler i poprawiam błędy ortograficzne ~Ixidi
Pytanie
xcincin 1
Dlaczego to nie działa? Może ktoś pomóc?
//Wrzucam kod w spoiler i poprawiam błędy ortograficzne ~Ixidi
Edytowane przez EwaldOdnośnik do komentarza
https://skript.pl/temat/23485-pro%C5%9Bba-o-pomoc-w-skrypcie-na-kowala/Udostępnij na innych stronach
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