TAKI KOD POWIECIE MI DLACZEGO TYLKO DAJE DIAXY PO OTWARCIU JAJKA? PLS
Wszystko,chyba dobrze wytabowane, zależy mi żeby dawało te itemy bo ich nie daje wogoole
on break of stone:
chance of 100%:
give 383:98 named "&e&o:: &c&lPisanka &e&o::" to player
send "&6&oWykopales: &b&oPisanke!."
stop
on rightclick with 383:98:
if name of player's tool is "&e&o:: &c&lPisanka &e&o::":
cancel event
remove 383:98 named "&e&o:: &c&lPisanka &e&o::" from player
add diamond sword of sharpness 4, unbreaking 4, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#1 &b&o::" to {_gift::*}
add diamond sword of sharpness 4, unbreaking 3, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#2 &b&o::" to {_gift::*}
add diamond sword of sharpness 3, unbreaking 4, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#3 &b&o::" to {_gift::*}
add diamond sword of sharpness 3, unbreaking 3, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#4 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 4, unbreaking 4, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#1 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 4, unbreaking 3, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#2 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 3, unbreaking 4, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#3 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 3, unbreaking 3, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#4 &b&o::" to {_gift::*}
add diamond helmet of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowy Helm &6#1 &b&o::" to {_gift::*}
add diamond helmet of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowy Helm &6#2 &b&o::" to {_gift::*}
add diamond helmet of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowy Helm &6#3 &b&o::" to {_gift::*}
add diamond helmet of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowy Helm &6#4 &b&o::" to {_gift::*}
add diamond chestplate of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowy Napiersnik &6#1 &b&o::" to {_gift::*}
add diamond chestplate of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowy Napiersnik &6#2 &b&o::" to {_gift::*}
add diamond chestplate of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowy Napiersnik &6#3 &b&o::" to {_gift::*}
add diamond chestplate of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowy Napiersnik &6#4 &b&o::" to {_gift::*}
add diamond leggings of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#1 &b&o::" to {_gift::*}
add diamond leggings of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#2 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#3 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#4 &b&o::" to {_gift::*}
add diamond boots of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowe Buty &6#1 &b&o::" to {_gift::*}
add diamond leggings of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#2 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#3 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#4 &b&o::" to {_gift::*}
add 5 diamond to {_gift::*}
add 5 coal to {_gift::*}
add 5 iron ingot to {_gift::*}
add 5 gold ingot to {_gift::*}
add 20 experience bottle to {_gift::*}
loop 1000 times:
loop {_gift::*}:
chance of 10%:
set {_gift} to loop-value
exit loop
if {_gift} is set:
exit loop
send "&dOtrzymales: %{_gift}%"
give {_gift} to playe
Pytanie
xConnor 0
TAKI KOD POWIECIE MI DLACZEGO TYLKO DAJE DIAXY PO OTWARCIU JAJKA?
PLS
Wszystko,chyba dobrze wytabowane, zależy mi żeby dawało te itemy bo ich nie daje wogoole
on break of stone:
chance of 100%:
give 383:98 named "&e&o:: &c&lPisanka &e&o::" to player
send "&6&oWykopales: &b&oPisanke!."
stop
on rightclick with 383:98:
if name of player's tool is "&e&o:: &c&lPisanka &e&o::":
cancel event
remove 383:98 named "&e&o:: &c&lPisanka &e&o::" from player
add diamond sword of sharpness 4, unbreaking 4, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#1 &b&o::" to {_gift::*}
add diamond sword of sharpness 4, unbreaking 3, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#2 &b&o::" to {_gift::*}
add diamond sword of sharpness 3, unbreaking 4, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#3 &b&o::" to {_gift::*}
add diamond sword of sharpness 3, unbreaking 3, fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#4 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 4, unbreaking 4, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#1 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 4, unbreaking 3, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#2 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 3, unbreaking 4, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#3 &b&o::" to {_gift::*}
add diamond pickaxe of efficiency 3, unbreaking 3, silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#4 &b&o::" to {_gift::*}
add diamond helmet of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowy Helm &6#1 &b&o::" to {_gift::*}
add diamond helmet of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowy Helm &6#2 &b&o::" to {_gift::*}
add diamond helmet of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowy Helm &6#3 &b&o::" to {_gift::*}
add diamond helmet of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowy Helm &6#4 &b&o::" to {_gift::*}
add diamond chestplate of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowy Napiersnik &6#1 &b&o::" to {_gift::*}
add diamond chestplate of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowy Napiersnik &6#2 &b&o::" to {_gift::*}
add diamond chestplate of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowy Napiersnik &6#3 &b&o::" to {_gift::*}
add diamond chestplate of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowy Napiersnik &6#4 &b&o::" to {_gift::*}
add diamond leggings of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#1 &b&o::" to {_gift::*}
add diamond leggings of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#2 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#3 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#4 &b&o::" to {_gift::*}
add diamond boots of protection 4, unbreaking 4 named "&b&o:: &a&oPisankowe Buty &6#1 &b&o::" to {_gift::*}
add diamond leggings of protection 4, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#2 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#3 &b&o::" to {_gift::*}
add diamond leggings of protection 3, unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#4 &b&o::" to {_gift::*}
add 5 diamond to {_gift::*}
add 5 coal to {_gift::*}
add 5 iron ingot to {_gift::*}
add 5 gold ingot to {_gift::*}
add 20 experience bottle to {_gift::*}
loop 1000 times:
loop {_gift::*}:
chance of 10%:
set {_gift} to loop-value
exit loop
if {_gift} is set:
exit loop
send "&dOtrzymales: %{_gift}%"
give {_gift} to playe
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